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Until now, most rounds of the game tended to take quite long, and you usually run out of torpedoes and upgrades like that quite soon, and you usually don't have any fighters left at that point as well. This makes the round take much longer, since no one is able to run coordinated attacks anymore, and it makes the rounds less fun. This is why a new resource points system gets introduced, you gain these points passively, and for killing enemies and repairing your ship. You can then purchase selected upgrades like torpedoes and B2 pods for these points, and you can also buy new fighters if you have free hangar slots as well. The Pilot class receives a big buff in this update as well, they can purchase fighters mid-round for half of their usual price. Another thing that got improved in this update are the turrets, manually shooting a turret did not make much sense before, but now you have double the usual firepower while manually controlling a turret, and you now can see the turret you are using, making it look a lot nicer. There are also lots of bugfixes in this update, the bridge screen should now be a lot smoother, your shield energy can not fall below zero no matter how fast you click, the tutorial received some improvements, and the hangars and turrets had multiple issues fixed. Full changelog: -ADDED: resource points system, you get 5 points every 10 seconds, and bonus points for killing enemies and repairing your ship -ADDED: upgrade purchasing station where you can purchase some upgrades mid-round with the new resource points -ADDED: fighter purchasing station where you can purchase fighters mid-round with the new resource points -ADDED: "Pilot" class can purchase fighters for 50% of the normal resource points price -ADDED: you now also gain scoreboard points for killing enemies and repairing your ship -ADDED: turret viewmodels, you now see the turret you are controlling -CHANGED: increased fire rates for manually controlled turrets by 100% to make controlling a turret manually more useful -CHANGED: bridge screen will now reduce its frame rate if your fps fall below 30 (before it reduced the frame rate when your fps were below 60) -CHANGED: renamed "Heal Drone" to "Repair Drone" -FIXED: energy sometimes falling below zero -FIXED: being able to fly the capital ship too far in the tutorial, resulting in the rest of the tutorial being impossible to complete -FIXED: some ion turret bugs -FIXED: some bugs related to landing with smaller fighters in hangars
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