As we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Latest Changes:
Added:
- Added DLSS, FSR and Intel XeSS integration.
- Added new main menu map.
- Added 2 new training maps.
- Added turkish language into options.
- Added new loading and startup screens.
- Added connection dialog.
- Added password dialog.
- Added bullet tracer effect.
- Added idle kick system.
- Added new damage indicator.
- Added in-game party system.
- Added new interface sounds.
- Added gun and surface sounds.
- Added new characters and weapons.
- Added invitation system to the game.
- Added crosshair customizations into settings.
- Added new gun shooting and camera systems.
- Added damage reaction animations.
- Added blood effect.
- Added spectator cameras.
- Added bullet holes and blade damage marks.
- Added bullet impact particles.
- Added in-game text and voice chat.
- Added tool change feature.
- Added deathmatch game mode.
- Added Penetration system.
- Added new MVP screen.
- Added new killcam system.
- Added death information interface.
- Added camera shake.
- Added overhead displays that show teammate details.
- Added enemy model edge brightness.
- Added new recoil system.
- Added new interface for replay system.
Fixed Issues:
- Fixed the problem of not being able to join the lobby.
- Fixed killcam problem.
- Fixed the issue where mouse control sensitivity started at "0".
- Fixed the issue of score values falling below zero.
- Fixed the problem of unnecessary deaths in training maps.
- Fixed bugs in weapon inspection animations.
- Fixed end-game actions (return to main menu, switch to new lobby, etc.) not working properly.
- Fixed gun animation and animation image problem.
- Fixed the issue where crosshairs would be deleted when targeted.
- Fixed the game ends when the target score is reached.
- Fixed main menu performance issue.
- Fixed TPS weapon accessory issues.
- Fixed automatic magazine and magazine changing problem.
- Fixed left hand system.
- Fixed crouch and smooth camera problems.
- Fixed character and owned weapon model visibility problems.
Improvements:
- Warehouse and Armada maps have been updated.
- Map optimization increased.
- The targeting system has been improved.
- Hand and arm images have been improved.
- Game feel has been improved.
- The distance and proximity of the sounds have been adjusted.
- Updated scoreboard.
- Deathnotice style changed.
Screenshots:
Maps:
Warehouse:
Armada:
Tutorial Maps:
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As we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Latest Changes:
- Added Hit-Response animations.
- Crosshair centered.
- Added indicators of damage caused and received.
- Fixed an bug in the death system.
- Added the feature of deactivating the death screen on servers (when launching the server, just give ?NoKillcam parameter to map. Example: /Game/Maps/Training?NoKillcam?TimeLimit=0)
- Optimized death screen.
- Added minimap.
- Added compass.
As we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Latest Changes:
- Now the system divides the players equally into teams when you enter the game.
- Added new firing system (Preliminary for a planned game mode).
- Fixed an issue where "TOO_MUCH_AGGRESSIVE_BEHAVIOR" was not displayed when banned from server due to aggressive behavior.
- The problem that no message appears on the screen when trying to log in to the server that has been banned due to aggressive behavior has been resolved.
- Added Crosshair settings.
- Fixed bugs in resolution settings (not the same for Vulkan).
- Added Controls settings.
- Added weapon switching with scroll.
As we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Yaplan Deiiklikler:
- The design error in the wrong password menu has been resolved.
- Friendly fire system has been added in team play.
- Added Overtime match time feature.
- Added ability to skip Killcam screen.
- Design changes have been made in the end-of-match screen.
- Fixed the problem of not being able to choose a team automatically when the game restarts.
- Ping measurement system has been changed.
- When exiting the game, the character commits suicide instead of being deleted.
- Deals damage when climbing on top of another player.
- Added aggressive behavior mode.
- Added Linux Server to DockerHub (Now it is easier to set up a server, click for detailed information).
- Errors that will occur on Linux servers have been added back to the error scope. (Only valid for Linux Server. We are not able to provide support for errors you have received through Linux Client yet.)
- Fixed in-game settings not saving issue.
As we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Yaplan Deiiklikler:
- Minor changes have been made to the interface.
- Added server password authentication system.
- Hub server system implementation started (Each server has its own ID).
- Fixed some bugs.
As we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Yaplan Deiiklikler:
- The problem of Killcam UI not opening has been fixed.
- When the lobby owner was killed That the crash encountered has been fixed.
- Animation errors when falling from a height have been fixed.
As we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Latest Changes:
- Added Team Deathmatch game mode
- Added improvements in the level selection interface (target score, duration etc.)
- Assumed removed crate lobby issue
- Removed in-game console
- Added weapon photos
- Adjusted death details
- Reasons for killing edited
- The entire interface in the in-game interface has been made operational (time counter, score bar, etc.)
- Kill system reworked
- Fixed some bugs
Server:
- Added LinuxServer
- Removed server console
Client:
Hello everyone; As you know, our Cyberless III: Online has been supported on the "Default" branch for a while. However, as a result of unforeseen circumstances, the support of the "Default" branch of our game will be discontinued as of February 7, 2022, and instead, our game will continue to be supported through the "Developercomp Beta" branch. Thank you for your interest and hope to see you soon with good news.
Hello everyone, today is Cyberless III: Online's release anniversary. Cyberless III: Online is 1 year old. Thank you for playing, supporting and patience.
As we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Latest Changes:
- Added in game menu.
- Added DiscordRPC (not yet tested completely).
- Temporary removed CylConnect.
- Added killcam.
- Added in game chat.
- Fixed some bugs.
Hello everyone, as we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Latest Changes:
- Added Linux client for Linux users.
- Added Turkish language support.
- Fixed some bugs.
Hello everyone, as we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Latest Changes:
- Added naming the server.
- Added sound settings.
- Fixed the bug of the number of players on the server.
- Fixed "Failed to connect to server" text.
- Fixed some bugs.
Hello everyone, as we say, we're continue to improve our game as a team. We share with you the latest changes, we have made on our game and look forward to your comments and suggestions about the changes.
Follow and contact us on Discord for the latest game updates and announcements.
Latest Changes:
- Added fire rate to rifle.
- Added cooldown to rifle and pistol for blocking mouse macros.
- Prevented players from climbing each other.
- Hitting effects added to bullets.
- Prevented "killing from behind-the-wall".
- Added hit feeling (Stage 1 of 5)
- Bot character models have been changed.
- Added in-game console screen.
- Edited admin commands.
- Lobby has been "temporarily" removed.
Cyberless III: Online (Pack 24.11.2021.a) has been released!
After a long break, we continue our development from where we left off. With this update, we started to develop the game again.
We planing to give gifts to our valuable community by organizing events for all future updates.
For follow and join our game's future updates and special events, please switch from right-click on Cyberless III: Online and go to properties in beta branches change "None" to "developercomp".
Follow us on Discord for the latest game updates and announcements.
- Added Weapon Firing System - Added Sound Settings - Fixed Bugs
On DeveloperComp branch: - Added DiscordRPC - Message system has been optimized
CurrentPlayers has been fixed at Server List (for DeveloperComp branch)
- Testing DeveloperComp Server (appid 1603250)
[EVENT STARTS AT 00:00 (GMT+3)] We started Cyberless III: Online from the beginning again and this time you will be able to follow all the developments clearly. We invite everyone on the server to our event. Change Default branch to DeveloperComp branch for join event. For more details. Join our official Discord Server
Game Releasing at 08:00 PM (GMT +03:00) / PST 09:00 AM. Countdown event starts at 07:50 PM (GMT +03:00) / PST 09:00 AM Join our discord server: https://discord.gg/wy6QuDv
Cyberless III: Online
Team Cyberless
Team Cyberless
2020-12-31
MMO Multiplayer
Game News Posts 19
🎹🖱️Keyboard + Mouse
6 user reviews
(6 reviews)
https://cyberless.cf/
https://store.steampowered.com/app/1175540 
Cyberless III: Online Depo [2.93 G]
- OS: Ubuntu or SteamOS
- Processor: Intel Core I3 3rd Gen 2.40GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce 710M 2GB VRAMNetwork: Broadband Internet connection
- Storage: 11 GB available space
- OS: Ubuntu or SteamOS
- Processor: Intel Core I5 5th Gen 2.60GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 660 2GB VRAMNetwork: Broadband Internet connection
- Storage: 11 GB available space
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