This smaller update adds icons for the resource point purchasing stations to the map so they are easier to find for newer players, it also fixes some bugs with the resource point systems like the UI sometimes not working correctly, and engineers not getting a discount on droid purchases. Kills you make while in a smaller fighter or in a turret now also appear on the killfeed, and you get points for destroying enemy fighters. There are also lots of bug fixes related to the new fighter sensitivity option, changing classes, and the AI droids. Full changelog: -ADDED: resource point purchasing stations to the in-game map -ADDED: capital ship icon for your ship to the fighter UI -ADDED: killfeed for smaller fighter kills -ADDED: you now get 2 scoreboard points and 10 resource points if you kill an enemy fighter (works if you sit in a fighter yourself, or in a turret) -CHANGED: smaller fighters now can always start to shoot as long as their heat is below 100 (before only when heat was below 50) -IMPROVED: AI pathfinding so they don't always walk to the hangars when just roaming around -IMPROVED: Droids now aim for the small Fireo droids correctly -FIXED: some smaller fighter heat bugs -FIXED: some mid-round droid purchasing UI bugs -FIXED: engineers not getting a discount on mid-round droid purchases -FIXED: fighter sensitivity not saving correctly -FIXED: resource point purchasing menus not disappearing after you died -FIXED: selected class sometimes not updating/saving correctly -FIXED: another potential fix for longer interactions not working on Linux
[ 2020-04-13 16:14:38 CET ] [ Original post ]
🕹️ Partial Controller Support
- "Deep Space Battle Simulator Linux"-Depot [1.95 G]
Before each round, you can customize your cruisers turrets, fill your hangars with lots of different smaller fighters and choose between numerous upgrades to give you the edge in battle. Once the round starts, move your capital ship freely in all three dimensions, shoot the turrets manually or use the ships integrated targeting systems to just focus which points of the enemy ship to focus. Control the energy distribution of your ship, raise the shields of each section of the ship individually, or direct energy to the engines, life support or weapon systems. You can also explore the giant interior of your capital ship while running to a hangar to join the battle with a smaller fighter and board the enemy ship and sabotage their generators, shields or engine.
Current Features:
● two different teams (red vs blue) each controlling a huge capital ship trying do destroy the opposite team
● navigate your ship, manage its energy distribution and make use of a variety of different weapons options
● enter one of the smaller fighters located in your ships hangars and tip the scales in your favor
● board the enemy ship , sabotage important parts of it and fight its crew
● lots of different turret and fighter classes to customize your ship
● a huge amount of selectable upgrades like droids or gun lockers
● different personal weapons in case you want to board the enemy ship or defend your own ship
● full options menu with graphics setting and keybinding menus
● either play on dedicated servers or host your own private sessions ingame
- OS: Ubuntu (others should work too)
- Processor: 1.5 GHz Dual-Core
- Graphics: GeForce 500 SeriesNetwork: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: 2 GHz Dual-Core
- Graphics: GeForce 600 SeriesNetwork: Broadband Internet connection
- Storage: 2 GB available space
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