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Patch - Battle Event Text
[ 2021-01-31 04:30:11 CET ] [ Original post ]
Quick fix to correct a logic error in the new battle event text.
- battles involving castles now only mention the castle defence if it was the deciding factor.
- ownership of castles is now correct when mentioned in battle event text.
[ 2021-01-31 04:30:11 CET ] [ Original post ]
Spies & Soldiers
Ghostbat Games
Developer
Ghostbat Games
Publisher
Early 2022
Release
Game News Posts:
27
🎹🖱️Keyboard + Mouse
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Spies & Soldiers is a low fantasy strategy game with procedural content and simple mechanics, providing a hit of pure strategy gameplay without the overwhelming complexity often associated with the genre.
The game is a two-player, turn-based digital board game, based on simple mechanics from which complex strategies arise. Each match plays out across a uniquely generated world map, so every game is different.
Key features include:
Military strength is represented by Soldiers. They are straightforward and effective, relying on strength of numbers, and are used to take control of the castles that are needed to win. Soldiers combine to form armies, and battles are won by the largest army in a region.
Subterfuge is the domain of Spies. They are more complex than Soldiers, dealing with hidden information, surprise and paranoia. Spies are used to take control of cities, which provide the action points needed to power all activities. They can also turn the tide of battle, assassinate other spies, sabotage castle defenses and more. A spy’s effectiveness is determined by its rank, with the most highly ranked spy in a region having the upper hand. Working from the shadows, spies are hidden and can only be seen by an enemy spy of superior rank.
The game is a two-player, turn-based digital board game, based on simple mechanics from which complex strategies arise. Each match plays out across a uniquely generated world map, so every game is different.
Key features include:
- Online head-to-head multiplayer.
- Simple mechanics and complex strategies.
- Fast-paced gameplay.
- Simultaneous turns.
- Procedural maps.
- Single player skirmish mode.
Game Mechanics and Strategy
There are two primary systems: military strength and subterfuge. To grow an empire and win, players must carefully balance both elements. Because a fresh map is created for each game, players also need to adapt their strategies to each new world.Military strength is represented by Soldiers. They are straightforward and effective, relying on strength of numbers, and are used to take control of the castles that are needed to win. Soldiers combine to form armies, and battles are won by the largest army in a region.
Subterfuge is the domain of Spies. They are more complex than Soldiers, dealing with hidden information, surprise and paranoia. Spies are used to take control of cities, which provide the action points needed to power all activities. They can also turn the tide of battle, assassinate other spies, sabotage castle defenses and more. A spy’s effectiveness is determined by its rank, with the most highly ranked spy in a region having the upper hand. Working from the shadows, spies are hidden and can only be seen by an enemy spy of superior rank.
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated
- Storage: 200 MB available space
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