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Latest Patch Notes

Alright these have been awhile coming. Was gonna roll them out with some bigger updates but those are taking longer than I wanted and this adds some stability.

  • Character selection lost on challenge complete. Not Anymore!
  • Text Changes
  • Health displays on knight challenge 2 now
  • No longer able to bind duplicate keys
  • Reworked Bramble Traps attack. Now does a bind instead of a repeating attack
  • Reduced mages teleport cooldown from 1.66 to 1.16
  • Bomb sound no longer ignores volume preferences.
  • Fixed an issue with the tutorial causing team selection weirdness
  • Reworked homing missile to be a guided missile instead. While charging you can direct the direction of the shot. Will work a lot better with the time mechanic
  • Added names to survival trophies
  • Removed key prompt from beginning.
  • Issue resolved where pressing unbinded keys would prompt for key binding input at team select. Once again clicking a player explicitly is the only way to bind keys. This is much more sane.
  • Minor Tutorial Tweaks
  • Minor graphic updates to name input screen. Had some issues.
  • Full Linux mode is now available. Thanks to everyone who tested!
  • Made a fix to sudden death mode that would cause a crash in certain situations depending on team selection and who was still in
I'm in Toronto this weekened with a little spot as part of Anime North! If you are attending have a lookout for me! To any new players that come along from the event welcome! Hope you had fun! Got some big things coming for the game! On that final note the level editor is really coming along. It makes levels and everything. Just a bit more work and I should be rolling out a workshop section to Chronoclysm. Which will let me make more content which is great. But you guys can participate in that as well! Have fun! -Shane


[ 2016-05-27 14:02:46 CET ] [ Original post ]

Latest Patch Notes

Alright these have been awhile coming. Was gonna roll them out with some bigger updates but those are taking longer than I wanted and this adds some stability.

  • Character selection lost on challenge complete. Not Anymore!
  • Text Changes
  • Health displays on knight challenge 2 now
  • No longer able to bind duplicate keys
  • Reworked Bramble Traps attack. Now does a bind instead of a repeating attack
  • Reduced mages teleport cooldown from 1.66 to 1.16
  • Bomb sound no longer ignores volume preferences.
  • Fixed an issue with the tutorial causing team selection weirdness
  • Reworked homing missile to be a guided missile instead. While charging you can direct the direction of the shot. Will work a lot better with the time mechanic
  • Added names to survival trophies
  • Removed key prompt from beginning.
  • Issue resolved where pressing unbinded keys would prompt for key binding input at team select. Once again clicking a player explicitly is the only way to bind keys. This is much more sane.
  • Minor Tutorial Tweaks
  • Minor graphic updates to name input screen. Had some issues.
  • Full Linux mode is now available. Thanks to everyone who tested!
  • Made a fix to sudden death mode that would cause a crash in certain situations depending on team selection and who was still in
I'm in Toronto this weekened with a little spot as part of Anime North! If you are attending have a lookout for me! To any new players that come along from the event welcome! Hope you had fun! Got some big things coming for the game! On that final note the level editor is really coming along. It makes levels and everything. Just a bit more work and I should be rolling out a workshop section to Chronoclysm. Which will let me make more content which is great. But you guys can participate in that as well! Have fun! -Shane


[ 2016-05-27 14:02:46 CET ] [ Original post ]

Chronoclysm
Zed-ex Developer
Zed-ex Publisher
2015-11-12 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
7 user reviews (7 reviews)
The Game includes VR Support
Time compresses in this paradox battle arena.

Gameplay consists of short quick paced action rounds. Each one echos forward. Every missile summoned, bridge built, bomb laid, or sword slashed plays out again. Unless you change it.

Round after round the battle builds up. Selecting a new class to utilize in the fight for victory.

3 Game modes covering the gamut of couch multiplayer experience
  • Arena 2-4 player head to head action
  • Survival 1-4 player co-op hero defense.
  • Challenges Single player puzzles that demonstrate the full range of mechanics

Heavy customization for the arenas and options with multiple maps and hazard layouts for refining gameplay to your personal tastes.

Equipment and items to tweak core gameplay mechanics.

MINIMAL SETUP
  • OS: Mint.Ubuntu
  • Processor: 2.0ghzMemory: 1 GB RAMStorage: 300 MB available space
  • Memory: 1 GB RAMStorage: 300 MB available space
  • Storage: 300 MB available space
RECOMMENDED SETUP
  • Memory: 2 GB RAMStorage: 300 MB available space
  • Storage: 300 MB available space
GAMEBILLET

[ 6132 ]

33.17$ (17%)
8.39$ (16%)
3.90$ (87%)
8.42$ (16%)
8.49$ (15%)
4.95$ (67%)
8.49$ (15%)
8.27$ (67%)
12.42$ (17%)
3.99$ (20%)
16.97$ (15%)
2.52$ (83%)
13.60$ (66%)
25.47$ (15%)
2.70$ (91%)
3.35$ (16%)
18.39$ (8%)
11.99$ (70%)
2.07$ (93%)
33.97$ (15%)
8.25$ (17%)
7.95$ (20%)
17.29$ (71%)
24.87$ (17%)
3.06$ (83%)
0.88$ (87%)
41.49$ (17%)
33.59$ (16%)
4.19$ (16%)
10.50$ (70%)
GAMERSGATE

[ 2625 ]

11.99$ (40%)
6.38$ (57%)
7.2$ (82%)
1.29$ (82%)
15.99$ (20%)
2.25$ (85%)
3.0$ (70%)
0.83$ (92%)
2.55$ (74%)
1.16$ (90%)
0.68$ (83%)
3.6$ (64%)
0.45$ (85%)
9.9$ (67%)
6.02$ (67%)
0.37$ (63%)
2.93$ (77%)
2.0$ (90%)
1.2$ (80%)
0.92$ (82%)
5.52$ (82%)
24.84$ (59%)
1.88$ (62%)
0.85$ (83%)
13.04$ (57%)
1.5$ (85%)
18.89$ (37%)
3.38$ (77%)
14.87$ (40%)
1.0$ (80%)

FANATICAL BUNDLES

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