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This update aims to improve fighter versus fighter combat. Before, fighters would be nearly impossible to hit due to slight differences between the location of the fighter on your screen, and the position of the same fighter on the server, especially at faster speeds. This issue should be greatly improved with this update, making dogfights a much less frustrating experience. Additionally, you will now get a little target helper on your screen after aiming at an enemy fighter that shows you where to shoot based on your laser's speed and the enemy fighter's current velocity. It also shows you the hull HP and shields HP of the enemy fighter, so you know if you are actually hitting them.
You will also notice 2 additional side windows on the bridge, that allow you to have a better view over the battle. There are also some performance improvements to those windows to allow for 3 being displayed at the same time, and some visual improvements like fixing them looking weird when looking up/down.
If you have any visual or performance issues with those new bridge windows please let me know! Also, the "Bridge Screen Disable" option now actually works, so you can disable them anytime you want.
There are also some more improvements and bugfixes, like voice chat not starting or stopping sending your voice, and players not being able to move after spawning in some situations. All classes now also have faster HP regeneration!
Full changelog:
-ADDED: smaller fighter aim helper against other smaller fighters (so you know where to shoot)
-ADDED: smaller fighter info about the enemy fighters HP/shields while fighting them
-ADDED: 2 additional side bridge windows
-BUFFED: increased HP regeneration speed for all classes (starts sooner, and regenerates faster)
-IMPROVED: lime capital ship skin visual improvements
-IMPROVED: bridge window visuals when looking up/down
-IMPROVED: bridge window performance
-FIXED: bug that resulted in players sometimes not being able to move after a new round started
-FIXED: lots of voice chat bugs regarding not starting/stopping voice transmission in certain situations
-FIXED: sometimes spawning in walls in frigate vs frigate mode
-FIXED: leaving the enemy info seat in a frigate not removing the player from the seat correctly
-FIXED: multiple bugs regarding smaller fighter HP sometimes being less than intended
-FIXED: "disable bridge screen" option not working correctly and not saving correctly
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