Hi all,
as you can tell, Leaves is around the corner! As it approaches I'd like to share some updates.
First of all, I'm no more alone in developing the game and important changes have been made, also with the help of Firtina Ozbalikci as programmer.
We have 4 scheduled versions before publishing the first episode, which will happen before summer.
https://www.youtube.com/watch?v=dQaDaKqtzJY
At the moment I'm working very hard on the story and the narrative system, while Firtina is improving depth of field and the sand shader.
Leaves is a contemplative story-rich game, and obviously we are dedicating ourselves to provide a nice and satisfying experience
In the next posts, I'll talk more about the narrative background, settings and about contemplation as game mechanic (and dynamic)
In the meantime, you can add Leaves to your wishlist, ask your friends to do the same and Follow to get notified on future updates.
Should you have questions or something to tell, just write :)
See you soon!
Simona
[ 2020-01-11 15:44:09 CET ] [ Original post ]
🎮 Full Controller Support
After many years, she returns to her place.
Why does she come back? What was behind her escape?
Get ready to experience the homecoming of a girl gone long time ago.
Leaves is a contemplative game where the environment plays a key role to explore main character's thoughts, memories and sensations.
It's not easy to get back home after many years of silence, and that's what the game experience is about: fighting fears by looking for help in the familiar places.
Inspired by ergodic literature and Virginia Woolf's stream of consciousness, Leaves's story is introspective, partly randomized and branching.
Leaves is set in a remote province of Apulia, in southern Italy and includes wonderful scenarios with full day/night cycle.
[ 6132 ]
[ 2625 ]