(Oct 1 - 8) Update - Revolutionaries, New Anomalies, Lizard Rework
- Certain mobs will now fight back when provoked. Try not to get robusted. - Now the Secret Doors can be welded shut. - Beer anomaly added! And no, it's an anomaly of omnizine. Hmm. No. It seems to be capable of - producing ANY substance. - Monkey's are now able to equip gas masks. - Onion rings! - Rock anomalies have been detected by nanotrasen scientists. - Added the Revolutionaries gamemode. - Added Head Revolutionaries and conversion for the flash - Added Rev status icons. - Added Mindshields. - Clipboards are now available to the Head of Personnel and Quartermaster. - Pizza recipes now require flat dough. Get a rolling pin from the dinnerware vendor.
- Updated the PDA ringtone UI to have a small delay between sets. - Diona now move at the same speed as other species. - Humanoid species now passively regenerate small bruises and burns. - Traitor gamemode is rarer, nukies and revs are more common - Tarantulas now inject real toxins into victims and they can pass through armour. - Reptilians have received a minor rework. Notable features include a diet restriction to only meat, fruit and pills, and the ability to pull objects using their tail. - The Clothesmate now dispenses berets. - Syndicate bombs collide again. - The trees and rocks are now rotating to follow the camera. - The syndicate has begun to recruit more experienced people into the ranks of nuclear operatives. (Roletimers for nukies) - The north star gloves have had their damage changed back to 8, as was originally intended.
- Fixed not being able to sleep on a bed. - Fixed not being able to throw items into disposals from close up. - Fixed wire panels on bombs and vending machines not opening correctly. - Slimes no longer rot again. - Fixed access while riding vehicles and mechs. - Cyborgs can toggle their flashlights again. - The omnitool (advanced tool cyborg module) can pry airlocks and firelocks again. - Plant species mutations correctly mutate reagents. - The immovable rod gibs you instead of deleting your character again.
[ 2023-10-09 09:36:29 CET ] [ Original post ]
A new antagonist can be found on the station. They are revolutionaries with the goal of overtaking the station by killing all of the command staff. Two new anomalies have been discovered. One makes rocks that can be mined to sometimes reveal a living rock creature inside. Liquid anomalies can contain a wide variety of reagents, from drugs to deadly toxins. Lizards have also received some tweaks as well as other changes over the past week. [previewyoutube=UQ4wOxFmZKA;full][/previewyoutube]
Patch Notes
Additions
- Certain mobs will now fight back when provoked. Try not to get robusted. - Now the Secret Doors can be welded shut. - Beer anomaly added! And no, it's an anomaly of omnizine. Hmm. No. It seems to be capable of - producing ANY substance. - Monkey's are now able to equip gas masks. - Onion rings! - Rock anomalies have been detected by nanotrasen scientists. - Added the Revolutionaries gamemode. - Added Head Revolutionaries and conversion for the flash - Added Rev status icons. - Added Mindshields. - Clipboards are now available to the Head of Personnel and Quartermaster. - Pizza recipes now require flat dough. Get a rolling pin from the dinnerware vendor.
Tweaks
- Updated the PDA ringtone UI to have a small delay between sets. - Diona now move at the same speed as other species. - Humanoid species now passively regenerate small bruises and burns. - Traitor gamemode is rarer, nukies and revs are more common - Tarantulas now inject real toxins into victims and they can pass through armour. - Reptilians have received a minor rework. Notable features include a diet restriction to only meat, fruit and pills, and the ability to pull objects using their tail. - The Clothesmate now dispenses berets. - Syndicate bombs collide again. - The trees and rocks are now rotating to follow the camera. - The syndicate has begun to recruit more experienced people into the ranks of nuclear operatives. (Roletimers for nukies) - The north star gloves have had their damage changed back to 8, as was originally intended.
Fixes
- Fixed not being able to sleep on a bed. - Fixed not being able to throw items into disposals from close up. - Fixed wire panels on bombs and vending machines not opening correctly. - Slimes no longer rot again. - Fixed access while riding vehicles and mechs. - Cyborgs can toggle their flashlights again. - The omnitool (advanced tool cyborg module) can pry airlocks and firelocks again. - Plant species mutations correctly mutate reagents. - The immovable rod gibs you instead of deleting your character again.
Space Station 14
Space Wizards Federation
Space Wizards Federation
Fall 2021
Indie RPG Simulation F2P Multiplayer Coop EA
Game News Posts 59
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
https://spacestation14.io/
https://store.steampowered.com/app/1255460 
Space Station 14 is an intricate, round-based multiplayer role playing game. It tells the story of an ordinary shift on a space station gone horribly wrong.
Every round, you control a custom character as one of dozens of crew or enemy roles. Whether you're the janitor mopping floors, a doctor healing the wounded, or a hostile agent sowing chaos, your job provides you with the tools, access, and knowledge to perform your duties, interact with others, and take your place in each unique round.
Tension builds as random disasters, enemy roles, and crew incompetence strike the station. Maybe there's a massive hole to space where the medical bay used to be. Maybe the captain went missing, leaving the rest of the crew to fight over who should take charge. Or maybe the clown just annoyed the wrong security guard and got undeservedly thrown into permanent confinement.
What you do in all these varied situations is up to you, and the same goes for your fellow crewmembers. Maybe you'll try to chase down the antagonists and bring them to justice, sacrifice yourself to save your fellow crewmembers, or just sit idly by in the bar serving drinks without a care in the world
With dozens of other people on the station, and in-depth game mechanics, each round aboard Space Station 14 is completely unique, and only limited by your own actions.
Space Station 14 is designed from the ground up to be extremely extensible. Community servers can change the game to provide wildly different experiences, from small changes to game mechanics, a different roleplay atmosphere or even completely different, unique settings.
Furthermore, anybody can contribute! Space Station 14 is completely open source, so if you ever feel like helping out, we'll be glad to have you!
Every round, you control a custom character as one of dozens of crew or enemy roles. Whether you're the janitor mopping floors, a doctor healing the wounded, or a hostile agent sowing chaos, your job provides you with the tools, access, and knowledge to perform your duties, interact with others, and take your place in each unique round.
Tension builds as random disasters, enemy roles, and crew incompetence strike the station. Maybe there's a massive hole to space where the medical bay used to be. Maybe the captain went missing, leaving the rest of the crew to fight over who should take charge. Or maybe the clown just annoyed the wrong security guard and got undeservedly thrown into permanent confinement.
What you do in all these varied situations is up to you, and the same goes for your fellow crewmembers. Maybe you'll try to chase down the antagonists and bring them to justice, sacrifice yourself to save your fellow crewmembers, or just sit idly by in the bar serving drinks without a care in the world
With dozens of other people on the station, and in-depth game mechanics, each round aboard Space Station 14 is completely unique, and only limited by your own actions.
Beyond Space Station 14
Space Station 14 is designed from the ground up to be extremely extensible. Community servers can change the game to provide wildly different experiences, from small changes to game mechanics, a different roleplay atmosphere or even completely different, unique settings.
Furthermore, anybody can contribute! Space Station 14 is completely open source, so if you ever feel like helping out, we'll be glad to have you!
MINIMAL SETUP
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3 or greater
- Storage: 512 MB available space
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 or greater
- Storage: 1 GB available space
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