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With a little delay, for which we would like to apologize you, we would like to show you a full changelog of the second patch for Help Will Come Tomorrow!
Changelog
- New recipes - dried mushrooms, mushroom soup
- Added Traits display after assigning characters to the slot - to remind the character's features when selecting actions
- Added bin to inventory
- Inventory reconstruction for easier access to ingredients
- Recipes with automatic assignments take resources with a lower freshness first
- Fix - refreshing the number of resources within Map zones
- Correction of incorrectly appearing Outro
- Added warnings for low HP and low character morale
- Statuses - Hallucination and Drunk, do not consume all resources on the failure of the action, now the penalty is half of the resources without destroying the tools
- Fixed the volume level of the Intro
- Worms and rotten meat and food were given a new group "Bait" - required for fishing with a fishing rod
- Bugfix - recovery of additional AP in recipes with a resource multiplier
- Another part of the correction of language errors and typos in all language versions
- Added basic statuses in the form of bars in the Character card, with their exact value
- Added hint at End Day tooltip for vacant slots in the shelter and about the changes taking place at the end of the day
- Fixed a bug in the 'Wolf Pack' event
- Added a new window with a summary of the AP calculation for the new day
- Fix of end day blocker (for those, who still have this problem, on Monday there should be another patch, which will completely fix the blocker!)
[ 2020-05-02 21:18:59 CET ] [ Original post ]
- Help Will Come Tomorrow Linux [1.34 G]
In a uninhabitable Siberian wilderness, in a wake of October Revolution, a group of passengers survives the mysterious catastrophe of Trans-Siberian railway train. They must endure in a harsh ice-clad climate until rescue arrives. Facing many dangers, their own weaknesses and, above all, their own prejudice. People from different social classes have to unite and make decisions that often go against their beliefs, either by putting them to the test or by completely breaking them. Will they survive and at what cost is only up to the player.
The basic mechanics of the game will focus on the survival of the characters (meeting their needs, gathering resources, expanding the camp, taking care of security, exploring surroundings), but the player will quickly find out that in order to win, he needs much more: to learn the personality of the characters and work out relations between them, mitigating conflicts and taking care of the morale. You may choose to act selfish but it is cooperation that will allow you to win and keep clear conscience.
In Help Will Come Tomorrow you will:
• Overcome class animosities between your party members in order to survive in an innovative class relations building system.
• Manage scarce resources and stay alive in frosty wilderness of Siberia before help arrives.
• Guide 9 unique characters coming from different social origins and grouping in three society classes
• Discover intimate stories and past of all party members
• Build and expand your own camp to increase the chances of survival
• Face dynamically changing weather conditions and unforgiving Siberian wildlife affecting survivors life.
• Experience in-game Event system based on characters relations and morale
• Immerse yourself in touching story set in 1917 pre - Bolschevik Imperial Russia
- OS: Ubuntu 19.04+ / SteamOS+
- Processor: 3.1 GHz Dual-Core - Intel i3 2100Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850
- Storage: 2 GB available space
- OS: Ubuntu 19.04+ / SteamOS+
- Processor: i5 2400 or equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2 GB VRAM. NVIDIA GeForce GTX 750 Ti / Radeon R7 240
- Storage: 2 GB available space
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