




We're still here. Working every day since our last development blog, the Iron Armada development team has been toiling away working towards the ultimate release of our game. This newly released version is the pre-release for our first non-early access release of the game. There will still be some bugs, and a chunk of more work to be done... but with your help, we are now nearing the first completed version of Iron Armada.
If you would like to read more, you can visit our website to read the full development blog.
What is included in this new version of the game?
Single-player missions and autonomous drones. Players can now construct and fight against autonomous drones in offline single-player modes. These drones also work in multiplayer matches, meaning that cooperative and PVPVE modes are also entirely possible.
Pressurization and airlock mechanics. Players now need to ensure that ships are airtight. Ships can be damaged and entire decks can be depressurized. Players can survive off of emergency oxygen reserves for limited amounts of time... but managing a ship's hull integrity is now of new importance.
Advanced logistics and docking mechanics. Players can now store resources in tanker ships, and transfer resources to other ships using docking bays. Docking bays can also be used to tow other ships, or even house fighters when the fighters are not being piloted.
Torpedoes and advanced weapon mechanics. Players can now construct torpedo bombers, and fire slow (but powerful) physics-driven rocket weaponry. Additionally new explosive, armor penetration, and weapon deviation mechanics will continue to make combat even more interesting.
Voice communications, squad mechanics, shipyards, and more. This update includes a significant number of additional features not listed here. To read more make sure to visit our website development blog!
Remember that this is the beta release for our upcoming full release of Iron Armada. Issues are still expected, and bug reports are much appreciated. However we hope that you will enjoy the new features that we have worked hard on, and once Iron Armada is fully completed... we hope you will appreciate the time we've put into building this game.
Hopefully I will see you on the battlefield again soon.
- Bluedrake42
[ 2020-02-03 16:20:05 CET ] [ Original post ]
- Iron Armada Dedicated Server Content [102.04 M]
Iron Armada is a space-faring ship-building game that supports singleplayer, multiplayer, and cooperative gameplay. Harvest resources while defending your faction's mothership. Construct frigates, fighters, and stations to fight against hostile forces. Play as a key part of your crew, board enemy cruisers, kill their crew, and commandeer enemy craft. Wage all out war until your faction emerges victorious. With multiple ways to play, no two missions are ever the same.
MINE RESOURCES
Construct new ships using the resources your team mines from asteroids, salvages from wrecks, or captures from planets. Your scrap can be used to construct fighters, frigates, destroyers, or even larger ships for your team.
BOARD ENEMY VESSELS
Hunt down, assault, and board enemy vessels crewed by other players. Capture their ship and refit for your own armada, or salvage their wreckage to augment your own craft. Target ship sub-systems to paralyze critical ship components. Immobilize or cripple enemy cruisers prior to boarding, to maximize potential salvage.
CONSTRUCT MASSIVE SHIPS
Build giant vessels, fully crewed by your friends. Construct manned turrets, rail guns, crew medical bays, ore refineries, and all other critical ship systems. Build fighters to support your cruisers, or frigates to ferry your mining crews. Assemble your armada, rally your forces, and lead your team to victory.
- Processor: 700MhzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 16MBNetwork: Broadband Internet connection
- Storage: 51.45 MB available space
- Processor: 2.0GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512MBNetwork: Broadband Internet connection
- Storage: 51.45 MB available space
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