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Fragment's Moonrise V1.7: New Random Maps

Welcome to V1.7!


In the last update, I created the Mist Lake, which housed access to a new class, alongside expansion upon the Ulia questline. Now, in this small but important update, I have finished creating 22 additional maps for the Pseudo-Random Map Generator. So what is this Pseudo-Random Map Generator? You can find the original post about the PRMG here. These random maps are essentially pre-built maps, with randomized enemy spawns, used to fill up the world and provide more ways to acquire resources and experience while giving you the opportunity to test out your spells on standard enemies. So why create 22 new maps? This brings the total up to 25 different random maps that can spawn, giving more variety to exploration, and more dynamics to replayability. These 25 PRMG maps will be used throughout the rest of the development of the game in various ways to expand upon the exploration of the world. More importantly, they werent all too difficult to create, which gave me plenty of opportunity to plan out the rest of the project. Let me discuss that here... The current plan for the game is to release a new major piece of content roughly every month. As such, pre-planning is necessary so I can get directly into creating content rather than having to draft it first. Ive designed the remaining 7 critical areas to the game, excluding the final bosses area. They are as follows: Lair of Fire Path of Ice Cavern of Mysticism Graveyard The Winding Forest The Hidden Forest/Lair of Urs Land of Despair With these new environments planned out, throughout the next several updates, I will be creating these and deploying them as regular updates. This all leads into the ultimate finale for the game, the boss fight against Jhiik, the Hydra. With him, that marks the completion of the Grove, and thus finalizes my plans for Fragments Moonrise 1. I also intend on developing more replayability features to make the game more enjoyable to re-experience, including some form of Randomizer mode, but that will come after completion of Jhiiks Lair. With all that being said, I hope you look forward to the next major update to the game: the Lair of Fire.

Thanks for checking out Fragment's Moonrise!



[ 2024-07-21 17:02:13 CET ] [ Original post ]



Fragment's Moonrise
Yyanthire Studio
  • Developer

  • Yyanthire Studio
  • Publisher

  • 2020-06-23
  • Release

  • Indie Strategy RPG Adventure Singleplayer
  • Tags

  • FREE

    Game News Posts 39  
    🎹🖱️Keyboard + Mouse
  • Controls

  • 1 user reviews

    (1 reviews)


  • Review Score

  • https://yyanthire.com/
  • Website

  • https://store.steampowered.com/app/1297660 
  • Steam Store



  • Fragment's Moonrise Linux + SteamOS [549.45 M]

  • Public Linux depots



  • We're also attempting to join Steam's Game Festival from June 9th-15th, so be on the lookout for a pre-Open Beta build!



    Fragment’s Moonrise is an open-world real-time strategy game, emphasizing spellcasting, micromanagement-oriented unit control, dodging, and overall fast-paced gameplay.

    Explore a Randomly-Generated Open World-

    The world is vast, and completely randomly generated. No two Maps are the same, allowing for an even greater replayability experience.

    Gather Resources and Build an Army-

    Use discovered resources to build your base and your army, and wage war against the vast enemies of this land. As you explore, you will fight powerful foes and acquire wondrous artifacts. Use these to bolster your army, research new spells, and advance your warriors even further down their class path.

    Wage War-

    At the heart of Fragment’s Moonrise is waging war against the multitudes of foes of the land.
    • Never stop moving- movement is key to avoiding attacks from enemies while still striking at them yourself.
    • Invoke powerful spells to your advantage- there are many different beings at your disposal, each with a multitude of unique spells. Making use of their talents is the only way to come out successful, and to defeat even the strongest of enemies.
    MINIMAL SETUP
    • OS: Ubuntu 16.04 LTS (64bit)
    • Processor: Intel Core i3 or equivalent.Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Intel(R) HD Graphics 620 or equivalent.
    • Storage: 10 GB available spaceAdditional Notes: 1080p. 16:9. 64-bit recommended
    RECOMMENDED SETUP
    • OS: Ubuntu 16.04 LTS (64bit)
    • Processor: Intel Core i5 or equivalent.Memory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 760 or equivalent.
    • Storage: 10 GB available spaceAdditional Notes: 1080p. 16:9. 64-bit recommended
    GAMEBILLET

    [ 5951 ]

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    31.87$ (20%)
    8.95$ (55%)
    33.99$ (-127%)
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    5.06$ (66%)
    31.49$ (48%)
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    0.56$ (81%)
    9.0$ (70%)
    3.0$ (50%)
    5.63$ (81%)
    0.51$ (74%)
    0.45$ (92%)
    7.2$ (76%)
    4.79$ (40%)
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    4.0$ (80%)
    1.69$ (89%)
    20.24$ (33%)

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