- fixed some minor issues with incursion mode including: * drop pod not being collectable unless players are in zone (despite door being opened) * issues with triv variant enemies (gunship/droids) for incursion for maps playing as avians - added support for custom incursion maps via new modkit - added a safe graphics mode script "RunGeminiSafeGFX" in the base game directory to easily set and run the game at minimum graphics settings in Windows (useful for players with older/lower end gpus or for troubleshooting purposes) - updated Chinese translation
[ 2024-06-11 16:13:54 CET ] [ Original post ]
After many long hard working years, Gemini is now feature complete, with the release of the Incursion game mode. Returning to our co-op roots, we wanted to make sure we created the kind of mode players actually wanted, as well as forming as a basis for future projects.
Incursion is an objective based co-op experience, in its new map inc_tundra you and your squad play as a small covert group of Trivexians tasked with sneaking into a fortified Avian base under the cover of darkness. Your team perform various acts of espionage and destruction, ultimately destroying the shield bubble that lead to the events of the original tundra holdout mission; this map officially being a prequel to that. The mode has some depth, featuring stealth mechanics, sabotage, large open spaces, patrols, and more, making it an incredibly engaging and exciting mission, with every action you take leaving lasting effects on the later stages of the operation.
At the start of Incursion, your first objective is to sabotage one of two fortified locations. These are the Droid Factory, and the Armoury, both providing essential supplies to the Avian side.
Sabotaging the Droid Factory, reduces Droid spawns from there-in, making Super Droids, Poppers, etc... much less of a present threat, while the Armoury, once sabotaged, reduces the amount of armoured specialist units, meaning that the Avian soldiers on patrols or reinforcement waves will be much less equipped to deal with you.
That doesn't mean sabotage will be straightforward however. In your efforts to shut down and destroy their capabilities in this large open space, you will encounter guards patrolling major locations. These patrols wander the map and vehemently guard points of interest, and your approach to these patrols is essential.
You can stealth around them, taking units out either from behind or from a distance before anyone can raise the alarm, sneak past them to sabotage equipment right from under their nose, or go in full guns blazing, throwing caution to the wind and wiping out assault waves in a blaze of glory. Your approach is entirely up to you, but it directly influences how many enemies you have to deal with, which path you take, and more.
Then, after sabotaging the shield bubble with a piece of equipment you obtain from a drop ship in one of multiple cave locations, and subsequently securing the main temple, you must fight an intense boss battle. A hyper lethal version of the Holdout gunship boss, having more health and abilities than the original Holdout gunship. You're team will face a difficult challenge as reinforcements trickle in to support the boss as you attempt to thwart it.
Finally, once all is said and done, your team has to rendezvous to the evac point, dealing with a final patrol which triggers an endless wave of units constantly assaulting you and your team.
Incursion is a love-letter to not only our original works, but was also a mode we wanted to create for Gemini for quite some time. Its become a wonderful base for future projects moving forward and we're extremely proud of it. We very much look forward to you all enjoying playing it!
Speaking of "returning to our roots", we have some big plans moving forward, which will be discussed soon. Stay tuned for more updates on that.
[ 2024-06-07 17:02:36 CET ] [ Original post ]
After much consideration we have decided to move Gemini: Binary Conflict to a free to play model. After many years of development effort; learning and exploiting some of the cool features and idiosyncrasies of Unreal Engine, we believe we've created something engaging, colourful, and most importantly fun to play, with unique environments and mechanics. Unfortunately we haven't had much success with the 'premium' model and seem to be stuck in a vicious cycle of players not being attracted to the game due to lack of other players (although silver lining: we have received a lot of praise for our bots/AI from our small but dedicated community). Although it would have been nice to see some up-front reward for our efforts, by going F2P we hope to bring some value for those who have supported us so far by expanding the player base, as well as getting Gemini into the hands of as many gamers as possible (especially those on a tight budget). We of course want to thank and acknowledge all those who have backed us so far by offering an in-game 'supporter' tag as well as access to unlock and use five cosmetic armour sets (unlocked at level 16 for each player class). We will also add this as a 'Supporter DLC' for new players who like the game and also want to support us moving forward. We'll see everyone in-game in the next week or so (new and existing players alike), Happy fragging!
[ 2024-01-10 20:03:30 CET ] [ Original post ]
Save a sweet 70% on Gemini from now until Monday 11th of December.
Grab your copy now and join the interplanetary action!
[ 2023-12-06 01:51:30 CET ] [ Original post ]
We invite you to come and watch the developers and members of the community slice up, implode and generally beat one another to a pulp, in 'Gemini: Binary Conflict'! There will be PvP action, Coop play, armies of robots, gunship boss battles, custom maps and more... So come and check it out, or better yet come and join the action yourself; everyone is welcome! https://store.steampowered.com/app/1293660/Gemini_Binary_Conflict/
[ 2023-12-01 15:45:49 CET ] [ Original post ]
We cordially invite you to vote for Gemini in the Steam awards! As an action shooter featuring multiplayer and co-operative support the Better with friends category in the steam awards is right up Geminis street. But dont just take our word for it, come and try it for yourself, and if you agree and maybe find yourself having fun blasting, slicing and exploding some aliens / robots consider tossing a vote our way. Any consideration / vote is greatly appreciated and dont forget to bring along some friends, happy fragging!
[ 2023-11-21 18:00:34 CET ] [ Original post ]
We are excited to announce the release of three new Gemini maps!
A new subaquatic warpath battleground wp_spelunk! Alongside its free-for-all counterpart fdm_spelunk and of course for good measure a team deathmatch version of the truly magnificent magmastation.
If you are interested in some real combat verticality, do come and check out what spelunk has to offer, not only with its (quite literally) wonderfully immersed visuals, but wild gameplay to match. There's something for everyone to love in this avian underwater jaunt!
[previewyoutube=u4MW6QVknkI;full][/previewyoutube]
Also in this update:
- added a system for dedicated servers to reload the serversettings config file on map change (so certain settings can be changed while server is running)
- workaround for a bot ho/unearthed repair issue
- fixed new lag comp system only working for the first shot of the burst on burster/repulse
- attempted to make client/server shots match up better on the shooting clients side
[ 2023-11-21 03:34:09 CET ] [ Original post ]
- wp_spelunk (wip) fixes and tweaks including: * moved corridor crates more towards edge to improve pathing and sight lines * fixed no droid spawning at forward bases + no super droid spawns * improved placement / size / team priority for barricades * fixed small tube steps pathing issues + added floor to tube (to improve path visibility) * improved locations of and added more collectables * added blocker volume to centre scaffolding + added some barriers to point peak spots * fixed no team spawning when final base is being attacked - tightened impulser rifle spread - slightly tightened burster rifle spread - increased chat hide delay since last message from 5 to 8 seconds
[ 2023-11-05 23:55:55 CET ] [ Original post ]
- wp_spelunk map updates (wip - art pass complete!) - fixed spectator 'ghost' issue on larger maps (whereby enemies weren't visible in spectator cam if a player died outside of net relevancy range) - increased net relevancy range for a number of objects / characters, and made players always relevant - introduced a system to circumvent client movement lag when shooting
[ 2023-11-04 00:49:50 CET ] [ Original post ]
Save 60% on Gemini from now until Monday 30th of October.
Grab a copy now (or a few) and join the interplanetary action!
[ 2023-10-24 15:31:24 CET ] [ Original post ]
- wp_spelunk map updates (wip) - warpath bots capture point structure buying improvements - cvar goal.defertobot 1 now also lowers bots buying threshold when humans are on their team
[ 2023-10-18 15:25:58 CET ] [ Original post ]
- added a new map to the pvp WIP progress section "wp_spelunk"! - fixed an oversight to the build process regarding EAC / game launching
[ 2023-09-13 22:26:46 CET ] [ Original post ]
- fixed an issue with cloak knights no longer being able to attack - setup a cloak 85% radius check on radial damage to help reduce "luck" decloaking - slinger direct / close range shots below the belt give an additional upward impulse (making it more difficult to lock someone in place) - fixed a potential crash related to melee lag compensation hitbox system
[ 2023-09-03 21:06:50 CET ] [ Original post ]
Save 20% on Gemini from now until Monday 7th of August!
Come and join the interplanetary fun in this new class based arena shooter set in an all out war between two alien species.
Enjoy a variety of unique weapons, equipment and class play styles, colourful environments, destructible armour system, boss battles, workshop support and more... With up to 5 player coop, 16 player PvP or solo play complete with AI, there's something for everyone to appreciate, so choose your faction and enter the battle today!
[ 2023-08-01 22:19:23 CET ] [ Original post ]
- Buffed ranger equipment * slight HP increase for sentry drone * slight width increase for deployable barricade - set populated servers in your region to be sorted first in the server browser
[ 2023-07-31 16:22:38 CET ] [ Original post ]
- added a hud based capture bar in warpath to show your teams most relevant point capture progress - created a client rotation compensation system for melee to help improve the feel of melee attack connections - implemented a feature to allow admins of a server (or hosts) to execute select cvars via the in-game chatbox using an ! followed by the command i.e. !mp.botquota 10 - added a new cvar goal.defertobot to allow bots to attempt to complete the objective in holdout regardless of if a human player is alive - slightly increased cone for client hitscan rotation compensation - slightly reduced the screen footprint and translucency of world based health/capture bars - lowered the max connections on PvP in-game hosted servers to 10, with a new system to still allow bots to fill up to 16 players (this still allows for full self hosted 8v8 matches, while lowering the risk of network issues from too many clients dedicated servers are unaffected) - prevented cloak knights from being able to attack whilst in the process of engaging the cloak - fixed a rare issue where bots could be fixated on attempting to buy a no-longer accessible CP building if they were attempting to buy it as sudden death kicked in
[ 2023-07-22 19:36:52 CET ] [ Original post ]
A new free demo for 'Gemini Binary Conflict' is now available! Allowing new players to 'try before they buy'. The demo features a small selection of maps / modes from the full game, as well as all player classes and base weapons, aiming to show off a 'vertical slice' or flavour of the fun gameplay and features Gemini has to offer. So come and try it out for yourself, no strings attached and if you like what you see be sure to consider upgrading to the full game; featuring multiplayer support, additional maps, modes, weapons, armour, achievements, workshop functionality, an unrestricted level based unlock system and more to come! https://store.steampowered.com/app/1293660/Gemini_Binary_Conflict/
[ 2023-07-02 21:54:01 CET ] [ Original post ]
- worked around an issue with the corpse cleanup system, where in some hectic battles the server could destroy a dead player before its tornoff to some clients - slightly increased the size of small droids and poppers hitboxes - updated Spanish translation
[ 2023-06-24 20:45:12 CET ] [ Original post ]
Due to some technical difficulties with yesterdays stream, we invite you once more to come and watch the developers and members of the community explode, slice up, implode and generally beat one another to a pulp, in our new game 'Gemini: Binary Conflict'! There will be PvP action, Coop play, armies of robots, gunship boss battles, custom maps and more... So come and check it out, or better yet come and join the action yourself; everyone is welcome, the more the merrier! https://store.steampowered.com/app/1293660/Gemini_Binary_Conflict/
[ 2023-06-24 16:03:51 CET ] [ Original post ]
We invite you to come and watch the developers and members of the community explode, slice up, implode and generally beat one another to a pulp, in our new game 'Gemini: Binary Conflict'!
There will be PvP action, Coop play, armies of robots, gunship boss battles, custom maps and more... So come and check it out, or better yet come and join the action yourself; everyone is welcome, the more the merrier!
https://store.steampowered.com/app/1293660/Gemini_Binary_Conflict/
[ 2023-06-23 11:47:13 CET ] [ Original post ]
We are excited to announce the release of 'Gemini: Binary Conflict' into steam early access!
The passion project of just two people, Gemini has been a labour of love for a number of years. It's now finally ready for public release and we invite those who would enjoy a good scrap on a hostile alien planet to come and check it out!
Sling black holes at each other and slice people in half! Rebound projectiles around the corner and take down snot pelting gunships - or get shoved around by giant robots; to name but a few of the features.
With up to 16 player PvP, 5 player Coop or even just offline play with full AI bot support, there's something for everyone when it comes to a battle arena shooter. Come and support us and join the action of an interplanetary war!
https://store.steampowered.com/app/1293660/Gemini_Binary_Conflict/
[ 2023-06-22 20:05:08 CET ] [ Original post ]
Gemini has a new creative direction and rebrand! Gemini: Censorship Conflict the same game you know and love (or were expecting to know and love given it isn't released yet), but now better than ever! Featuring: - A family friendly and controversy-free new look and play style, reminiscent of the pretend battles you used to enjoy with your friends as a child (or if you are a child, a simulation of the mock battles youre currently not allowed to have) - Realistic, state of the art, imaginary sound effects (or mute the game and make up your own sound effects for ultimate immersion!) - No in-game score keeping, in Gemini everyone is a winner! (as we all know, its the taking part that counts) Gemini: Censorship Conflict is coming soon to a steam store page near you happy pretend fragging! [previewyoutube=r8btr1yf_h8;full][/previewyoutube] *** No in-game players or AI were harmed in the making of this video.
[ 2021-04-01 09:00:56 CET ] [ Original post ]
Gemini: Binary Conflict Steam game festival demo, now playing until 22nd of June!
Gemini is a class-based multiplayer first person shooter, set in an exotic environment in the midst of an interplanetary war. The game makes good use of colour in its bold visual style as well as some unusual gameplay mechanics to try and make something both aesthetically pleasing and fun to play.
The steam game festival has given us a unique opportunity to garner some interest and support from the community in the run up to a full early access release. Geminis festival demo aims to provide a flavour of the player vs player (PvP) aspect of the game, containing three PvP modes across five unique maps, along with full access to two sidegrades of class weaponry, equipment and customisation. The full version of the game will additionally feature a co-operative mode, and class based xp/leveling/unlock system, with more features, maps, modes, weapons, armour sets and other improvements to come throughout the games time in early access.
GLHF ;)
https://store.steampowered.com/app/1293660/Gemini_Binary_Conflict/
[ 2020-06-18 08:13:07 CET ] [ Original post ]
We are a small indie development team of just two; a Programmer from the UK and a 3D Artist from the US, we enjoyed some relative popularity with the release of the free steam game/sourcemod Codename CURE back in 2017. Following this we decided to go away and develop a new game/IP from the ground up on UE4. Wanting to try and create something different, interesting and somewhat outside of the box whilst retaining much of what we love about multiplayer first person shooters, the idea of Gemini: Binary Conflict was born. Gemini is a class-based multiplayer first person shooter, set in an exotic environment in the midst of an interplanetary war. The game makes good use of colour in its bold visual style as well as some unusual gameplay mechanics to try and make something both aesthetically pleasing and fun to play. The steam game festival has given us a unique opportunity to garner some interest and support from the community in the run up to a full early access release. Geminis festival demo aims to provide a flavour of the player vs player (PvP) aspect of the game, containing three PvP modes across five unique maps, along with full access to two sidegrades of class weaponry, equipment and customisation. The full version of the game will additionally feature a co-operative mode, and class based xp/leveling/unlock system, with more features, maps, modes, weapons, armour sets and other improvements to come throughout the games time in early access. GLHF ;)
[ 2020-06-16 17:02:48 CET ] [ Original post ]
Come and join us, the developers of 'Gemini: Binary Conflict' for a friendly chat / Q&A session, being held on both our official discord server and the steam group chat. Official Discord Server Steam Group Chat We are generally quite active on the discord and steam communities and will try to respond to activity on the forums throughout the festival period in addition to this this event.
[ 2020-06-13 09:43:11 CET ] [ Original post ]
🕹️ Partial Controller Support
- [0 B]
As resources diminished, the Trivexians became envious of their Avian cousin’s world, with its tantalising oceans and luscious purple vegetation. Following a number of incursions to take back what the Trivexians believed was rightfully theirs, the fighting ensued. Join the battle, pick a side, fight for a cause, and destroy the enemy.
‘Gemini: Binary Conflict’ is a multiplayer, class based, first person shooter set in an exotic environment with a bold visual style. In-game you will find some unconventional weaponry, equipment, armour, class roles and modes. The game aims to provide a subtle mixture of mechanics both familiar and unusual to create a unique and engaging gameplay experience.
- OS: Ubuntu 18.04 (amd64)
- Processor: AMD or Intel Dual-Core CPU (with hyper threading) @ 3.0ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon 7870. Intel HD 5000
- Storage: 10 GB available spaceAdditional Notes: *other Linux distributions may also be compatible
- OS: Ubuntu 19.10 (amd64) or newer
- Processor: AMD or Intel Quad-Core CPU @ 3.0ghz+ or higherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060. Radeon RX 570 or higher
- Storage: 10 GB available spaceAdditional Notes: *other Linux distributions may also be compatible
[ 6084 ]
[ 559 ]