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Spy Bugs - Status Report 01/07/2015

Status Report


Hello Spy Bugs players! First of all we want to thank you for all the input and support you guys are giving to us! You guys are AMAZING! With this, we are starting to make our roadmap based on your feedback and most wanted features! First of all I want to state that we want to be as transparent as we could be. If there will be delays on the updates we will give you the reason why. For now I ask you to keep in mind that we are just a 5 man team, with some of us having another job besides game development. Our dream is to have everyone here working on full time and aim to be a greater studio always with the players in mind! With Spy Bugs we want to show to you that Early Access is a viable option to make a game with the community's help and not a way to "trying to sell broken games". By no means we will halt Spy Bugs development, not now nor ever! Personally, as a Early Access buyer, I HATE when someone doesn't update its game that is still on Early Access. Those devs are a shame for the developers community! After the full release we plan to support Spy Bugs as further as the community wants to play it. But its still too early to make that statements of what Spy Bugs will be after the full release because our roadmap can change a lot during the Early Access. With that being said, lets just see what the future holds for us! Right now, and with the help of some players we have identified some major bugs. Some are already fixed, others are being fixed: Known Issues - Some bugs land in mid air - Sometimes when stuck, we can fall outside the level [FIXED Dev Branch] - Xbox Controller bugs all the keys [Temporary Solution - Disconnect all the controllers and use Keyboard + Mouse] - Sometimes the mouse cursor gets stuck on the screen after minimizing the game. Right now this is all the bugs that we are aware of. If there is some others that aren't listed here please tell us via the discussions, Facebook message, etc... What are we working on: - The Living Room Map - [Concept Art] - Battery Mechanics - Giant Hornet Special Attack - A way to distinguish team players from enemy's. Now, just a quick FAQ: Q: I'm not hitting my enemy's while I'm on third person camera! Is that a bug? A: Nope! Use your T to target the enemy you want to engage. After that your crosshair knows that's the target you want to hit and it will center the shots to the middle. While on first person you don't have to do that since you have more precision on the shot. Q: How regular you will release updates? A: Sometimes there are some minor bug fixes that we don't announce. Since we are only 5 guys to develop and to do stability tests we will just announce when we add major content or game changing. We are going to take all the time needed to ensure that there is nothing that could eventually break the game. Q: What is the game mode we've been playing? A: Its called Info Retrieve! Kill enemy bugs and collect their black boxes (or memory sticks)! The team who collects more, wins! Q: We see that you have an health power-up. There will be more right? A: Of course! The power-ups will be divided in minor and major and they will spawn randomly! Stay tuned for future updates in this matter. Q: I love Spy Bugs! How can I be the first to know everything that is happening within the game? A: Simple! Just be sure to participate in the community hub here on Steam or follow Digital Soul Games' social networks! We post content regularly! And that's all folks! Thank you and have fun!


[ 2015-07-01 16:46:25 CET ] [ Original post ]

Spy Bugs - Status Report 01/07/2015

Status Report


Hello Spy Bugs players! First of all we want to thank you for all the input and support you guys are giving to us! You guys are AMAZING! With this, we are starting to make our roadmap based on your feedback and most wanted features! First of all I want to state that we want to be as transparent as we could be. If there will be delays on the updates we will give you the reason why. For now I ask you to keep in mind that we are just a 5 man team, with some of us having another job besides game development. Our dream is to have everyone here working on full time and aim to be a greater studio always with the players in mind! With Spy Bugs we want to show to you that Early Access is a viable option to make a game with the community's help and not a way to "trying to sell broken games". By no means we will halt Spy Bugs development, not now nor ever! Personally, as a Early Access buyer, I HATE when someone doesn't update its game that is still on Early Access. Those devs are a shame for the developers community! After the full release we plan to support Spy Bugs as further as the community wants to play it. But its still too early to make that statements of what Spy Bugs will be after the full release because our roadmap can change a lot during the Early Access. With that being said, lets just see what the future holds for us! Right now, and with the help of some players we have identified some major bugs. Some are already fixed, others are being fixed: Known Issues - Some bugs land in mid air - Sometimes when stuck, we can fall outside the level [FIXED Dev Branch] - Xbox Controller bugs all the keys [Temporary Solution - Disconnect all the controllers and use Keyboard + Mouse] - Sometimes the mouse cursor gets stuck on the screen after minimizing the game. Right now this is all the bugs that we are aware of. If there is some others that aren't listed here please tell us via the discussions, Facebook message, etc... What are we working on: - The Living Room Map - [Concept Art] - Battery Mechanics - Giant Hornet Special Attack - A way to distinguish team players from enemy's. Now, just a quick FAQ: Q: I'm not hitting my enemy's while I'm on third person camera! Is that a bug? A: Nope! Use your T to target the enemy you want to engage. After that your crosshair knows that's the target you want to hit and it will center the shots to the middle. While on first person you don't have to do that since you have more precision on the shot. Q: How regular you will release updates? A: Sometimes there are some minor bug fixes that we don't announce. Since we are only 5 guys to develop and to do stability tests we will just announce when we add major content or game changing. We are going to take all the time needed to ensure that there is nothing that could eventually break the game. Q: What is the game mode we've been playing? A: Its called Info Retrieve! Kill enemy bugs and collect their black boxes (or memory sticks)! The team who collects more, wins! Q: We see that you have an health power-up. There will be more right? A: Of course! The power-ups will be divided in minor and major and they will spawn randomly! Stay tuned for future updates in this matter. Q: I love Spy Bugs! How can I be the first to know everything that is happening within the game? A: Simple! Just be sure to participate in the community hub here on Steam or follow Digital Soul Games' social networks! We post content regularly! And that's all folks! Thank you and have fun!


[ 2015-07-01 16:46:25 CET ] [ Original post ]

Spy Bugs
Digital Soul Games Developer
TheGameWall Studios Publisher
2015-06-26 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (37 reviews)
The Game includes VR Support
Public Linux Depots:
  • Spy Bugs Linux [314.98 M]

Overview


Spy_Bugs is a flying game in which the protagonists are cyborg insects upgraded with high tech weapons. They can fly, land, fire weapons and make special attacks, each insect is a different character with a specific weapon, special attack and specific role. The player fights other insects in closed battlefields, like a human's house.

Background story


The year: 2023
There is a major corporation aiming to become the most important player in information control in the world. With the latest technology they gather private and industrial data and then sell it to the highest bidder with absolutely no regards for privacy. They are known as Cyberius Corporation.
On the other hand, former Cyberius employees created a group of freedom fighters and began a conflict to expose Cyberius for what they truly are and protect people's privacy. These brave people are known as Hexotech.

The immediate response of Cyberius was to create micro drones. Using real insects, they started to genetically modify them and then add weapons in order to infiltrate any kind of building, eliminate threats, gather information and get out undetected.
When Hexotech learned of this technology they started to create their own micro drones in order to fight back, secure private data and sabotage Cyberius plans.

One of Hexotech's members managed to get the key to the insect modifications and they started to make their owns. However their goal is to secure all the data and sabotage Cyberius plans.

So the cold war for information began

Features


  • Insanely fast paced, action packed shooter.
  • Be a bug and act like a bug! You can fly and land everywhere in the map!
  • In-depth competitive multiplayer shooter with bugs that have specific roles!
  • Incredible special attacks that will blow your mind!
  • The only game in the world that a bug is actually a feature!

We have created the game but we want to include the features that are important to you, we will hear the community and update/improve the game following your feedback! Further development we have planned:

  • Upgraded graphics and physics engine.
  • Community Developed Characters/Skins
  • New Maps Domestic & Urban environment
  • ELO Rating System
  • Divison Tiers

Thank you guys for you support!

Plans listed here are subject to change, we may add or remove features as seen fit during development process and accordingly to community feedback.

MINIMAL SETUP
  • OS: Ubuntu 14.04 or compatible (32/64 bits)
  • Processor: i3 4150 3.5GHz / AMD FX-4350Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 650 / HD 7750
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 or compatible (32/64 bits)
  • Processor: i5 4670 / AMD FX 6300Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 760 (or higher)/ AMd R9 270Network: Broadband Internet connection
GAMEBILLET

[ 5944 ]

3.00$ (90%)
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8.49$ (15%)
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21.21$ (15%)
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10.67$ (11%)
24.87$ (17%)
12.59$ (16%)
10.91$ (16%)
43.94$ (12%)
4.19$ (16%)
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17.79$ (11%)
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16.96$ (15%)
11.01$ (15%)
20.74$ (17%)
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[ 1567 ]

1.78$ (82%)
18.68$ (47%)
2.4$ (84%)
20.0$ (50%)
4.5$ (85%)
7.5$ (75%)
5.0$ (75%)
1.0$ (80%)
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3.56$ (82%)
0.6$ (94%)
1.0$ (90%)
5.0$ (75%)
5.0$ (50%)
19.79$ (34%)
4.75$ (81%)
16.0$ (60%)
4.45$ (55%)
9.0$ (64%)
32.49$ (35%)
1.0$ (90%)
7.5$ (75%)
9.99$ (50%)
16.0$ (60%)
2.8$ (44%)
1.88$ (81%)
7.2$ (80%)
1.5$ (62%)
6.25$ (75%)
14.4$ (64%)
MacGamestore

[ 1755 ]

26.99$ (10%)
1.10$ (45%)
18.89$ (6%)
41.99$ (16%)
10.49$ (48%)
1.19$ (76%)
36.49$ (9%)
66.49$ (34%)
27.89$ (7%)
35.99$ (10%)
18.69$ (7%)
1.19$ (92%)
17.99$ (10%)
23.99$ (20%)
49.99$ (17%)
1.19$ (76%)
73.99$ (18%)
21.49$ (14%)
33.99$ (15%)
21.99$ (12%)
14.49$ (52%)
4.49$ (32%)
12.99$ (13%)
1.99$ (87%)
1.19$ (76%)
7.48$ (75%)
17.99$ (10%)
1.19$ (76%)
17.49$ (13%)
54.99$ (21%)

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