Playtest is now open & plans for the playtest
Space Station 14 is now open for playtesting! You can help us playtest the game by using the button on the Steam store page. We'll randomly pick a number of people from the pool to let in when we [strike]feel like it[/strike] need more players. You'll get an email when we invite you, so there's no need to spam F5 on your steam library to see if it shows up.
We're still a long way off from having full rounds with proper antagonists, deep mechanics, and all that jazz. Which is why this is a playtest and not a normal release. But we still have something to show for ourselves! The two gamemodes we have at the moment are Traitor deathmatch, where everyone is a traitor with an uplink, and Suspicion on the Space Station, a social deception gamemode inspired by Trouble in Terrorist Town. They won't be the main gamemodes you'll play in a year or two, but they're good enough for now. We also can't guarantee that the game will be particularly stable just yet. You might run into the occasional frame drop, networking jank, or worse. We'll iron these out over time.
We do not have the content to keep people amused 24/7 on our servers just yet (see above). So instead we are organizing proper playtesting events each weekend. Getting everybody together at set times makes sure we can fill the servers to have a good few rounds, and being every weekend means there will be a good week of extra content and fixes every time to keep stuff somewhat fresh. And also admins monitoring the servers. That too. Servers will remain up outside these sessions but will probably be a ghost town. The current schedule is as follows: Saturdays and Sundays every weekend, at 3 PM EST both days (12 PM PST, 9 PM CET, For other time zones you can check here). The sessions will last for as long as people keep playing. We are planning to incorporate a screen for this into the launcher, so that you can more easily keep track of this (and also so people who aren't reading this announcement get the message...)
[ 2020-12-20 01:02:12 CET ] [ Original post ]
It's live
Space Station 14 is now open for playtesting! You can help us playtest the game by using the button on the Steam store page. We'll randomly pick a number of people from the pool to let in when we [strike]feel like it[/strike] need more players. You'll get an email when we invite you, so there's no need to spam F5 on your steam library to see if it shows up.
What you can expect
We're still a long way off from having full rounds with proper antagonists, deep mechanics, and all that jazz. Which is why this is a playtest and not a normal release. But we still have something to show for ourselves! The two gamemodes we have at the moment are Traitor deathmatch, where everyone is a traitor with an uplink, and Suspicion on the Space Station, a social deception gamemode inspired by Trouble in Terrorist Town. They won't be the main gamemodes you'll play in a year or two, but they're good enough for now. We also can't guarantee that the game will be particularly stable just yet. You might run into the occasional frame drop, networking jank, or worse. We'll iron these out over time.
Plans for the playtest (read this)
We do not have the content to keep people amused 24/7 on our servers just yet (see above). So instead we are organizing proper playtesting events each weekend. Getting everybody together at set times makes sure we can fill the servers to have a good few rounds, and being every weekend means there will be a good week of extra content and fixes every time to keep stuff somewhat fresh. And also admins monitoring the servers. That too. Servers will remain up outside these sessions but will probably be a ghost town. The current schedule is as follows: Saturdays and Sundays every weekend, at 3 PM EST both days (12 PM PST, 9 PM CET, For other time zones you can check here). The sessions will last for as long as people keep playing. We are planning to incorporate a screen for this into the launcher, so that you can more easily keep track of this (and also so people who aren't reading this announcement get the message...)
Space Station 14
Space Wizards Federation
Space Wizards Federation
Fall 2021
Indie RPG Simulation F2P Multiplayer Coop EA
Game News Posts 59
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
https://spacestation14.io/
https://store.steampowered.com/app/1255460 
Space Station 14 is an intricate, round-based multiplayer role playing game. It tells the story of an ordinary shift on a space station gone horribly wrong.
Every round, you control a custom character as one of dozens of crew or enemy roles. Whether you're the janitor mopping floors, a doctor healing the wounded, or a hostile agent sowing chaos, your job provides you with the tools, access, and knowledge to perform your duties, interact with others, and take your place in each unique round.
Tension builds as random disasters, enemy roles, and crew incompetence strike the station. Maybe there's a massive hole to space where the medical bay used to be. Maybe the captain went missing, leaving the rest of the crew to fight over who should take charge. Or maybe the clown just annoyed the wrong security guard and got undeservedly thrown into permanent confinement.
What you do in all these varied situations is up to you, and the same goes for your fellow crewmembers. Maybe you'll try to chase down the antagonists and bring them to justice, sacrifice yourself to save your fellow crewmembers, or just sit idly by in the bar serving drinks without a care in the world
With dozens of other people on the station, and in-depth game mechanics, each round aboard Space Station 14 is completely unique, and only limited by your own actions.
Space Station 14 is designed from the ground up to be extremely extensible. Community servers can change the game to provide wildly different experiences, from small changes to game mechanics, a different roleplay atmosphere or even completely different, unique settings.
Furthermore, anybody can contribute! Space Station 14 is completely open source, so if you ever feel like helping out, we'll be glad to have you!
Every round, you control a custom character as one of dozens of crew or enemy roles. Whether you're the janitor mopping floors, a doctor healing the wounded, or a hostile agent sowing chaos, your job provides you with the tools, access, and knowledge to perform your duties, interact with others, and take your place in each unique round.
Tension builds as random disasters, enemy roles, and crew incompetence strike the station. Maybe there's a massive hole to space where the medical bay used to be. Maybe the captain went missing, leaving the rest of the crew to fight over who should take charge. Or maybe the clown just annoyed the wrong security guard and got undeservedly thrown into permanent confinement.
What you do in all these varied situations is up to you, and the same goes for your fellow crewmembers. Maybe you'll try to chase down the antagonists and bring them to justice, sacrifice yourself to save your fellow crewmembers, or just sit idly by in the bar serving drinks without a care in the world
With dozens of other people on the station, and in-depth game mechanics, each round aboard Space Station 14 is completely unique, and only limited by your own actions.
Beyond Space Station 14
Space Station 14 is designed from the ground up to be extremely extensible. Community servers can change the game to provide wildly different experiences, from small changes to game mechanics, a different roleplay atmosphere or even completely different, unique settings.
Furthermore, anybody can contribute! Space Station 14 is completely open source, so if you ever feel like helping out, we'll be glad to have you!
MINIMAL SETUP
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3 or greater
- Storage: 512 MB available space
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 or greater
- Storage: 1 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB