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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hi guys, Developing an indie game from scratch can be quite a roller coaster ride. There are both highs and lows, and both have come at points with the development of Lord Winklebottom Investigates. What have been the biggest challenges of the game's development? My first Kickstarter failed to meet its goal, but I didnt let that get to me. I made several good contacts through game localization, sought advice, and relaunched with a more focused goal. In addition to delays caused by COVID, there have also been family health problems to contend with, as my husband, who has a heart condition, had to unexpectedly go into hospital to have an operation. One of the problems with developing the game largely solo is that when a family emergency happens, theres nobody else to pick up the work. What have been the best parts of the games development? I remember I was super excited to see people play the game for the first time at AdventureX. It was a similar experience when I attended Insomnia and EGX. As a creator, nothing beats the feeling of watching people play and enjoy your game. I was also thrilled to see Lord Winklebottom Investigates running on Switch for the first time, and I got very emotional when I heard some of the characters come to life in the VO sessions. Lord Winklebottom Investigates is in the final stages of development and set to release in early 2022. Download the special preview demo (if you havent already), and come join our active community on Discord today! See you there!
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