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KoboldKare Update 03.31.2021
[ 2021-03-31 08:15:44 CET ] [ Original post ]
This month was a big push for open-source!
- Unity upgrade from the 2019 LTS to the 2020 LTS! This comes with a variety of benefits.
- Screen-space Ambient Occlusion is back, enabled by default in the Graphics Settings.
- Dynamic Bones asset has been replaced completely. This new in-house jiggle bone system has trouble with completely inverting bones sometimes. Though allows for squash and stretch!
- VertExmotion asset has been replaced completely. The new in-house softbody physics is simpler and more efficient.
- DoozyUI asset has been completely replaced, this includes icons, button click sounds, animations, and other things. UI is much more static now, though still works!
- Amplify Imposters was completely replaced by simple hand-made imposters. They have much less fidelity, but they can be open-sourced!
- Map has been replaced with another work in progress by Firgof! This one uses Unity's built-in terrain which we're still getting used to. Things might be unoptimized for a while as we figure things out. Make sure your computer meets the recommended specs on the store page!
- Player movement rework, now it's proper source b-hopping! Channel your phoon to go fast. A speedometer was included to help me debug it, and it'll stick around for a short time.
- Complete ragdoll physics rework. I spent a lot of time flipping random switches on the black-box that is Unity's physics system. I learned a good number of things, and ragdoll physics have been improved immeasurably!
- With the new improved ragdoll physics, animations are now physics driven! There's a bit of tweaking left to do, but in general any physics mishaps can be fixed by (or caused by) a proactive player!
- Players with dicks now only get marginal slowdown from bumping into their own.
- Feet now IK to the ground, it can look really goofy sometimes, but in general grounds kobold in the world.
- Shadows no longer have seams in them, at the cost of having a bit more shadow acne. This was important with the number of structures that were affected by the shadow normal bias.
- Dicks have staged flaccidity now, going from packed -> floppy -> erect. All done with generic monobehaviours. New dicks can have much more complex configurations!
- Flared Equine was replaced with one done by the lovely uniform_vixen on Twitter.
- I know I say this every other patch, but penetration physics were reworked yet again. Re-thought from the ground up, it includes fun stuff like solving things in an orbit, and does some cheating to purposefully stabilize most configurations. (This also had to be done to support non-centered penetrative shapes.)
- Some VFX cleanup: splashes, goop, strands, and fluids were all touched up on.
- Optimized a number of scripts, realized a lot of scripts that don't need to run very often should NOT run on FixedUpdate-- this leads to vicious cycles of trying to catch up on lost time by over-running expensive code.
- Added VSync, and target frame rate options under Graphics.
- Freecam now hides the UI.
[ 2021-03-31 08:15:44 CET ] [ Original post ]
KoboldKare
Naelstrof
Developer
NomadicDevelopers
Publisher
2020-03-31
Release
Game News Posts:
98
🎹🖱️Keyboard + Mouse
Very Positive
(1431 reviews)
Public Linux Depots:
- KoboldKare Linux [574.02 M]
KoboldKare is a farming simulator, but instead of making produce you're making naked Kobolds! It's an FPS where there is bhopping, surfing, trimping, and also sex.
Grow your farm by hunting, making Kobolds, doing services, and selling product. Improve your house, buy lewd equipment, and interact with the town denizens.
Purchasing KoboldKare now will provide you with the following features:
Grow your farm by hunting, making Kobolds, doing services, and selling product. Improve your house, buy lewd equipment, and interact with the town denizens.
Purchasing KoboldKare now will provide you with the following features:
- A Quake/CS:S movement inspired movement system. Bunnyhop and trimp off of rocks for maximum height, speed-forage the forest with record time.
- A basic chemical system that lets you mix basic chems and feed them to Kobolds.
- You can grow only one type of Kobold, but they're capable of being either sex.
- There's a forest that spawns melons each night, grab them each night before dawn for optimal play!
- You can sell both Kobolds, and produce for cash!
- Currently there is no sexual interaction, but there will be soon...
- You can visit a single gas-station in "town" which is where you can buy supplies for your farm. Things like eggs, flasks, and upgrade your grab limit.
- Currently only breast-growth and minor inflation are the only two represented fetishes right now.
MINIMAL SETUP
- OS: Ubuntu 18.04.4 LTS
- Processor: AMD 5 2500/Intel i5-7200
- Graphics: GeForce 940MX
- Storage: 2 GB available spaceAdditional Notes: Vulkan Only
- OS: Arch Linux
- Processor: AMD Ryzen 7 2700X/Intel i7-8700K
- Graphics: GeForce GTX 1080 Ti
- Storage: 2 GB available spaceAdditional Notes: Vulkan Only
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