





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Good morning! Recently, we have done a lot of work and had a lot of changes, let's start with playtesting. We have done a lot of playtesting now, typically every week with 1-3 players to keep it organized and simple. We've gotten a lot of information and bug reports etc from these playtests, and it's really great! If you are interested in playtesting, join our discord at https://discord.gg/jAAWs9P . While playtesting, I have been working on a new small map inspired by real life. I'll post some screenshots later on, this map will be the first map to be fully completed and published. We have fixed several bugs and glitches, I'll list them here: Mp5 FX Weapon Keybinds Lockpicks You can end mission by going down the road Money outside Bank Alarm sound and Music fix Question mark helpers Dead swat behind truck UI cleanup Loading Screen bug Reload Animations Movement Acceleration fix
Good evening. this week we have been working on the following:
New AI system and a better world building system. We really value the AI in the game, as it's half of it. Being able to manipulate, predict and counter the Ai is a pillar for the game, we have been working on that now and it works great!
New Outpost. Our primary outpost that you start out with has recently felt a bit empty, we have been working on it and making it more alive and making it have a better atmosphere. In addition to this, we have worked on a new heist planning system that takes place in the outpost. We started the new planning system 2 days ago, and I cannot disclose much information about it.
If you're active in our Discord server, you may have seen a leak of some changes. We are happy to share this and upload it here, since you can already find it.
Hi there, we got some updates regarding Fastidious and it's development!
[ 6084 ]
[ 1345 ]
[ 4067 ]