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Hey all!
In this latest blog, I discuss the overhaul taking place to the Saving System to permit multiple savefiles, and much more!
So, what does this all entail?
Multiple Save Files
Throughout all of the game's development, only a single Save File has been permitted to be used while playing Fragment's Moonrise. Well, not anymore!
Coming in version V1.0, set to release in approximately a few months (give or take, there's still a lot to do!), you will now have the ability to create multiple savefiles.
This will play nicely with the newly added difficulties, especially the new Grandmaster difficulty (incase you didn't check out the previous blog, the Grandmaster difficulty will be a custom mode where players can tailor their experience- think of it like built-in mods created by me, the developer)!
Players will be able to create savefiles for each unique playthrough, useful for multiple runs through the game, great for things such as challenge runs or speedruns!
Save File Descriptions
You can't display a list of savefiles without explaining the contents of each!
I've added helpful save file descriptions for each entry. These descriptions are of course subject to change and improvement, but I think I landed on a nice series of achievements displayed. If you're curious about what will be displayed, check out the blog video above and head to the Chapter titled "Savefile Descriptions"!
Deleting Save Files
Now built into the game will be the ability to delete savefiles. This was previously not possible, and in order to delete said save, you'd have to create a brand new playthrough (or, well... delete the physical files. But who'd want to do that?).
Steam Cloud Support
The long-awaited Steam Cloud support will be underway with the release of the next version.
So, what does this mean?
Well, Steam Cloud Support allows for your savefiles to be backed up to Steam Cloud, which will permit you to automatically transfer your saves around to other computers. Its worth mentioning that since Fragment's Moonrise is cross-platform, your saves will be cross-platform as well, meaning you can start a playthrough on your Windows machine, then switch to say a Linux machine and still be able to continue your playthrough!
In addition, your savefiles will now be tied to your Steam account, meaning if you use multiple Steam accounts on a single computer, the saves will be retained and accessible relative to the account logged in.
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So, with all that being said, I hope you look forward to the next blog where I make some changes to the gameplay and do some additional storyline integration!
Note: These save file adjustments listed will be coming in the next major update for the game, V1.0, which is still under development. [ 2023-05-12 09:30:52 CET ] [ Original post ]