
We're also attempting to join Steam's Game Festival from June 9th-15th, so be on the lookout for a pre-Open Beta build!
Fragment’s Moonrise is an open-world real-time strategy game, emphasizing spellcasting, micromanagement-oriented unit control, dodging, and overall fast-paced gameplay.
Explore a Randomly-Generated Open World-
The world is vast, and completely randomly generated. No two Maps are the same, allowing for an even greater replayability experience.Gather Resources and Build an Army-
Use discovered resources to build your base and your army, and wage war against the vast enemies of this land. As you explore, you will fight powerful foes and acquire wondrous artifacts. Use these to bolster your army, research new spells, and advance your warriors even further down their class path.Wage War-
At the heart of Fragment’s Moonrise is waging war against the multitudes of foes of the land.- Never stop moving- movement is key to avoiding attacks from enemies while still striking at them yourself.
- Invoke powerful spells to your advantage- there are many different beings at your disposal, each with a multitude of unique spells. Making use of their talents is the only way to come out successful, and to defeat even the strongest of enemies.
Hello All!
In the previous update post, I discussed that Fragment's Moonrise will be transitioning out of free-to-play, and made mention of a big update. Well, I'd now like to announce that update will be launching this Friday, March 24th (Pacific Time)!
If you missed the previous post, click here to check it out!
So, what's this update all about, anyway?
Well, I created a full playthrough of it and posted it as the latest blog on the game's official YouTube channel. I'd recommend checking that out!
But, if you're simply interested in a synopsis, here's a list of the newest features:
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There's much to the update than what I just listed, so be sure to check it out when its finally released!
Now, a small aside, because I felt it to be necessary to warn you ahead of time: your save files will be restarted with the coming update. I apologize for this, but with the newly overhauled map mechanisms (among many other things), creating a conversion from the previous save file to the new one proved to be too unreliable. I apologize for this, but do know a great deal of adjustments went into this update, so I hope this is acceptable. If you have any need of quickly returning to where you were previously in your journey, feel free to check out the game's official YouTube channel to get some tips and tricks about beating the first map. I've created both an Any% and All Bosses speedrun for the game which should hopefully be sufficient!
Thanks for all your support!
Minimum Setup
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core i3 or equivalent.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel(R) HD Graphics 620 or equivalent.
- Storage: 10 GB available spaceAdditional Notes: 1080p. 16:9. 64-bit recommended
Recommended Setup
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core i5 or equivalent.Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: GeForce GTX 760 or equivalent.
- Storage: 10 GB available spaceAdditional Notes: 1080p. 16:9. 64-bit recommended
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