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Game Guide - Main Interface 2
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We will try to get a complete idea of what the indicators of the main game menu. All of these indicators have tooltips.
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(consists of two buttons) Income is the budget revenue and percentage of GDP that the government takes. Expenses are budget expenditures and the ratio of budget revenues to expenses so that we can understand the size of the deficit or surplus.
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If a player does nothing then the size of GDP fluctuates slightly up and down relative to a steady level. Below we see the size of GDP per adult citizen and its absolute change. In this purely economic simulator, the number of people is virtually unchanged, so these latter indicators may not be very necessary.
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Here we see the total number of adult citizens, including elderly pensioners. And the number of unemployed.
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Here we see the amount of monthly inflation, as well as the total amount of money in the real economy(money supply), and the amount of money that is circulated in the economy. And the difference between these values is the money that people save and do not spend. if people do not spend money - GDP decreases Scientists propose introducing special taxation of money not involved in the economy - demurrage.
To estimate the rate of inflation you can open the GDP tab and see the price of wheat without inflation, its price is 10.
That's all for today! In the next part we will look at the characters.
[ 2020-03-22 22:13:31 CET ] [ Original post ]
Hello. This is the second game guide.
Today we will look at the main interface of the game.
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We will try to get a complete idea of what the indicators of the main game menu. All of these indicators have tooltips.
The budget.
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(consists of two buttons) Income is the budget revenue and percentage of GDP that the government takes. Expenses are budget expenditures and the ratio of budget revenues to expenses so that we can understand the size of the deficit or surplus.
The next part is devoted to GDP.
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If a player does nothing then the size of GDP fluctuates slightly up and down relative to a steady level. Below we see the size of GDP per adult citizen and its absolute change. In this purely economic simulator, the number of people is virtually unchanged, so these latter indicators may not be very necessary.
Citizens
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Here we see the total number of adult citizens, including elderly pensioners. And the number of unemployed.
Trade.
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Here we see the amount of monthly inflation, as well as the total amount of money in the real economy(money supply), and the amount of money that is circulated in the economy. And the difference between these values is the money that people save and do not spend. if people do not spend money - GDP decreases Scientists propose introducing special taxation of money not involved in the economy - demurrage.
Interesting observation
To estimate the rate of inflation you can open the GDP tab and see the price of wheat without inflation, its price is 10.
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That's all for today! In the next part we will look at the characters.
[ 2020-03-22 22:13:31 CET ] [ Original post ]
Human Universe
WellTide
Developer
WellTide
Publisher
2020-03-02
Release
Game News Posts:
13
🎹🖱️Keyboard + Mouse
5 user reviews
(5 reviews)
Public Linux Depots:
- Human Universe Linux [84.58 M]
A simulator of the real economy during a crisis.
Use basic income, progressive tax, social payments, and if you don’t have enough money, print as much as you need!
Sociology and politics will not interfere with your economic experiment!
Inflation and deflation are unlimited!
If you run the game you will see growth the number of unemployed, the deflation that will accompany it.
I wonder if real GDP will slowly grow at the same time?
When you get tired of watching this, try something!
The first DLC(add Second Game) will be devoted to sociology, сharacters. Politics will affect gameplay.
The second DLC(add Third Game) will be devoted to relations with space powers, the mechanics of the game will be refined in favor of greater playability and improved graphics.
The result will be 3 games: Economic Simulator, Socio-Economic Simulator and Space Strategy.
Use basic income, progressive tax, social payments, and if you don’t have enough money, print as much as you need!
Sociology and politics will not interfere with your economic experiment!
Inflation and deflation are unlimited!
If you run the game you will see growth the number of unemployed, the deflation that will accompany it.
I wonder if real GDP will slowly grow at the same time?
When you get tired of watching this, try something!
Future
2 DLС are expected.The first DLC(add Second Game) will be devoted to sociology, сharacters. Politics will affect gameplay.
The second DLC(add Third Game) will be devoted to relations with space powers, the mechanics of the game will be refined in favor of greater playability and improved graphics.
The result will be 3 games: Economic Simulator, Socio-Economic Simulator and Space Strategy.
Features
- Real 3D map of the nearest stars!
MINIMAL SETUP
- Processor: Intel Core i3-530Memory: 2 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux
- Memory: 2 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux
- Storage: 200 MB available spaceAdditional Notes: Linux
- Processor: Intel Celeron G4900Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GT 1030 or equivalent
- Storage: 200 MB available spaceAdditional Notes: Linux
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[ 687 ]
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