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Howdy-do everyone.
Wanted to give a quick update before we head to Cologne for Gamescom, which kicks off next week. Andrew and Thomas have been going great guns on the levels we’ll be demoing to press (Landing Pad + Eco-Chambers), adding plenty of extra polish and shine. I’ve been playing the absolute shit out of the latest build and it continues to get better and better.
Andrew has also created the new artwork you can see above, which as well as being used for banner/display art for shows and expos etc., has also become the in-game title screen art. Here’s the GIF version, which shows-off just how badass Therion looks even when he’s idling.
After Gamescom is done, we’ll then be heading to Seattle for PAX West, where we’ll be showing Valfaris as part of the Indie MEGABOOTH official selection. It’ll be the first time the game will be publicly playable, which we’re all excited about. If you’re heading to PAX West, come see us and be one of the first lucky people in the world to go hands-on with Valfaris. We’d love to see you.
We’ll be at booth 763, which will be part of the Indie MEGABOOTH area. Here’s the IMB layout…
We’ve got a busy couple of weeks taking Valfaris on the road, but we are ready for action and can’t wait to start showing and sharing the game with folks.
Until next time, keep it metal.
Matt | Digital Uppercut
Wishlist here:
http://store.steampowered.com/app/600130/Valfaris/
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