Dry Grass 2.0, is going to bring whole new visuals! Completely reworked and remade most of the mechanics and updated whole lighting system. Dry Grass is now using realtime global ilumination with screen space reflections combined! Here is a little snippet about how the new visual is going to look like, stay tuned!
[previewyoutube=PuQWsP-I7zA;full][/previewyoutube]
[previewyoutube=lZKSMSDrhgU;full][/previewyoutube]
- Prototype scrap helicopter added
- Slovakian Bandits added
- New in-game UI font
- A few UI changes
- Few new models (grenade, hunting knife)
- Fixed issues with player controller
- Campfire and forge will now last longer
- Added car radio stations (in custom built cars you need to craft one and attach it as a separate part to you vechicle)
- Generator is taking less fuel
- Brighter moon light
- Stronger torch light
- Balanced car damage
- New sound and animation manager
- According to what armor are you wearing you will hear shaking/rumbling sounds
- New animals AI behaviour
- Car wheels friction balanced
- Detailed player legs animations
- New context menu to help upgrade/destroy structure objects
- You can now destroy structures placed by you with hammer
- All furniture structures will drop their building plan after being destroyed
- Added standing torch light
- Optimized graphics, physics and AI behaviour scripts
- Fixed bug with armor not droping after death
- Fixed missing equip animation with car parts
- Fixed bug with stuck blurry camera after escaping OnYourOwn guide
- Fixed bug with pause menu appearing right after leaving inventory (When pressing ESC)
- New ship guard model
- Fixed Dry Grass character model bones weight (in some animation the character hands were looking wierdly)
- All Inventory/Forge/Campfire/Storage UI elements are now centered and on the visible place
- Fixed wrong item detection when adding wood to campfire or forge
- Stone lighter can be equipped now
- Added shadows to forge fire light
- IP Adress text field length fixed
- You can now see health of the Campfire and Forge
- Fixed wrong bullet debris when shooting doorway modular structure
- Turned off DEV cheat keys
- Doors have now thicker collider
- Fixed bug where sleeping beds or other furniture objects could be placed through closed door
Hi I'm really sorry for lags caused by a bug on servers the bug is fixed and patch will be out in a few minutes. Sorry for inconvenience.
- New trees and rocks models
- New terrain textures
- New player character model
- Added more details to vegetation fooliage
- Bigger inventory size (16 slots now)
- Bigger storage inventory (9 sltos now)
- New crafting system
- Improved car physics and collisions
- Added power generator and standing lights
- Optimized AI bots
- Added volume saving
- Added sound zones to map
- Added meteorites
- Added tornado
- Improved networking system
- New loading screens
I finally managed to upgrade my Unity (game engine) version to 5.6.7 and fix all problems so new update with a lot of new stuff coming soon!
Power generator is going to be added to Dry Grass in upcoming update! (WIP) [previewyoutube=gqLrBOfUw6Y;full][/previewyoutube]
[previewyoutube=QlJL3p0JUjc;full][/previewyoutube]
- Changed game name from Badlands to Dry Grass
- Improved cars networking
- Fixed scrolling chat bug
- Added context menu on gatherable items
- New crosshair animations
- New modular structure textures
- Improved player hitboxes
- Crafting and structure upgrading is less resource heavy now
- Structures now takes more time to destroy
- Fixed missing rocket launcher icon in storage boxes
- Fixed wrong hand grenade material
- New map (GUI)
- New loading screen designs and more tips
- Animals will now run towards you if you shoot them from distance, deers will flee away
- Improved item detection
- New item name UI context animation
- Implemented dedicated server with console (Windows only)
- New chat UI
- Fixed animals water bug
- Fixed player twitching rapidly after death
- New 9MM Pistol, SG48 and SG88 item icons
- Added rotation ability during building
Hey everybody! Thank you all for great support, I just wanted to tell you I'm very sorry for Badlands not working properly on other OS especially Linux and macOS the problem is being worked on right now. It will be fixed today. Than just simply reinstall the game and it will work!
Badlands
Matus Pavkeje
Pogy Production
2020-04-09
RPG Adventure Simulation Singleplayer Multiplayer Coop EA
Game News Posts 12
🎹🖱️Keyboard + Mouse
3 user reviews
(3 reviews)
https://store.steampowered.com/app/1273150 
Badlands Lin32 [1.58 G]Badlands Lin64 [1.58 G]
- OS: Ubuntu 16 (32-bit) or higher
- Processor: 2.4 Ghz Dual Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 GB Dedicated MemoryNetwork: Broadband Internet connection
- Storage: 3 GB available space
- OS: Ubuntu 18 (64-bit)
- Processor: 2.4 Ghz Quad Core CPU
- Graphics: 6 GB Dedicated MemoryNetwork: Broadband Internet connection
- Storage: 3 GB available space
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