0.10.7 - Weekly Update is Live!
Getting back into the habit of weekly updates now that I completed the foundational work on the packs!
Fixed some longstanding bugs and brought back some new cards based on community feedback!
These cards have been causing headaches for too long! We've been discussing them A LOT on Discord (come join us!) and decided to try this approach. It's important to note that the current version of SUBTERFUGE is actually a lot like the original SUPPLY LINES SEVERED in the classic game
So we're investigating reverting SLS back to its original form and doing a different Subterfuge fix. Another fix on the table was a more "delayed" reaction. "Opponent Discards his hand at the beginning of his next turn". Gives the opponent more of a chance to counter it or play as many cards as possible before it hits. Still a hard hit though! What do you think? Let me know.
The weekly updates should continue to follow a pretty standard format. I want to do the following each week, when possible: - Add a few new cards - Fix a few lingering bugs reported - Work on one foundational upgrade This week, I'm going to try and work on the foundation of Cybernetic Augments which should lead to adding a few new Cybertronic cards (and upgrades to existing!). On the bug front I always have a big list, but I'm looking in Discord for people to let me know what they think will be most impactful! Some other things on the table for upcoming patches: - New Tutorial! - New Starter Decks - Fixes for "pity" timer in packs to help grant more Rares and Ultra Rares - Post Combat "interrupt" cards (Play this card immediately after combat...) - UI fixes to make attachments easier to work with and manage Have ideas? Come join our Discord and let me know! See you guys next week!
[ 2020-12-24 00:30:46 CET ] [ Original post ]
BOOM
Getting back into the habit of weekly updates now that I completed the foundational work on the packs!
Fixed some longstanding bugs and brought back some new cards based on community feedback!
These cards have been causing headaches for too long! We've been discussing them A LOT on Discord (come join us!) and decided to try this approach. It's important to note that the current version of SUBTERFUGE is actually a lot like the original SUPPLY LINES SEVERED in the classic game
So we're investigating reverting SLS back to its original form and doing a different Subterfuge fix. Another fix on the table was a more "delayed" reaction. "Opponent Discards his hand at the beginning of his next turn". Gives the opponent more of a chance to counter it or play as many cards as possible before it hits. Still a hard hit though! What do you think? Let me know.
What's Coming Next?
The weekly updates should continue to follow a pretty standard format. I want to do the following each week, when possible: - Add a few new cards - Fix a few lingering bugs reported - Work on one foundational upgrade This week, I'm going to try and work on the foundation of Cybernetic Augments which should lead to adding a few new Cybertronic cards (and upgrades to existing!). On the bug front I always have a big list, but I'm looking in Discord for people to let me know what they think will be most impactful! Some other things on the table for upcoming patches: - New Tutorial! - New Starter Decks - Fixes for "pity" timer in packs to help grant more Rares and Ultra Rares - Post Combat "interrupt" cards (Play this card immediately after combat...) - UI fixes to make attachments easier to work with and manage Have ideas? Come join our Discord and let me know! See you guys next week!
Doomtrooper
Secret Cow Level
Secret Cow Level
2020-08-03
Multiplayer
Game News Posts 40
🎹🖱️Keyboard + Mouse
Mostly Positive
(158 reviews)
https://doomtroopergame.com
https://store.steampowered.com/app/723410 
Doomtrooper - Linux [255.59 M]
Form your squad by playing Warrior cards, equip them with powerful Attachments, defeat the opponent's Warriors to earn Victory points and win the match! In order to play cards, you'll need to spend Destiny Points, the "currency" used in Doomtrooper. Defeating an enemy Warrior or attacking the opponent directly will earn your choice between Destiny Points or Victory Points. First player to earn 20 Victory Points wins!
Features:
Features:
- Gameplay based on the 90's Doomtrooper CCG, but re-imagined with a modern flair. Relive your nostalgia for a classic card game!
- Choose from 7 different factions when constructing your deck, each with their own unique cards and playstyle.
- Complete Daily Missions to earn yourself some coins to spend on packs, avatars, card backs and more!
- Try and hold your own in Ranked mode! Work your way up through the ranks to unlock special avatars, titles, and other rewards.
- Challenge a random player in casual Versus mode, or use our Discord features to send a match invite to your friends.
- Play the Single-player Story Modes to unlock special rewards and learn more about the Mutant Chronicles universe.
MINIMAL SETUP
- Processor: 1.5Ghz dual-core Intel Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Open GL 3.1+ CompliantNetwork: Broadband Internet connection
- Storage: 1 GB available space
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