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This update improves the frigates in multiple ways, there are new windows on the bridge and in the hangar area, which got some visual improvements along with the vent area. There is also now first-person flying for the frigates, which works similar to the flying systems of the smaller fighters, and a short-range turbolaser that the pilot can use, which deals quite a lot of damage but overheats very quickly.
There are also some other improvements, most notably fixes for ultrawide resolutions like being able to set your FOV to a wider range of values, settings not being saved correctly when using Linux, and players getting stuck in the communication station of the frigates, The frigate undock lever now also has an outline that is visible through walls while the frigate is docked, to make it easier for newer players to find!
Full changelog:
-ADDED: improved, bigger, and more windows to the frigate
-ADDED: bigger hangars to the frigate with new large windows
-ADDED: first-person cockpit-flying to the frigates, with fighter-like control system instead of having to press a lot of keys at once
-ADDED: frigate undock lever outline while docked (to make it easier for newer players to find)
-ADDED: short-range, front-mounted double turbo lasers to the frigate, controlled by the pilot (torpedo system unchanged)
-REWORKED: settings config system to make settings save correctly on Linux
-IMPROVED: the game now allows a wider range of FOV settings (for ultrawide resolutions)
-IMPROVED: made frigate vents a bit smaller, spinning vents now have 3 blades instead of 4
-IMPROVED: window visuals while moving
-FIXED: skybox being too bright on the "small" battle size
-FIXED: player models getting stuck in the communication stations of frigates
-FIXED: multiple potential fixes for players sometimes spawning in the wrong ship
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