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Types of Pops and Economic Growth.

There are two ways to open the POPs tab:


In the Empire tab by clicking on Citizens.
Or click on an inhabited planet and select Citizens.

Types of POPs.


Resource POPs - these are farmers and miners.

Factories and plants


The plant in the game is a heavy industry enterprise, where the main work is performed by mechanisms and people only service and manage mechanisms. The factory in the game is a manufacturing enterprise, oriented to light manual, partially mechanized labor.

The limits of economic growth


POP can allocate 20-25% of its income (before taxes) to production growth. Factories in this case will buy more raw materials. What is the cost of raw materials in the price of goods more the less economic growth. since the factory needs to spend more money on raw materials. In addition to resources, plants should also buy mechanisms. Therefore, the growth of their production will be less than that of factories.

Inflation.


There is a certain amount of money adding that to the real economy we get economic growth, and the money added more than a certain amount will contribute more to inflation. The main cause of inflation in the game is the slow growth of plants. (with enough unemployed).


[ 2020-05-19 20:34:35 CET ] [ Original post ]

Human Universe
WellTide Developer
WellTide Publisher
2020-03-02 Release
Game News Posts: 13
🎹🖱️Keyboard + Mouse
5 user reviews (5 reviews)
Public Linux Depots:
  • Human Universe Linux [84.58 M]
A simulator of the real economy during a crisis.

Use basic income, progressive tax, social payments, and if you don’t have enough money, print as much as you need!
Sociology and politics will not interfere with your economic experiment!
Inflation and deflation are unlimited!

If you run the game you will see growth the number of unemployed, the deflation that will accompany it.
I wonder if real GDP will slowly grow at the same time?

When you get tired of watching this, try something!

Future

2 DLС are expected.
The first DLC(add Second Game) will be devoted to sociology, сharacters. Politics will affect gameplay.

The second DLC(add Third Game) will be devoted to relations with space powers, the mechanics of the game will be refined in favor of greater playability and improved graphics.
The result will be 3 games: Economic Simulator, Socio-Economic Simulator and Space Strategy.

Features

  • Real 3D map of the nearest stars!

MINIMAL SETUP
  • Processor: Intel Core i3-530Memory: 2 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux
  • Memory: 2 GB RAMStorage: 200 MB available spaceAdditional Notes: Linux
  • Storage: 200 MB available spaceAdditional Notes: Linux
RECOMMENDED SETUP
  • Processor: Intel Celeron G4900Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GT 1030 or equivalent
  • Storage: 200 MB available spaceAdditional Notes: Linux
GAMEBILLET

[ 6045 ]

12.59$ (16%)
8.70$ (65%)
39.89$ (20%)
26.09$ (13%)
3.00$ (70%)
20.97$ (16%)
4.19$ (16%)
17.59$ (12%)
16.97$ (15%)
16.97$ (15%)
16.79$ (16%)
16.79$ (16%)
12.72$ (15%)
20.69$ (17%)
8.39$ (16%)
16.88$ (16%)
7.11$ (11%)
2.67$ (73%)
12.74$ (-42%)
12.74$ (15%)
4.29$ (14%)
3.55$ (11%)
18.19$ (27%)
4.21$ (16%)
26.34$ (12%)
8.59$ (14%)
34.79$ (13%)
7.64$ (15%)
5.87$ (16%)
4.44$ (11%)
GAMERSGATE

[ 687 ]

3.48$ (83%)
9.99$ (50%)
0.83$ (92%)
2.61$ (83%)
13.49$ (10%)
1.31$ (81%)
13.04$ (48%)
11.99$ (20%)
2.61$ (83%)
2.25$ (89%)
12.14$ (19%)
14.39$ (28%)
0.56$ (81%)
0.56$ (81%)
4.25$ (79%)
0.37$ (63%)
3.0$ (80%)
9.99$ (50%)
5.0$ (80%)
17.99$ (10%)
1.5$ (85%)
0.56$ (81%)
4.95$ (67%)
11.99$ (40%)
1.5$ (75%)
4.35$ (83%)
4.0$ (80%)
2.0$ (80%)
0.68$ (89%)
7.5$ (70%)

FANATICAL BUNDLES

Time left:

356422 days, 18 hours, 37 minutes


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9 days, 2 hours, 37 minutes


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5 days, 2 hours, 37 minutes


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4 days, 2 hours, 37 minutes


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HUMBLE BUNDLES

Time left:

9 days, 20 hours, 37 minutes


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12 days, 20 hours, 37 minutes


Time left:

17 days, 19 hours, 37 minutes

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