Poly Bridge 2
Dry Cactus Developer
Dry Cactus Publisher
2020-05-28 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(7460 reviews)
Patch 1.21Weekly Challenges
We are pleased to announce Weekly Challenges for Poly Bridge 2!

Every week starting Monday at midnight UTC we will release a new Weekly Challenge level that you will see on the Main Menu.
Each weekly challenge has a leaderboard, but scores can only be submitted during the week it is active! You will still be able to play past challenges.
Falling Roads
Falling roads are a much less useful technique for solving levels, although there is still some further tweaking to be done. We did not intend for falling roads to be a common way to beat levels, so old leaderboard scores that use falling road solutions will be removed.
Auto Triangulate
Players now have the option of enabling Auto Triangulate. When enabled, drawing wood or steel will automatically connect to nearby nodes. It can be a neat way to quickly draw bridges, try it out! This setting is not saved to your profile, so it is not persistent across game sessions.
Improvements
- Reordered levels in World 5 (Serenity Valley) for a smoother difficulty curve.
- Renamed Featured Tab to Popular in Workshop. Tab now shows the most Popular levels for the past week and the levels you have most recently played.
- Change icon order in top bar to Undo/Redo/Trash instead of Trash/Redo/Undo.
- Added check for illegal node locations in cheat detection.
- Highlight vehicles in Build Mode when hovering over vehicle icon in the Hydraulic Controller.
- Allow budget save slots to be deleted.
- Added rename/delete icons for slots on Sandbox Load panel.
- Don't allow anchors to stack on top of each other when creating multiple anchors in Sandbox Mode.
- Allow anchors to be moved off grid with the mouse in Sandbox Mode.
- Reset scrollbar for Workshop Description when viewing a Workshop Item.
Bug Fixes
- Fixed issue with node movement sometimes causing unexpected snapping to draw boundary.
- Fixed issue with Workshop replays not showing up as other player solutions on the Level Complete screen.
- Fixed issue with partial pages of Workshop items in the Gallery.
- Fixed rare crash when starting a parallel hydraulics phase that had been early merged and is connected to springs.
- Fixed issue with simulation speed not updating if previously quit with simulation paused.
- Fixed issue with extra boat/plane being added to stage if duplicated from multiple selection in Sandbox.
- Fixed issue with gallery item caching that could cause visual glitch when changing pages.
- Fixed issue with duplicated boats/planes not being assigned to an Event Stage.
- Fixed issue with duplicated custom shapes not preserving flipped flag.
- Fixed issue with multiply selected custom shapes separating when zooming while moving the mouse.
- Fixed issue where trace line tooltip could draw on top the Level Info and other UI panels.
- Fixed issue with arrow keys paging through Workshop when Update Workshop panel is active.
- Fixed issue with off-center disabled phase icon in Hydraulics Controller when phase itself was not centered.
- Fixed incorrect red color used on 3-way split joints on custom shapes.
Silent Update Sept 1
- Fixed overdraw exploit possible with Auto Triangulate.
- Added Clear Trace hotkey (default: backquote).
[ 2020-08-31 23:12:21 CET ] [ Original post ] The acclaimed bridge-building simulator is back and better than ever!
New levels, new mechanics, and a custom deterministic physics engine. Relax to the soothing new soundtrack as you try, and retry, to keep your bridges standing long enough to get to the other side!
Pinch every penny and cut every corner to edge your way up the separate verified Unbreaking and Unrestricted leaderboards. Create, upload, and play a never-ending variety of levels in Sandbox or Workshop. Challenge yourself, friends, and the world with your own puzzles.
MINIMAL SETUP- OS: Ubuntu 10
- Processor: AnyMemory: 500 MB RAM
- Memory: 500 MB RAM
- Graphics: 3D Capable Graphics Card
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