Considering all the feedback recieved in this first year of our game we consider that a change in the overall aesthetics of the game. Along with some bug fixes and minor changes in the content, we are glad to anounce this basically new version of the game. You can expect more changes in the future, giving the fact that we are currently working on some other improvements that we hope to release soon. So with that said we really hope that you can have fun.
Timer: 16 -> 18 seconds
Last enemy velocity: 6 -> 5.4 m/s
Level 23:
Timer: 12 -> 20 seconds
Dev comment:"After considering some feedbacks, we realised this levels were too difficult for this stage of the game."
Hope you have fun,
Three Stone Kings
[ 2020-04-21 01:48:46 CET ][ Original post ]
We are now releasing a set of 18 achievements for you to master.
Acknowledgements
We also would like to thank VulpixFX for his comment on our game and for his invaluable contructive criticism, which gave us some amazing ideas and reassured ourselves that we are in the right path. We are working to make this game the best version of itself.
Expect to hear from us soon,
Three Stone Kings [ 2020-04-20 01:00:09 CET ][ Original post ]
In a dark and disturbed universe, there are a few moments of light for us to go on and sometimes it is necessary to move in the darkness, in the hope that we are going in the right path. Light: A Maze Game is, overall, a game about this universe, it is a simple game with a fun, challenging and, as it must be, profound mechanic.