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Now that The Mortuary Assistant has been released. I wanted to circle back to my previous games and give them some love. My first stop is right here with Our Secret Below. After enough time working on MA, I decided I simply want players to be able to experience the full story of OSB by experiencing the multiple endings that made me so happy with the game. It certainly wasn't impossible but there are parts that were a bit too opaque. While I haven't simply handed over the keys, I have provided a lot of improvements to make endings 2 and 3 a bit easier to understand how to get. I have also included a few other improvements including overhauling the input system which now supports key binding. If you've been a supporter of my work since OSB or before, thank you so so much! For you and new players; if you haven't gotten to experience the different endings of OSB, I hope you do now! Full patch notes
UPDATE NOTES:
After Our Secret Below, I wanted to take the time between launch and Halloween to push and get a fun little game out in time.
KOHATE
I decided The Subject was a great setting to be able to expand upon and built a new experience around the Kohat complex location from the game. Kohate is a, small, stand alone project with a single goal of having a fun time in a single sitting.
After I launched Our Secret Below in July, I looked at the calendar and thought it might be cool to try and get a short game in out in time for Halloween. I wanted to jump right into The Mortuary Assistant but figured a few months on MA would not be as impactful as a full new title!
So I started on Kohate. A spin-off of my first project The Subject, Kohate focuses much more on the survival aspect as apposed to the puzzle-heavy aspect of The Subject. It's short, fun, and filled with secrets, lore, and multiple endings.
I also have an updated planned with a fourth ending for October 22. Kohate launches today for $4.99! I hope you can go pick it up and be sure to leave a review!
[previewyoutube=7ihvX9E7_P8;full][/previewyoutube]
I will be streaming Our Secret Below this morning in just a few minutes to not only give a chance to say hi and talk about the game, but to also work out all the kinks of streaming here on Steam before the launch stream of Kohate on October 15th! Join me in getting the first ending of Our Secret Below and chat about development or anything else! If you don't see the stream live above, you can head to the page directly here: https://steamcommunity.com/broadcast/watch/76561198826062312
I've done a quick update to fix a few issues for controller users:
I've done a number of small adjustments to the game in this update with one larger update being full controller support!
I spent a long time re-working item interaction and computer terminal usage for controller support. The Normal mouse and keyboard experience stays the same but if you switch to a controller, the game will automatically use a virtual keyboard when needed and alter item interaction to suit controller usage.
Full List of Updates
Though I have loved trolling with the space bears and the intentional design of having limited item space. I have decided it's better to give the ability to drop items. The last thing I want is new players thinking the game is unintentionally broken if they accidentally fill their inventory. I feel this solution does not impact the game in a negative way so it's beneficial for all. Enjoy!
Minor fix I noticed after fixing ultra wide.
After some discussion on the community hub about ultra wide not working, I have gone ahead and done a pass to have the UI support Ultra wide.
Fixed some more small issue and some quality of life adjustments.
Some smaller bug fixes found through play sessions and watching others play:
Fixed more bugs found through play sessions!
I have gone ahead and pushed a new update that fixes a few issues I and others have encountered playing. Please see below for full changes: [olist]
I'm so excited that launch day is approaching! It's been a very hard and long road full of 14 hour or longer work days, stressful kickstarters, and lots and lots of development! I can't be grateful enough to those who have supported the project both through Kickstarter and through the community. It's exciting to have a solid date for launch. The Builds are up and ready to go, I'm putting together reward packages, and everything is in a good place.
OSB positioned to launch next month if all goes well with polish. Check out the video to see where things are at! Be sure to wishlist and get the game at launch with a 10% discount! [previewyoutube=0hi4ExJCEEA;full][/previewyoutube]
I'm very excited with how well received Our Secret Below was on Itch and even more floored by the success of the Kickstarter campaign! Steam is my primary target for full release of Our Secret Below and I have been going through the various processes required to finish setting up the various pages needed on steam along with getting the demo approved here! So now I am very happy to share that Steam has approved the page and the demo so it is available for download now! I hope you can download it, give it a try, and wishlist OSB! Thank you all for the continued support! -Brian [url=https://store.steampowered.com/app/1061920/Our_Secret_Below/] PLAY OSB DEMO
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