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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Cyber Shadow 

 

Developer

 Aarne "MekaSkull" Hunziker 

 

Publisher

 Yacht Club Games 

 

Tags

 Indie 

 

Singleplayer 

Release

 2021-01-26 

 

Steam

 € £ $ / % 

 

News

 3 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/861250 

 
Public Linux depots

 Cyber Shadow - Linux [242.86 M] 




LINUX STREAMERS (1)
schnaufi_




Help Nominate Cyber Shadow for a Steam Award!

Cyber Shadow is an authentic 8-bit homage to the grueling action-platformers of yesteryear. You all took on the challenge! Now, we'd be honored if you'd help nominate Cyber Shadow for the Steam Awards!

Feel free to nominate it for whatever you want! We'd suggest either "Best Game You Suck At" or "Best Soundtrack"!

Here are some details about each category:

Best Game You Suck At - This is the game that rewards persistence, and is not for the faint of heart. It's the toughest game we've ever loved.

Best Soundtrack - This unsung hero deserves to be recognized for its outstanding musical score. It's the OST with the MOST!

We whole heartedly appreciate your support!

Sincerely,
Mechanical Head Studios & Yacht Club Games


[ 2021-11-26 19:38:17 CET ] [ Original post ]

Version 1.04 - Hidden Easter Egg Challenge

We have a glorious challenge for you! In the latest update, Cyber Shadow has had 3 new Easter Eggs hidden in-game. Uncovering all three will unlock a special in-game skill worthy of a true ninja master! The first player to collect all 3 Easter Eggs and obtain the secret in-game skill will receive the glory of having their name or alias immortalized in the credits of Cyber Shadow!

To help guide players to the Easter Eggs, well be releasing 3 hints (1 hint per Easter Egg) each week for 5 weeks! Only YOU can unlock the secrets to each Easter Egg! The path to Easter Egg hunting glory awaits!

For more information on this challenge, visit: https://yachtclubgames.com/2021/06/cyber-shadow-hidden-easter-egg-challenge/

Version 1.04


  • [Fix] - Localization fixes for various languages
  • [Fix] - More fixes for some textures when CRT Bad Wires was enabled
  • [Fix] - No more dash-slashing through L-Gions remains
  • [Fix] - Delete Data cursor should now properly appear as a skull in all situations
  • [Fix] - You can now Dash Slash to your hearts content in the final Monkey Dojo room
  • [Fix] - Grabbing SP upgrade before killing Hopper bot created an invisible collision block
  • [Fix] - Quickly shifting between elements of the save menu had a small chance of remaining on-screen when loading a save
  • [Fix] - Pausing the menu at a specific frame while dying caused the pause menu to linger on-screen
  • [Fix] - Chapter 1 - L-GION dialog had a chance of being activated prematurely before landing
  • [Fix] - Chapter 2 - Elevator music now properly resets and loops after dying
  • [Fix] - Chapter 2 - Trash compactors and Disposal Barriers are no longer Air Strikeable/Dash slashable
  • [Fix] - Chapter 3 - Service pod SFX no longer interrupt laser beam SFX
  • [Fix] - Chapter 4 - Some art tile improvements for background artwork and player-ability sorting
  • [Fix] - Chapter 6 - Spikes with missing hurt box now do damage as intended
  • [Fix] - Chapter 8 - Apparitor had a chance of causing the player HUD to disappear
  • [Fix] - Chapter 8 - Dialog prompt could sometimes appear mispositioned in some circumstances
  • [Improvement] - amiibo fairies now last longer! (Nintendo Switch only)
  • [Improvement] - Chapter 7 - completion no longer indicated as unknown - text changed for better clarification
  • [Improvement] - Chapter 7 - Cyber Drive room - Better pit visibility
  • [Improvement] - Chapter 8 - Difficulty reduced
  • [Improvement] - 0 SP shuriken has been added
  • [Improvement] - Wall Slide and wall jumping timings improved
  • [Improvement] - Uninstall icon for Windows builds now have a proper icon
  • [Improvement] - Fast skip for dialog now added - Hold Sprint + Attack to skip
  • [Improvement] - General camera movement/placement improvements
  • [Improvement] - General stability improvements
  • [Improvement] - Added R1 Dash description to Gear Menu
  • [Improvement] - Can now Dash Slash after Air Strike
  • [???] - 3 Hidden Eggs
  • [???] - Secret In-Game Skill


[ 2021-06-15 20:23:26 CET ] [ Original post ]

Update Notes for February 5th, 2021

v1.03

Some updates to address the more frequently communicated issues:


  • Improvement: Apparitor now drops more Essence depending on your Essence level. This should help assist players needing to purchase items at nearby checkpoints to aid your adventure.
  • Improvement: Overall HP/SP rates have been improved.
  • Improvement: Bullets now get destroyed if they pass through Shadow while in i-frames
  • Improvement: Adjustments in difficulty for Rust Fly Elevator in Chapter 2 and Chapter 7 areas
  • Improvement: Added flickering effect for items that expire
  • Improvement: You can now Dash after Airstriking
  • Improvement: Allow parry when in i-frames
  • Fixed: Collecting a health item immediately before falling into a pit will keep you from dying
  • Fixed: Performing a Dash immediately after a no-SP Dash would result in a slow movement speed but Dash animation
  • Fixed: Dying on the same frame as Laserbrain makes the tri-key upgrade unobtainable
  • Fixed: Incorrect syntax for Press X to Start in Spanish
  • Fixed: Swag Blade was causing lanterns to get destroyed in the monkey race challenge
  • Fixed: Special items could activate triggers in CyberDrive sequences
  • Fixed: A cosmetic effect where Airstrike would appear to penetrate through a door
  • Fixed: General level design improvements where you could sometimes move outside of the camera boundary
  • Fixed: Apparitors name not translated during EXO encounter
  • Fixed: instances where the player could Dash-slash enemies that just transitioned into solids, allowing Shadow to pass through solids in some rare instances
  • Fixed: Shadow could move out of bounds during the boat sequence after having destroyed the corrupted core
  • Fixed: Orbiter fixes to prevent orbiting orbs from getting stuck at expanded sizes (phew)
  • Fixed: Issue with CRT filter where white values werent being clamped correctly


Content Build ID: 6198008


[ 2021-02-06 02:09:57 CET ] [ Original post ]