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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey guys! Thank you all for support Nebula Online! We worked very hard to make this happen. Finally we are going to be relased on 3 of November. Hooray!
Hey everyone! Just want to thank you all for being part of our game. We are only 4 guys working on this project and this is hard task. Thats why we can't do updates so often as needed. So soon we are going to transfer from Early Access to Release version. And we hope that this will brings us more players. Stay tunned! - Nebula Online development team -
Hi guys!
Here is description of upcoming update:
http://server.playnebula.com/at/pcuie/pcui.html
We have added hotkeys and started working on UI improvement for PC/Mac. We did only part of UI because we don't want to make our players wait and also we want to recieve feedback from our players.
20 planetary systems for landing were added, on which colonies for ore gathering can be built. New planetary buildings: Commander center (must be built first) Defensive structure (attacks enemy players) Planetary drilling rig (gather 3 ore type with a big speed) Resource distributor (allows to build additional drilling rigs) Processing station (increases ore gathering speed twice) Enemy colonies can be destroyed and you can build your own structures on their place. New schemes are added to the store for the building of planetary constructions Remastering of defensive structures explosions Optimal distance for NPC ships was increased a little Mining stations and turrets now ignore the difference between levels when calculating a miss, now they will not miss high level players. Outposts and fortifications still need to be upgraded, to increase their hit chance without a miss Turret’s durability level was increased From now outposts attack players [Fix] Coalition leader can promote/demote a member of his coalition [Fix] Leader of the race can choose coalition admirals [Fix] Different UI bugs [Fix] Was fixed the bug, when outpost, fortification, turret, mining station schemes were changing their belonging to a certain race
Hot fix update is out! Please re-open Steam client to get it. We have fixed several critical bugs.
Our servers are down maintenance. Will be available soon.
Two new contract types were added Module and weapon characteristics were rebalanced Modules and weapons now have new characteristics New tutorial was added Some skills of all ship classes were reviewed and rebalanced New stories were added to the game for each race. They can be found while exploring the space. New items in the hold are marked with a special icon New sounds of all game events were added New contract givers icons were added Numerous bugs were fixed Hotkeys were added Optimization was improved Item drop chance was increased A lot of information about the game was added to the http://ru.nebula-online.wikia.com/
We have added a lot of new stuff and re-balance all modules and weapons. That's why we can't avoid server wipe. But we will keep accounts and passwords. Thank you for understaing.
According to numerous requests Nebula Online become Free-to-Play game! P.S. Everyone who bought Nebula Online will receive special gifts from us later.
Hey guys! We need your opinion about monetization model. We are thinking about to make this game free-to-play to increase concurrent players amount. All players who have bought the game will receive special gifts(unique) and in-game currency. So what do you think? Pros, cons? (please give your answers here http://steamcommunity.com/app/368750/discussions/0/412448158162478790/)
Hi! We have added Nebula Online OST to DLC section. Grab it if you like the music! ːborguzand_logoːːhuman_logoːːkriptizid_logoː
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