Hey people,
Thanks for trying out (and bug finding, and reverse engineering the code). I'm happy some people had fun playing the game. To the people who found stuff wrong, thanks for that too, I've tried to improve based on the suggestions. Here are my "DAY ONE DLC PATCH NOTES".
For the future I will be doing:
- more achievements since half of them are 99.9% on steam, which is nuts
- shop upgrades do more
- casino becomes a casino
Cheers!
Hey people,
Thanks for trying out (and bug finding, and reverse engineering the code). I'm happy some people had fun playing the game. To the people who found stuff wrong, thanks for that too, I've tried to improve based on the suggestions. Here are my "DAY ONE DLC PATCH NOTES".
For the future I will be doing:
- more achievements since half of them are 99.9% on steam, which is nuts
- shop upgrades do more
- casino becomes a casino
Cheers!
Who doesn't love shelling out $60 for a season pass when the original game is $40? Or what about grinding chests to get the perfect loot you want? Or getting that non-gameplay enhancing cosmetic that has a 1/6000 unlock chance? Save your money with the free to play game Microtransactions Simulator
A twist on the classical clicker style game where you unlock achievements, get better loot, sell loot, and upgrade your shop.
Yet to Come:
Quests with loot
More achievements
More loot types (not only cards)
Useless stuff
Music made by: Michael Brock Li
MINIMAL SETUP
OS: lol I don't have linux or steamOS to test this game even runsAdditional Notes: I'm pretty sure the linux build doesn't work but I hope it does