





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello RSR fans! If you enjoyed Rogue Star Rescues mix of decision-making and action-packed gameplay, youll love the strategic depth and intense challenges of INFEST 1.0. [previewyoutube=SwAHEu8xwdg;full][/previewyoutube] Like Rogue Star Rescue, INFEST rewards smart thinking, bold strategies, and adapting to fast-paced scenarios. But this time, the stakes are even higher in an alien-infested roguelike deckbuilder with real-time physics and pixel-perfect combat mechanics. Why INFEST is Perfect for Rogue Star Rescue Fans: Tactical Depth: Think on your feet, just like in Rogue Star Rescue, but with a new deckbuilding twist. Dynamic Worlds: INFESTs procedurally generated worlds will keep you guessing, just like the endless surprises of RSR. Sci-fi Pixel Adventure: Dive into an alien universe filled with hostile environments and thrilling encounters. After many years in development, INFEST leaves Early Access today! Be sure to catch the launch discount before it expires :) https://store.steampowered.com/app/2341560/Infest/
Hello Rogue Star Rescue players, Were thrilled to announce that INFEST, our latest game, has just launched and is now available on Steam! [previewyoutube=e8zkJGcHRp0;full][/previewyoutube] Infest is a roguelike deckbuilder where every pixel on the battlefield can burn, freeze, corrode, shock, and melt. Carefully craft your deck and deploy cards to alter the environment, buff your stats, and unleash stunning pixel-by-pixel damage upon your enemies! If you like RSR we think you'll dig the replayability and style of INFEST. You can wishlist Infest now. Wishlist INFEST On Steam Thank you for being part of our gaming community. Your support means the world to us! The Chute Apps Team
[previewyoutube=bdESgE-uluo;full][/previewyoutube] I've been playing RTS games since the early 90s (civ, C&C, OG starcraft). Now we're making our own RTS game, where the goal is to build a colony in a land infest by 100,000 dinosaurs (we let them breed too much, and it got out of control). https://store.steampowered.com/app/2768380/Repterra/ I'll also be running a private beta if you want access to the first playable version. Stay tuned for more updates :)
Hello all! V1.4.8 has just been released! We've been gathering continuous feedback in this time since V1.0, and we've been using it to improve the game. This update fixes some pesky bugs and adds more balancing to the items and guns. As always if something doesn't feel right let us know and we will make adjustments :) ALSO We've been super busy working on our other games. Specifically a spiritual successor to RSR called Extraktion 1943. Extraktion 1943 is a roguelite extraction shooter set in Nazi Germany. Survive as a stranded Allied soldier behind enemy lines. Take on the Nazis solo or online with friends, sabotage enemy production, assassinate high-ranking officers, and build your hideout and resistance network. DEATH TO HITLER! https://store.steampowered.com/app/2631080/Extraktion_1943/ Thanks again for continuing to play RSR! -Carl
My latest project Forest Fire is out of early access today! If you like RSR I'm sure you'll love Forest Fire. I'm also offering a launch discount so you can pick it up for less than the price of a burrito. https://store.steampowered.com/app/2242220/Forest_Fire/ -Carl
https://store.steampowered.com/app/2341560/Infest/
This dark deckbuilder game has been lurking for a while... and now finally... I announce...
INFEST!
The game that consumes every pixel and your soul along with it. It's dark, strategic, and unforgiving.
I'll be releasing a demo version in the upcoming months, in the meantime: Wishlist Infest
-Carl
Hello Everyone! I've updated RSR based on more of your feedback. This is mainly a balancing patch to make things a bit smoother. If you have any more feedback feel free to reach out on my discord I also have more ideas in the works for content updates, so stay tuned :) -Carl
The day has come...Forest Fire is now ready to play in all its combustive glory! https://store.steampowered.com/app/2242220/Forest_Fire/ This is the beginning of our Early Access journey, and are super excited to see how the game evolves over the next few months. This has been a labor of love and I hope you enjoy this unique little game! -Carl
Hello Everyone! It's been a great year for RSR and we wanted to extend a THANK YOU to everyone who has played the game, joined the community, and helped us shape the game. We are so glad that the community is going strong and that we have a solid and battle-tested game :) So what's next? We will continue to post updates to the game as needed, though I wouldn't expect any major content updates any time soon. The RSR universe feels pretty complete for now (though not ruling out a sequel in the future). We have been working hard on prototyping other games the last few months. Specifically we will be releasing Forest Fire next month. It's a bullet-hell roguelite game where you are the Forest Fire, and every pixel physically simulated. It's a hell of a lot of fun and I hope you will
Forest Fire is our new roguelite bullet-hell destruction game with a simple objective: Burn as much as possible. This may or may not include; trees, animals, housing, and those pesky humans. Every pixel is physically simulated and will spread your flame far and wide.
Wishlist Now!
Features
-5 unique levels
-Roguelite style perma-death
-Dozens of painful bullet hell patterns
-Unlockables and persistent level-up system
-Dozens of secrets
-Achievements, stats, and leaderboards
We have been working very hard on this game and are SUPER excited to be releasing it in January. We'll be posting regular updates so be sure to Wishlist Forest Fire to get regular updates.
-RSR team
Hi Everyone, After several months of working on the port, we're proud to announce the Xbox version of Rogue Star Rescue! It's available now on the Xbox store. Besides from that, we are working on some new prototypes, so stay tuned for more info :) -RSR Team
Hey Everyone! I just wanted to give a quick update of what weve been up to the last few months. Weve released RSR on Nintendo switch! The certification process was intense but everything is ready to go now on the Nintendo e-shop. Weve also released a few updates to RSR V1.4. Mostly stability updates but weve also added a few new guns. The game is extremely stable now and well balanced. Besides RSR weve been working on new prototype ideas. Weve got a lot of exciting stuff in the pipeline and will be busy evaluating new ideas. If youd like to join the discussion head over to our discord channel. Thanks again for your support and the amazing year weve had with RSR. We are looking forward to much more in the year to come :) -RSR team
Hey Everyone! We've just released V1.4, here's what's changed since V1.3: New club and electrorod weapons! New gun empty clicks New restore defaults for settings Reworked enemies and bullet patterns Rewarding environment items now flash New failed screen New secret items appear in subnautic, vaporaz, and corporaria Updated Translations Many other bug fixes and tweaks We've also wrapped up the Nintendo Switch port and it will be launching on July 15th! Thanks again for all your support! -RSR Team
RSR May sale is on now, as the title suggests :) What else have we been up to? Patiently working through the approval process for Nintendo Switch, we are just about done and will be making another announcement about that soon. -RSR team
We've just released the new Tower Defense Survival game mode, and it adds a whole new dimension to RSR! This separate game mode lets you see how many waves you can survive and really focus on optimizing your TD strategy. And of course it's available in single player, local, and online co-op :) We've also added a bunch of other fun features in V1.3, they include: You can now pet the dogs, and they will reward you with rampage points New ability to sell unused ammo New faster loading times New trap counter in inventory/map window It's now easier to avoid falling in pits New Gambler NPC New trap challenge rooms New Synergies New Extended Rampage item New Reloading sounds New game stats when failing New survival achievements New gun scrolling with controller d-pad Thanks again for your great suggestions and feedback! If you'd like to show your support drop us a short review and let us know what you think! -RSR Team
Hey Everyone! Its been a busy month here at the RSR headquarters. Ive been working tirelessly to implement a lot of your improvements and suggestions. Heres a list of whats changed since V1.1: New team RAMPAGE mode with enemy streak kill bonuses New reworked bosses with more bullet-helly patterns New trap perks Added numeric indicator for barrier health More starting money (75) New trap selection controls for mouse/keyboard New camera settings Improved enemy AI and balance Traps now visible on minimap New Synergies Faster opening doors New boss death animations Adjusted companion strength with difficulty level New room designs Improved defense room performance Bouncy bullets can now explode multiple times Added a counter to track which ending dialog options were chosen before Updated Japanese translations New password protected lobbies New Challenge rooms, obstacles courses New item exchanger NPCs Reworked Light Sword Increased speed run timers Reworked passive items and synergies New Pizza Delivery Character New Assassin shooting galleries Updated main ship tables Improved translations for all languages New trap challenge rooms Added ability to sell unused health powerups New Survival mode (in beta) watch for its full release in V1.3 As always if you have any feedback or ideas feel free to drop me a line in the community hub or through our discord. Im really happy with the improvements were making and excited for the future of RSR. Thanks for your ongoing support!
We've been working hard to implement your feedback and make RSR the best it can be :) In this latest regular update you'll find reworked bosses, new translations, and a bunch of tweaks and balances. Thanks again for all your support, we're looking forward to the next update. -RSR Team
We've added 15 new trap perks to further combat the hordes of Uronian invaders :) Available now in V1.1.5! They include: -Boss Killer Spikes -Fire Spikes -Lingering Slow Spikes (adds temp slow when triggered) -Teleport back Slows -Freeze Slows -Player Buff Slows (player bullets are stronger when enemies on the slow trap) -Super Push Walls -Poison Walls -Explosive Wall -Electric Bullet Turrets -Long range Turrets -Fragmentation Turrets -Barrier adjacent placement buff -Explosive Barriers -Wrath Barriers (deals damage to surrounding enemies when hit) Thanks so much for your valuable feedback! We are actively using it to add upon the RSR universe. If you'd like to show your support, leave us a short Steam Review! We greatly appreciate it :) -RSR Team
It's been a week since we launched V1.0 and we are amazed by the response so far! We've received such great feedback from you, and we've worked hard to implement your suggestions. Here's what's changed since V1.0: Added more variety between characters, new starting items and abilities! New camera settings and defaults New enemy counter for incoming defense waves New revive teammate indicator New low performance mode for older computers New physics so that player doesnt caught on edges as much New variant colors for players in multiplayer using the same characters Companions no longer trigger enemy fragmentation bullets Optimized room layouts New dialog tips (Save your traps!) Selling prices now visible in main ship when dropping Navigator item now shows secrets New Run timer in map menu Improved saving/loading feature Improved environment enhancements Many more tweaks and adjustments We've also got a bunch of fun features in the works for V1.2, including new Trap Perks, as well as new enemy capabilities and synergies. If you want to join the discussion, leave us a post in the community hub or via discord. Additionally, if you'd like to help the RSR cause please leave us a short Steam Review, they are extremely useful in these early days. Thanks again for your continued support! We are looking forward to hearing from you :) -RSR Team
After 2.5 years of development wed like to thank everyone for a successful and enjoyable Early Access phase! Our small team of 4 has worked tirelessly and RSR is now a well-rounded and fun game that we are proud to release :) V1.0 Has a variety of new items, guns, improvements and upgrades. The specific details of which we will leave up to you to discover. So where to now? This is only just the beginning for RSR! Over the next months well be promoting the game and talking to players, getting RSR out to the world. Well likely be releasing a lot more content along the way as well. Thanks again for all your support! Feel free to reach out in the community hub. We love hearing from our players! -RSR team
We're excited to announce that Rogue Star Rescue is leaving Steam Early Access on February 4th! After 2.5 years of steady development, the game is ready for you to enjoy to the fullest. We'll be offering a special launch discount. So if you'd like to play co-op, share the news with your friends! You can get a discounted copy during the first week of the launch, February 4-11. Thank you all for your support during our Early Access stage! Thanks to your feedback, Rogue Star Rescue is a well-balanced game with a huge amount of content that we all can enjoy for years to come! If you have further suggestions, share them here or on our Discord. We're always happy to hear from you! -RSR team
New Poison Pistol New Trap Master Item New Key delivery item New Grenade delivery item Many balances and fixes This is the last Early Access update, we'll be releasing V1.0 February 4th :)
New G1a gun New Musket New Poison Bullets New grenade regeneration item New toxic, steampunk, office, alienship floors Added vibration intensity controls to settings New alienship, water level enhancements Many visual art fixes
New Krill Pistol gun! New Health Delivery item New AI level environment enhancements New office level floors New toxic level floors New fire level floors New earth level enhancements and floors New AI level floors New Ice level floors Many visual tweaks and bug fixes
New electro machine gun New poor training item New grenade master item New steampunk level environment enhancements New Toxic level environment enhancements Many bug fixes and tweaks
New Bat Gun! New Health Guru item New earth level butterflies and enhancements New ice level enhancements New haunted level carpets New office level enhancements Many bug fixes and tweaks
New Bar of Gold item Most environment enhancements are now fully breakable New water level environment enhancements New fire level environment enhancements New haunted level environment enhancements New apocalypse victory achievement Added enemies to minimap (primarily for multiplayer) Added new planet path indicators Updated UI for completionist and gun info New option for player 2 to change cursor style Updated German translations
Newly added boss energy bars New Health Crate item New enviro enhancements Newly redrawn item safes New apocalypse mode Rebalanced gameplay and difficulty New Boss AI Rebalanced shop items New final Alienship room designs Improved mouse and keyboard controls
New Needle Gun New Carrot Gun New Auto-Jetpack item Reworked environment enhancements Pods can now be exited using escape key Greatly improved multiplayer stability Updated Portuguese translations Many other bug fixes and balances
Been waiting to try out RSR before you buy? Nows your chance! Explore the first four planets of the RSR universe as single player or online with friends.
New Energy Cannon weapon New Ammo Master item Added famous M1 Garand Ping Added falling lava rocks in fire level New campfire and puddle enhancements in earth level Many new environment enhancements in the Defense Station New steampunk level environment enhancements Updated Spanish, French, Italian, Russian translations Many bug fixes and tweaks
New enemy bullet effects New quad damage pickup item New enemy explosion effects New environment enhancements New reworked enemy AI Newly rebalanced traps New Trap stats info in trap UI New Damage Per shot attribute in gun info UI
New Jetpack Inferno item Updated Chinese and Japanese Localizations New ability to save game and return to it later Gun pods now appear in non-defense rooms added team health viewing in multiplayer new environment enhancements and interactables updated enemy graphics Lots of balancing Local co-op fixes
New Couch Co-Op game mode! New tutorial song Updated Soundtrack DLC New Poison machine gun New Radioactive gun New Landmines New Boomerang bullets New deadly traps item New item delivery New master salesman item New poison grenades Updated multiplayer and failed UI New reworked input system and bindings More multiplayer fixes
Rogue Star Rescue has been picked for this GDWC Weekly Vote.
The voting is now live at http://thegdwc.com.
You can support the game just by clicking one button (no signup, no login).
Thanks for your vote! :)
New Secret unlockable planet available (no spoilers) A ton of multiplayer fixes, multiplayer is much smoother now New A-star gun New Staple gun New auto-wallet item Added ability to revive dead players in multiplayer Many other bug fixes and tweaks
New Light Sword melee weapon New Type100 gun New Light Zapper gun New Gun delivery item Changed start attack now button and added the ability to remove traps with the cancel button New editable control binding for second pod gun add ability to clear quick set guns New enemy boss voices Newly updated rooms
New Corporate Planet! New Playable character: The Suit New Snail bullets New Deck of cards weapon New Kar98k gun Many new enemies and bosses New original music tracks Many multiplayer fixes Many other bug fixes and improvements
New PM58R gun New Pocket Pistol New Thompson Gun New Trap Regeneration item New character voices New speed run sidequests Many other fixes and tweaks
New Nuclear Power Plant level! New unlockable character: The Scientist Rescuees now join you in your main ship, what will they have to say? Rescuees will now come back to help you fight on later levels New electric grenades New Weed sprayer gun New Starwing gun Many new endings Many new enemies, including new ammo draining type. Win streak leaderboards fixed Added DPS, ammo, range, reload time info for all guns in Info UI Upgraded planetary exploration map effects Many other bug fixes and tweaks
New Fire Machine Gun New Throwing Stones New Ice Pistol New Pod Protection item Extended sniper mode controls for more visibility (hold ctrl or right stick) New Marathon bullets item Added more time for placing traps Reworked and improved UIs Many bug fixes Added more localization
New leaderboards for wins, win streaks, rescues, and equipment destroyed New earth, fire, and ice level enemies New shielding effect for enemies New main theme title song New dialogs and story paths Newly updated SFX and guns improvements Many other bug and performance fixes
New Bug Gun! New prescription amphetamines item New Ice Storm Item New earth level enemy New ramming ice level enemy New ghost ability for haunted level enemies Many fixes including controller support for Mac Catalina
Now weve included a variety of helpful buddies to help you on your quest, some include: The Boxer The Bounty Hunter The Electrobot Domino The Red Dragon Stinky the explosive poop alien The Ammo Catcher The Werewolf Cyberwoof3000
New throwing axes! New Suppressed PPK gun New stick grenades! New trap deliver item New good teammate item Updated and re-styled UI Many bug fixes and game tweaks
Dozens of new item synergies for more powerful item combinations New holy water weapon New Popcorn gun New Raccoon rocket New Caffeine tablets New Hazard suit item New Whiskey item Many bug fixes and performance improvements
New enemies, environment, music and story line for the Ignis fire level! new Lemat Revolver gun new Rubber ball machine gun new Spring bullets passive item dozens of new room designs many bug fixes and fine detail polishing
Fully reworked home-base ship! Now with the ability to sell unwanted guns and items New atom gun New crossbow New homing rocket launcher New trap upgrader item New proximity barrels item New locksmith item Many fixes and improvements
New defense room attack pods! New Menacer gun New lemons weapon New M60 gun New Nuke Gun New Energy drink item New Rubber bullets Upgraded companion and enemy AI Many fixes and performance improvements
new Lucky rabbit's foot item new Unobtanium item new Pizza powerup new Fnp90 gun new Uzi gun new Tazer weapon new ammo delivery item added pixel perfect scaling and new video options Many other fixes and tweaks
New Haunted Planet ready for play! New playable character, Vampiro! 8 new alternate endings released New gotham gun New enemies and improved AI Reworked trap placement controls - Fast trap placing ability Updated sidequests Many bug and quality of life fixes
We are now offering the official soundtrack, bundled with the main game for a 10% discount! V0.17 has a ton of new items including: Bulldozer Explosive Barriers Navigator Rocket Bullets Silver Bullets Tortoise Tesla Coil Fragmentation Bullets M1 Garand Ice Machine gun All Planet Defender passive items (for completing without defense item taking damage) New Infomation menu! See all the guns and items that you can unlock Many UI upgrades and bug fixes
Completely redesigned start screen new player fail sequences new AK47 gun new Magnetic flame gun new Retro Space gun new TNT new secret wall crack indicators dozens of new room designs Many bug fixes and minor improvements
New Uronian Mothership level: Barco! New difficulty settings, wimpy, normal and insane 90s toy gun Autoshotgun Sunflower gun Paintball gun New jetpack controls new alternate endings new pod ammo indicators upgraded enemy AI upgraded planet map
Back us now on Kickstarter for exclusive early bird discounts!
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