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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
With a little delay, for which we would like to apologize you, we would like to show you a full changelog of the second patch for Help Will Come Tomorrow!
Changelog
- New recipes - dried mushrooms, mushroom soup
- Added Traits display after assigning characters to the slot - to remind the character's features when selecting actions
- Added bin to inventory
- Inventory reconstruction for easier access to ingredients
- Recipes with automatic assignments take resources with a lower freshness first
- Fix - refreshing the number of resources within Map zones
- Correction of incorrectly appearing Outro
- Added warnings for low HP and low character morale
- Statuses - Hallucination and Drunk, do not consume all resources on the failure of the action, now the penalty is half of the resources without destroying the tools
- Fixed the volume level of the Intro
- Worms and rotten meat and food were given a new group "Bait" - required for fishing with a fishing rod
- Bugfix - recovery of additional AP in recipes with a resource multiplier
- Another part of the correction of language errors and typos in all language versions
- Added basic statuses in the form of bars in the Character card, with their exact value
- Added hint at End Day tooltip for vacant slots in the shelter and about the changes taking place at the end of the day
- Fixed a bug in the 'Wolf Pack' event
- Added a new window with a summary of the AP calculation for the new day
- Fix of end day blocker (for those, who still have this problem, on Monday there should be another patch, which will completely fix the blocker!)
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