RECEIVER 2.0.5 UPDATE
[ 2020-07-01 17:10:23 CET ] [ Original post ]
https://store.steampowered.com/app/1129310/Receiver_2/ https://store.steampowered.com/app/1280510/Receiver_2_Soundtrack The Receiver 2.0.5 update is here, and its our biggest patch yet!
- Added tape subtitles.
- Added an option for softened gun sounds.
- Added support for rebinding two separate keys to one action.
- Added a short animation to highlight new rounds on pickup.
- Added tape stop sound to tape menu playback.
- Added a new info screen when dying on the lowest rank.
- Added a new transition animation during the rank-up loading screen.
- Added new menu interaction sounds.
- Improved on the performance of the game.
- Improved and polished menus visually.
- Disabled damage reaction when player is near bullet impacts if god mode is on.
- Removed a beeping sound from window break sound effect.
- Made shock drones smarter.
- Notes will now stop spawning if they have all been collected.
- Secret notes will no longer spawn in the same place twice.
- Force items to be picked up if it takes too long to reach the player.
- Changed the first turret in introduction to a cutout variant.
- Game session data resets when dieing on Rank 1
- Fixed a bunch of missing and incorrect colliders.
- Fixed a bug where the player could remove rounds from a magazine even if their inventory was full.
- Fixed one of the notes not unlocking correctly.
- Fixed a bunch of errors on load.
- Fixed S&W Model 10 clicking sound.
- Fixed arcade machines not regaining state when revisiting the arcade.
- Fixed a bunch of floating or intersecting ammo spawn points.
- Fixed a bunch of overlapping and floating turret spawn points.
- Fixed the deagle magazine eject button not being visible.
- Fixed turret broken ammo box falling through the floor.
- Fixed a bunch of incorrect textures.
- Fixed a bunch of floating objects.
- Fixed a bug where hacking enemies from up close would sometimes reset the hacking.
- Fixed a bug where hacking enemies through glass was possible.
- Fixed jumping through windows would sometimes make them disappear.
- Fixed a floor light in the arcade that could not be interacted with.
- Fixed a problem with breakable glass table.
Receiver 2
Wolfire Games
Wolfire Games
2020-04-14
Indie Simulation Singleplayer
Game News Posts 36
🎹🖱️Keyboard + Mouse
Very Positive
(2408 reviews)
http://www.receiver2.com
https://store.steampowered.com/app/1129310 
Receiver 2 Base Linux 64 [4.36 G]
THIS IS NO ARCADE SHOOTER, THIS IS 100% GUN MECHANIC REALISM
Receiver 2 simulates every internal part of each firearm based on manufacturer schematics and gunsmithing resources. Learn exactly how each sidearm works, including how to load and unload them, clear malfunctions, and operate their safety features.
NOT YOUR ORDINARY FPS
You won't find any loot crates or bullet sponges here. Every enemy can be destroyed by a single well-placed shot, using ballistic simulation based on data from shooting incident reconstruction textbooks. Practice the Receiver virtues of resilience, focus, and courage to resist the Threat.
FEATURES
What is Receiver?
We created the original Receiver game for the "7-day FPS" challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. With Receiver 2, we are doubling down on the aspects that made the original stand out: the detailed firearm controls and the tense, surreal atmosphere.
Why are you so obsessed with guns?
Love them or hate them, firearms are everywhere in our culture. If you want to understand it then you must understand them as well. While many games include firearms, we felt it was time to have a game that is actually about them.
Are there people or animals to shoot in Receiver?
We don't believe so. All our information suggests that the Threat will only dream killdrones to attack you after the Mindkill, but there's no way to be sure.
How is Receiver 2 different from Receiver 1?
Receiver 2 has the same basic gameplay structure as the first, but more of everything. There are many more sidearms available in Receiver 2, and while Receiver 1 simulated several moving parts for each gun, Receiver 2 simulates *all* of the moving parts.
Does Receiver 2 have online multiplayer or VR support?
No, Receiver 2 is designed to be a single-player experience played on a monitor with a mouse and keyboard.
What is the Mindkill?
You are not yet ready for that knowledge. Only a Receiver who has truly Awakened can understand the nature of the Threat.
Receiver 2 simulates every internal part of each firearm based on manufacturer schematics and gunsmithing resources. Learn exactly how each sidearm works, including how to load and unload them, clear malfunctions, and operate their safety features.
NOT YOUR ORDINARY FPS
You won't find any loot crates or bullet sponges here. Every enemy can be destroyed by a single well-placed shot, using ballistic simulation based on data from shooting incident reconstruction textbooks. Practice the Receiver virtues of resilience, focus, and courage to resist the Threat.
FEATURES
- Sidearms modeled down to every spring and pin
- Enemies with physically-based damage models
- Ballistic modeling of ricochets, penetration, and bullet drop
- Train your mind to defend against the Mindkill
- Become literate in how guns actually operate
FAQ
What is Receiver?
We created the original Receiver game for the "7-day FPS" challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. With Receiver 2, we are doubling down on the aspects that made the original stand out: the detailed firearm controls and the tense, surreal atmosphere.
Why are you so obsessed with guns?
Love them or hate them, firearms are everywhere in our culture. If you want to understand it then you must understand them as well. While many games include firearms, we felt it was time to have a game that is actually about them.
Are there people or animals to shoot in Receiver?
We don't believe so. All our information suggests that the Threat will only dream killdrones to attack you after the Mindkill, but there's no way to be sure.
How is Receiver 2 different from Receiver 1?
Receiver 2 has the same basic gameplay structure as the first, but more of everything. There are many more sidearms available in Receiver 2, and while Receiver 1 simulated several moving parts for each gun, Receiver 2 simulates *all* of the moving parts.
Does Receiver 2 have online multiplayer or VR support?
No, Receiver 2 is designed to be a single-player experience played on a monitor with a mouse and keyboard.
What is the Mindkill?
You are not yet ready for that knowledge. Only a Receiver who has truly Awakened can understand the nature of the Threat.
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities
- Storage: 4 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB