Hey Polytopians!
As youve probably noticed, the Path of the Ocean Update is going to be released fully on the 21st, and that means were in the process of finalizing the update and its many changes. In this particular update, were adding all of the new changes to both Android and iOS testing programs, so now everyone can join in on the fun!
Were going to keep this post fairly short, as most changes are bug fixes and not new content. Since youve probably been following these updates pretty intently, we wont need to fill you in on the details just yet, but if youre new or just need a refresher, we strongly encourage you to get more details on the update by reading our 1st Blog Post and 2nd Blog Post, or look at our up-to-date beta changelog.
How Do I Test It?
If youd like to jump into the testing track and start testing, you can use these links! If you're playing on Android, tap here! If you prefer iOS, tap here! If you use Steam, use this Beta Access Code: polytopiabetatesters And remember, you can always chat with other fans, ask questions, leave suggestions, or send feedback on our Discord. -Zoythrus
Changelog:
Balance:
- Bridge cost down to 7*
- Juggernaut attack up to 4
- Improved map generation, better village distribution and fixed starting resources
- Improved AI
- Ships can now be upgraded in ally territory
- Polaris start with Outpost in Frostwork tech
Bug Fixes:
- Task popups dont freeze replays
- Correct outlines
- Fixed Boost after moving (as well as actions like Explode and Disband)
- Fixed Smash, Splash, Explode, etc harming enemy units during cease-fire after breaking peace
- Fixed Cymanti port crash
- Fix teamplayerid not working
- Potential fix for users having problem with multiplayerGamingRestricted
- Fix so users getting updated dont remove them from friends lists
- Fix moves being reset by iCloud sync if animating the change during a save and the save comes back with incorrect data
Other:
- Dynamic graphic for Market, showing its production
- Whats new popup
- Fixed Ice Bank description
- Aumux and Ragoo skins now have appropriate naval units
- Art assets have been adjusted for some new stuff
[ 2023-11-14 19:30:04 CET ] [ Original post ]
🕹️ Partial Controller Support
- The Battle of Polytopia Depot Linux [363.72 M]
Wander in the dark cold forests of Barduria, explore the steamy Kickoo jungles or claim the lush field of the Imperius empire.
Each match takes around 30 minutes to complete while still providing a deeply strategic and challenging gameplay. It is intended to be a bite sized alternative to other time consuming 4x strategy games.
The Battle of Polytopia is a successful indie title enjoyed by millions of fans on mobile and tablets.
* Turn based civilization strategy game.
* Single & multiplayer.
* Exploration, warfare, farming, building and technology research.
* Pick and choose among a wide range of different tribes with unique nature and culture.
* Auto generated maps make each game a new experience.
* Strategy multiplayer online & Pass & Play.
* Leader board with top scores for the best civilization builders.
* Really Cute low poly graphics.
We a currently revamping it to be even better on your desktop such as:
* Bigger maps with map settings (more/less water etc.).
* Cross-platform multiplayer. (PC, MAC OSX, Android & iOS)
* Keyboard controls & shortcuts.
* Tiny hardware requirements.
If you have suggestions please let us know! steam@midjiwan.com
We will release when the game feels purrfect. Add it to your wish list to keep updated.
- OS: Ubuntu 14.04 LTS
- Processor: Dual Core 2.0 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128mb Video Memory
- Storage: 400 MB available spaceAdditional Notes: Requires a 64-bit processor and operating system
- OS: Ubuntu 14.04 LTS
- Processor: Dual Core 3.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256mb Video Memory
- Storage: 400 MB available spaceAdditional Notes: Requires a 64-bit processor and operating system
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