Hey guys -
Sorry I neglected to post the weekly update on here, they've been happening! They've been a little smaller than usual as I was wrapping up the 0.9.0 milestone!





This major beta milestone (over the past several weeks) has brought online some major foundational fixes:
- New Deckbuilder foundation for moving forward (ease of use, fixes, custom modes, etc)
- Major improvements to drag and drop and render engine for performance improvements
- Support for unlocking LORE and MISSION cards
- HUNDREDS of bugfixes
You can also see the past few weeks we've fixed some troublesome cards:
- Cybercurity MP has been toned down, he is now "wound for wound" (no killing)
- Tight Formation and Strengh in Numbers no longer RESTRICTED (1 per deck) but UNIQUE (1 in play at a time) to support weenie deck archetypes.
- Immaculate Furty got a boost. He now upgrades a 2nd time and gains SLAYER on kill. Good ramp up.
- DOOMED & Forced March Got the SUSPEND keyword so it cannot be played first turn anymore
- Garbage Dump was changed to be a lot mor useful. It now allows you to Discard an extra card every turn (for milling strategies)
We're also striving to ensure that NO card is a requirement in every deck. To encourage variety we will move certain cards that become too much of a staple to one faction to encourage more variety while maintaining the spirit/lore of the card
- Festering Wounds - Moved to Dark Legion
- Get Me Out of Here!- Moved to Bauhaus
WHATS NEXT
Now we are working on the 0.10.0 milestone which is a VERY important one! The focus is simple:
- UI and API for opening packs, building your own collection
- New Tutorial
- New User Experience v1
PACKS
As you now, you are currently playing with a "complete set" of currently active beta cards. This allows you to make your deck however you see fit. During the next milestone (soon!) we will be doing our first "reset" of the collection. Your cosmetics, your coins, and your *variant* cards are safe and yours to keep forever! But you will no longer have 10 of every card to play with.
Instead, you will be granted access to your own packs to open and build your own collection!
- Any packs previous earned/purchased will be unlocked to be opened
- Packs will be added to the store for both money and coins
- Every player will receive a "token" for resetting their entire collection one time during the month. This will allow you to reset your packs back to "new player" state and open them again, once per month
- This will continue for a few months while we finalize the packs system and collect feedback.
- Packs purchased with real money during this beta period will contain bonus packs when we finish testing and let you open for the last time.
That last one is important. We've worked VERY hard to get Doomtrooper to this point and as we move forward into the final testing phases we want to reward anyone who is supporting our hard work efforts. So if you buy packs during this pack beta test, we will reward you with more packs than if you wait to buy them after testing as a thank you for believing in us. If you want more info or to discuss any of this, I'm always available in Discord chat!
NEW TUTORIAL
I'm in the process of designing a new tutorial for new players that will do a better job of teaching the basics of Doomtrooper as well as rewarding the player as they progress. This is expected to be tested in the next month or sooner!
New User Experience
It's important to make sure that new users feel welcomed, rewarded and understand what is going on. A lot of my time is going to be spent making sure we do this. New player joins the game, they will be welcomed with the new Tutorial to teach them how to play. After completing the tutorial they should receive their first deck, complete with all the cards needed to play it. There should be systems in place to let them earn more decks and more cards very clearly outlined so they can become better at Doomtrooper while earning more variety of cards for free so they want to stick around.
Are you interested in game design like this? Join Discord and let me (Justin) know. I'd love the help and feedback!
---
As always, thanks so much for your support and patience. This project has been a major part of my life for 4 years and I'm excited to finally reach the last phases of our Early Access journey! Tell your friends! Play Doomtrooper! Come hang out on Discord and Twitch!
As always, we're building this together. See you next week!
- justin
[ 2020-10-24 18:13:00 CET ] [ Original post ]