I completed Methods exactly one year ago today! A lot has happened since then, especially ever since Sound of Mystery streamed the game, which resulted in it really blowing up in popularity and getting a full Chinese translation.
Thank you to everyone for supporting Methods and keeping the fandom alive. Here is an special illustration for the occasion!
Nell may have enrolled in an online course, but that doesn't mean she can't have school spirit!
You can now get Methods 25% off for the day to celebrate the anniversary. Enjoy!
Looking back on the development process, there's a lot I could have done differently and probably should have. Overall, I'm happy with how the game turned out and it seems like most people who play it are too.
Sometimes I've wondered if I should address some of the gripes people have with the game, but every time I sit down to write it, it just comes off as more to patch the holes in my own ego than anything else, and who needs that?
All I'll say is that I will be taking into consideration the issues people have brought up that I agree with in future projects.
Speaking of future projects, stay tuned. There's something on the horizon.
Wink. haneywink
Until next time!
LockedOn.
One hundred detectives compete against each other in a mysterious competition, solving crimes created by the world's smartest criminals.
The detective who wins receives one million dollars and the opportunity of a lifetime. If a criminal wins, however, they will also receive a million dollars... and parole, no matter the severity of their crime.
Methods is a visual novel with simple crime investigation gameplay where you examine evidence and answer multiple-choice questions about the solution.
It includes 100 chapters totaling 139K words, taking approximately 10 hours to play through (though that varies greatly depending on your reading speed).