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Update 61 - Diona Nymphs, Shadow Anomaly, Botany Tweaks

The Diona species has evolved to spread three nymphs when their bodies are destroyed. One of these nymphs contains the brain, which is player-controlled. After ten minutes, that nymph can reform into a new Diona with the previous Diona's brain and memories. The shadow anomaly is a creepy yet mostly harmless anomaly ripe for studying; just don't listen to the whispers for too long. As well as several botany tweaks from the process of plant clipping to death nettle nerfs.

Patch Notes


Additions


- A new chest scar marking is now available to humans and dwarves. - New "tailed" hair. - Detectives are now supplied with a box of evidence markers, useful for marking evidence at a crime scene. - Massban Flag has been added to admin ranks - Diona are now able to split into three nymphs on death, and will control one of them. The controlled nymph is able to reform into a new Diona after some time. - Diona nymphs, small cat-like creatures, several of which make up a Diona. - New lobby art (of an Air Alarm blueprint). - Added new covers for the medical, security, and science guidebooks - Sound effects have been added for writing on paper. - Fax machines can now print text files from your computer. - Added an advanced remote signaler, with a range of 30 tiles. - Darkness is coming. A new shadow anomaly was added. - Drink bottles can now be opened and closed from the verbs menu, and some have been given tamper-evident seals. - Medical berets added to MediDrobe - Can now "tearfully smile" with the text emote :') and similar variants - Can now "wink" with the text emote ;) or ;] - Autolathes may now make empty air tanks. - Buyable Janitorial Trolley!

Tweaks


- Plants need to grow a bit before being sampled. - Seeds from sampled plants now inherit the sampled plant's health to discourage excessive sampling. - Diona now combust into flames upon being hit with significant heat damage. - t-ray scanners can now penetrate carpets and puddles - The firefighting door remote now has access to atmos doors. - Nuke has some more blinkenlights now. - Reduced energy shield's hp from 150 to 100. - Holosigns can now be placed at range. No more being eaten by force fields! - The anomaly synchronizer consumes much less power, and no longer causes the anomaly pulses when powering down. - Remote signallers are now limited to a 15-tile radius - Microwaves now tell you how much time is left when cooking. - Microwave UI enhancements. - Advanced topical meds now cost significantly less chemicals - Plague Doctor's hat and Witch hat (with red hair) have tag "Hides Hair" - All hoods have tag "Hides Hair". - Added more ways to "cry" with the emote :'( and similar variants. - You can now inspect people's ids and health through glass if you are within the details range. - Deathnettles are no longer able to bypass armor and don't do as much damage. - Resprited the CE's jetpack. - Ethylredoxrazine is more effective at treating drunkness. - Stun batons and stun prods now display their hits remaining. - Ammo is now tipped! - Lowered Reoccurence Delay for Ion Storm.

Fixes


- Toned down the newton cradle and added it to the bureaucracy crate for bored accountants. - EVA and paramedic suits now play sound when putting a helmet on. - Tails now stop wagging on crit. - Diona nymphs aren't deleted immediately after spawning anymore. - Fix some rounding issues with complex chemical reactions. - Damaging stacked glass sheets now gives an appropriate amount of glass shards. - Thindows no longer duplicate glass when broken. - Fixed disposals bins not automatically flushing after an item was inserted. - Death Acidifier implants not deleting items when activated - Disablers now fit inside the suit storage slot. - Microwaves UI now uses prediction for user inputs. - Alternate ammo now has the proper appearance when spent. - Fix decal error spam in the console due to a missing overlay. - Item size cannot be misinterpreted now. - Door remotes no longer have their 5G signals absorbed by mobs, machines, or Ian's cute butt. [previewyoutube=55wzHXAVABI;full][/previewyoutube]


[ 2024-02-19 11:36:11 CET ] [ Original post ]



Space Station 14
Space Wizards Federation
  • Developer

  • Space Wizards Federation
  • Publisher

  • Fall 2021
  • Release

  • Indie RPG Simulation F2P Multiplayer Coop EA
  • Tags

  • Game News Posts 59  
    🎹🖱️Keyboard + Mouse
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://spacestation14.io/
  • Website

  • https://store.steampowered.com/app/1255460 
  • Steam Store

  • Space Station 14 is an intricate, round-based multiplayer role playing game. It tells the story of an ordinary shift on a space station gone horribly wrong.

    Every round, you control a custom character as one of dozens of crew or enemy roles. Whether you're the janitor mopping floors, a doctor healing the wounded, or a hostile agent sowing chaos, your job provides you with the tools, access, and knowledge to perform your duties, interact with others, and take your place in each unique round.

    Tension builds as random disasters, enemy roles, and crew incompetence strike the station. Maybe there's a massive hole to space where the medical bay used to be. Maybe the captain went missing, leaving the rest of the crew to fight over who should take charge. Or maybe the clown just annoyed the wrong security guard and got undeservedly thrown into permanent confinement.

    What you do in all these varied situations is up to you, and the same goes for your fellow crewmembers. Maybe you'll try to chase down the antagonists and bring them to justice, sacrifice yourself to save your fellow crewmembers, or just sit idly by in the bar serving drinks without a care in the world

    With dozens of other people on the station, and in-depth game mechanics, each round aboard Space Station 14 is completely unique, and only limited by your own actions.

    Beyond Space Station 14


    Space Station 14 is designed from the ground up to be extremely extensible. Community servers can change the game to provide wildly different experiences, from small changes to game mechanics, a different roleplay atmosphere or even completely different, unique settings.

    Furthermore, anybody can contribute! Space Station 14 is completely open source, so if you ever feel like helping out, we'll be glad to have you!
    MINIMAL SETUP
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3 or greater
    • Storage: 512 MB available space
    RECOMMENDED SETUP
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 or greater
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5951 ]

    1.83$ (8%)
    6.67$ (78%)
    16.39$ (18%)
    16.97$ (15%)
    2.00$ (80%)
    3.43$ (14%)
    11.19$ (20%)
    4.87$ (19%)
    8.98$ (70%)
    8.47$ (15%)
    3.81$ (81%)
    8.79$ (12%)
    5.94$ (34%)
    0.70$ (90%)
    15.00$ (50%)
    12.72$ (15%)
    20.99$ (30%)
    3.00$ (80%)
    12.89$ (14%)
    9.19$ (8%)
    25.49$ (15%)
    3.81$ (81%)
    16.97$ (15%)
    2.22$ (78%)
    37.59$ (25%)
    20.65$ (17%)
    5.77$ (17%)
    49.39$ (18%)
    10.00$ (75%)
    5.00$ (75%)
    GAMERSGATE

    [ 3198 ]

    4.0$ (80%)
    2.63$ (62%)
    0.68$ (90%)
    11.99$ (20%)
    6.0$ (70%)
    4.75$ (84%)
    0.94$ (81%)
    3.52$ (65%)
    1.88$ (81%)
    2.0$ (90%)
    1.88$ (81%)
    0.89$ (87%)
    8.09$ (46%)
    4.49$ (55%)
    0.56$ (81%)
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    9.99$ (50%)
    0.53$ (92%)
    0.6$ (85%)
    0.53$ (92%)
    5.59$ (20%)
    1.31$ (81%)
    2.0$ (80%)
    3.6$ (64%)
    7.5$ (50%)
    2.63$ (62%)
    4.39$ (69%)
    5.95$ (65%)
    1.13$ (89%)
    0.53$ (92%)

    FANATICAL BUNDLES

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