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Greetings!
The new 0.4 update for Maze Qore Arena is now available!
Today's update is a very special one. As we focus on the multiplayer side of our game, we decided to review the overall quality of our project. After surveying the game and analyzing feedback from gamers and critics who've tried our game, we realized the previous art style the game released with is not adequate for today's gaming market. We wanted to go for an unlit, cartoon style synonymous with flash games from Newgrounds and with our philosophy, we expected the gameplay to stand out more and make up for the unlit 2D style. This did not seem to work as well as we had hoped. We had also realized we missed many opportunities to improve the gameplay as is to make it stand out from your generic flash game shooter. So we decided to overhaul the graphics and improve the gameplay to make it feel more like a game worth playing.
Here are the changes made with this update:
- Levels have been graphically overhauled, applying lighting effects and reflections whenever and wherever necessary.
- Some effects (like explosions) now glow in darkness.
- Some props (like Black-Ops crates and explosive barrels) now have screen-space reflections.
- Camera shake effects have been applied to the game. Whenever the player shoots, or takes damage, the camera will animate.
- Camera effects vary based on weapons and damage types. For instance, a rifle or pistol will cause a minor shake; machine gun fire will shingle the screen; a hit from a psychic blast will disorient the player.
- Character sprites now blend with the environment.
- Removed a max ammo limit bug with the grenade feature (the limit was meant for multiplayer and somehow it crept into single-player). You should now be able to collect grenades infinitely.
- NPCs health have decreased by either one half or one third (depending on the type of enemies and allies).
- Linux AArch64 support.
- Steam Achievements.
- Any necessary patches for the game.
IMPORTANT NOTE
Singleplayer and Multiplayer builds have been separated and renamed. For those tech savvy, you may notice in the file directory that the Maze Qore Arena folder now has SP and MP folders to separate the two halves, this has as a result broken the save storage for the game so if you have played earlier versions here is how to fix this: [olist]
"C:/Users/ <Your Computer Name> /AppData/Local"
[ 2020-08-10 08:17:10 CET ] [ Original post ]
- Maze Qore Arena - Linux [2.15 G]
WHAT IS MAZE QORE ARENA?
Maze Qore Arena is a top-down, bullet hell, old-school, arena-arcade shooter bundled with 36 singleplayer levels of bullet-raining hell, organized into 6 sectors of the entire prison facility. It also comes with 9 multiplayer game modes, the old-school classics with a unique, crude, twist.
You will not survive alone. You'll need backup.
YOU ARE THE BOSS
You have originally served as a soldier for The Empire, until the Force Commander ordered your division to slaughter an entire village full of unarmed civilians. You defected from your unit, and instead join the local resistance to help the civilians evacuate the village. Even with the help of the village’s militia, your attempts to defend and evacuate the village failed. All of the inhabitants in the village are all dead; the evacuated are MIA. For disobeying orders, you have been court-martialed and convicted of treason and was sentenced to life in the Maze Qore maximum security prison. 12 years have passed since your sentence and your division’s Force Commander has already become the new Fuhrer. One fateful day, a prison riot occurs. The guards are panicking, desperately trying to contain the riots. Doors suddenly open, bullets flying. Bodies piling. The time has come. To make your escape.
CURRENT FEATURES
- 8-hour Singleplayer Campaign
- 36 campaign missions
- Extras and unlockables
EARLY ACCESS
This game is currently in early-access so not all features are completed. We plan to have a fully-functional multiplayer experience that will definitely live up to the game's title "Arena", complete with achievements and our own custom level editor. By supporting us, we can make such goal possible in a much faster time-span.
- Processor: 2 GHz Dual-Core 32-bit CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DirectX11 Compatible GPU with 1 GB Video RAM
- Storage: 2 GB available space
- Storage: 4 GB available space
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