





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
The people have spoken, and they want to suspend their games! So we've added saving in the new update, along with a number of tutorial tweaks and bugfixes. Partial feature list to follow. Thank you all so much for your amazing feedback and support. As always, you can email us at braingoodgames (at) gmail.com, or leave a comment below with your questions, comments and suggestions. Keep the feedback coming, and if you haven't yet, please leave a review on Steam, it really helps a lot! -Suspending games implemented -Draggable popup boxes -Cancel some popup boxes during play -Tutorial language clarifications -Objective language clarifications -Renamed "Builders" to "Masons" -Made it more clear when a die selected for movement -Made it more clear when resources are on the same space as workers -More explanation of the goal in ranked. -Made supply explanation more clear -Added option to manually set you rank to either 1 or 5 in settings -Added barbarian clarification popup -Added alert for when you're low on rounds -Fixed a couple typos -Fixed a bug that caused corrupted save files -...Many small tweaks + bugfixes We can't wait to hear your questions, comments and suggestions as we push forward to make Axes and Acres the best game it can be! Stay tuned for a balance/content update some time in the near future! Edit: -1.01a Save feature bugfixes -1.01b Fixed bug with Builder's Hall saves, skip fade when resuming -1.01c Fixed bug with barbarian spawners appearing on constructing buildings 1.01d Fixed bug with cancelling wild die deploy dialog. You can now undo deploy actions (as long as you haven't done something else). 1.01e Fixed bug with advanced tutorial, potential fix for "ghost dice" P.S Militia is on sale this week for 33% off on the Humble Store! ($4 USD!) https://www.humblebundle.com/store/p/militia_storefront
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