Attention, Commanders!
5 years ago, on October 10th, 2019, we celebrated Radio Commander's release on Steam. We can't believe you've been with us for so long, and we're grateful for such a dedicated community. The game wouldn't be the same without your support and feedback.
Radio Commander's journey
Since Radio Commander's release in October 2019, the game has seen significant updates and improvements to refine its unique blend of strategy and communication mechanics. Early patches focused on fixing bugs and enhancing features based on player feedback. For instance, we introduced improvements like more detailed reports on unit strength and updated voice commands. These updates also fixed mission-related issues, saving errors, and localization bugs. In the following months, the team continued enhancing the game with new content, including custom mission tools, and more flexible unit management options. Additionally, we have actively engaged with the community to implement requests, such as introducing new units and enhancing the mission editor. Overall, Radio Commander has evolved thanks to a dedicated community and a responsive development team. We thank you all from the bottom of our hearts. [previewyoutube=rHMhbKhUzzI;full][/previewyoutube]
What's next?
If you loved the original Radio Commander and its intense wartime strategy, weve got exciting news for you. The Radio Commander: Pacific Campaign demo is now live! Get ready to step into the command tent once again, but this time, the Pacific theater of World War II awaits your leadership. In Radio Commander: Pacific Campaign, were taking you to the vast and treacherous Pacific front. Much like the original, every order you give is crucial, and every radio transmission can shift the tide of battlebut now, you're facing an entirely new set of wartime challenges. From air raids to amphibious assaults, youll need to command like never before.
What Youll Experience in the Demo
Familiar Mechanics, New Battles
Dive right back into the mechanics you mastered in the first game, but now with new strategic elements tailored to World War IIs Pacific theater.
Mission on Nauru Island
Take command of a thrilling mission on Nauru Island. Youll coordinate operations against enemy forces, direct air, and ground units, and navigate the chaotic unpredictability of battle.
Why Play the Demo?
Your Expertise Matters
As a fan of the original game, we value your strategic insight. Your feedback after playing the demo will help shape the final game, ensuring it delivers an even better experience.
Get a Taste of the Action
The demo offers a glimpse of whats to come but remember, the game is still in development, and things may change. Also, note that progress from the demo wont carry over to the full game. https://store.steampowered.com/app/3232770/Radio_Commander_Pacific_Campaign_Demo/
Take Command Now!
Dont miss this chance to return to the frontlines. Download the Radio Commander: Pacific Campaign demo, put your command skills to the test, and help us create the best war strategy experience yet. We look forward to hearing your thoughts, commander! Radio Commander team
[ 2024-10-14 14:06:20 CET ] [ Original post ]
Greetings, Radio Commander!
Recently, we informed you about a Kickstarter Campaign for a title that may be close to your heart. If you liked the idea behind Radio Commander, King's Orders might be right up your alley! The game contains similar gameplay solutions in a completely different setting of medieval Europe. If you enjoyed Radio Commander, we encourage you to visit King's Orders Kickstarter Campaign and support the project.
What is King's Orders?
In King's Orders, just like in Radio Commander - the greatest emphasis is placed on the uncertainty of information. Until you receive a feedback report, you have no information on whether the order was completed. You don't know if the battle was won or how your general performed. You can only make the best possible decision, send an order, and... wait for the report. Should you capture an enemy fortress on the march or try a siege? Would you rather recruit regiments of archers or rely on swift cavalry? Should you invest and hire the best generals or focus on discreet spies? Some will choose diplomacy. Others prefer to meet on battlefields. The choice is yours. Each King has a different strategy, and the path to success may differ for everyone.
Kickstarter Campaign
If King's Orders sounds like a game that you might enjoy, visit us on Kickstarter and support the project. We appreciate every single pledge, as we heavily depend on our community during the development. Once the Kickstarter Campaign is over, we will send you an early access Steam Key and ask you to fill out the feedback survey for the game. We analyze all the answers and based on them, make the decisions regarding the updates, bugfixes, and all the new content that should be introduced to the game. Help us decide on the shape of King's Orders before the official launch. To all the players, who have already supported King's Orders - sincere thank you! Best regards, Games Operators PS. We have seen the questions regarding Radio Commander: Pacific Campaign in the comments from the previous announcement. Although the game takes time to develop, the project is still moving forward. We will update you immediately once the game has something nice to show to you.
[ 2024-02-14 16:00:26 CET ] [ Original post ]
Greetings, Radio Commanders!
If you like giving orders via radio and managing the battlefield in this way, maybe it's time to take it a step further? King's Orders is a simplified historical strategy game with one key innovation. You command your armies by sending letters with orders. The messengers with orders will not only face a long and difficult journey to every corner of your kingdom but also many dangers! We are excited to announce the launch of a crowdfunding campaign for King's Orders on Kickstarter. This announcement is accompanied by a trailer showcasing the game's key features. By supporting King's Orders on Kickstarter, you can secure access to the expanded preview version. [previewyoutube=MvKl55ik5Q0;full][/previewyoutube] We want to involve the community in the title's development process, which is why crowdfunding campaign supporters can gain access to a special preview build, featuring even more maps and scenarios. The goal for the campaign is 10,000 , and fundraising will last for 30 days. For those interested in supporting the Kickstarter campaign, we direct you to the campaign page. Thank you for your support! Best regards, Games Operators Team
[ 2024-01-25 14:00:05 CET ] [ Original post ]
Greetings, Radio Commanders!
Another year is slowly coming to an end. This means that another season full of crazy discounts and sales has started on Steam! All of the games from Games Operators are currently discounted during the Autumn Sale 2022. You can buy our games at discounts that go as deep as 80%!
Labor of Love
The developer behind Radio Commander, Serious Sim studio, is currently developing Heading Out, a narrative road movie racing game. Very experimental and unique, the developers do their best to create another memorable experience! https://store.steampowered.com/app/1640630/Heading_Out__A_Narrative_Road_Movie_Racing_Game/ Still, it doesn't mean that the concept from Radio Commander has been forgotten! Another studio is currently working on a side entry to the RC series: Radio Commander: Pacific Campaign! Take a look and follow the game if you want to order your units through the radio again! https://store.steampowered.com/app/1621910/Radio_Commander_Pacific_Campaign/ The concept of gameplay that is based on map data is also very important to the Jutsu Games studio! If you are looking for something less realistic and want to protect your neighbor area from hordes of Infected, follow Infection Free Zone on Steam! https://store.steampowered.com/app/1465460/Infection_Free_Zone/ If you appreciate the direction that we are following, having the original Radio Commander in mind, please consider nominating Radio Commander in the Labor of Love category for the Steam Awards 2022. Thank you for your support! Best regards, Games Operators Team
[ 2022-11-23 15:16:44 CET ] [ Original post ]
Welcome, Radio Commanders!
We are happy to announce that our friends from Squadron Studio are making a spinoff of our game Radio Commander! Mind you, it's not a direct sequel to our game, but still - an amazing project by a new studio, that we fully support and root for! The last installment took you to the Vietnamese jungle. But this time you can test yourself on a greater scale - the whole ocean! Different places, and moments in modern history... WW2 Pacific Campaign!
Radio Commander: Pacific Campaign
What changed and what's new?
- global approach - you can order your army in the Strategic Commander view
- tactical approach - you can order your troops through fiercest battles in a Tactical Commander view
- use brand new information tools - maps, radar, and mission board
- change history - make decisions that differ from historical and face their consequences
- feel like a real commander - we cooperate with real soldiers to record voice lines!
Add to Wishlist on Steam!
Are you interested in a new Radio Commander? Visit its Steam Page! and check its content! Don't forget to follow and wishlist if You want to be the first to get information about this project! https://store.steampowered.com/app/1621910/Radio_Commander_Pacific_Campaign Best Regards, Radio Commander Team
[ 2022-05-17 13:00:50 CET ] [ Original post ]
[previewyoutube=HKe5CTDpEy4;full][/previewyoutube] Call for Backup is a spiritual successor to Radio Commander - one of the most innovative real-time strategies in recent years. But with a twist! Serious Sim - the team behind Radio Commander - was not interested in developing a safe and obvious continuation. Thats why Call for Backup is a weird, funny, bold, and ambitious mix of two genres - a real-time strategy where the player possesses limited knowledge about a battlefield and a fast-paced twin-stick shooter. https://store.steampowered.com/app/1631580/Call_For_Backup/ The game - which includes a single-player campaign, but is best played in an up to 4 players co-op mode - shares a commander view with Radio Commander. While up to 3 players control drones on the surface, the commander looks over the strategic map, sends supplies and bombardments. But the commander cant see the whole situation - thats why constant communication within the team is crucial to success. Call for Backup takes place in an alternative timeline in which III Reich lost the II world war. A brutal dictatorship took power over the United States, while Stalin and his accolade - Rasputin created GULag EUROPE. The III world war destroyed humanity in the 1960s. But not all life has perished. As mysterious ghoul hordes keep people locked underground, both governments send robotic drones to the surface, so they can continue the war. The game will debut in Early Access so that the team will have a chance to gather feedback and create the best game possible. After all, Call for Backup is designed primarily as a co-op game. We would like to encourage all players to send their feedback and thank them in advance!
[ 2021-10-25 15:15:34 CET ] [ Original post ]
Greetings, Radio Commanders!
Our newest Kickstarter Campaign for Medic: Pacific War has just launched! Join us during the campaign and play as a Medic, who's saving wounded in Pearl Harbor, Luzon, and Okinawa. The whole scope of the game largely depends on the Kickstarter success so help us make the game as great as possible! Medic: Pacific War on Kickstarter: https://www.kickstarter.com/projects/gameops/medic-pacific-war
Trailer
Check the newest Kickstarter Trailer that shows the real gameplay from the Medic: Pacific War demo! The demo access can be obtained in the Kickstarter Campaign if you want to help us with your feedback during the development or if you simply just can't wait to try out the game! [previewyoutube=ydWaM0LEGko;full][/previewyoutube]
Early Backers
There are two tiers of rewards for early backers!
- First Responder - Limited - Steam key to the game on release day for 12 (limited to 100 backers)
- Corporal - Limited - Steam key to the game on release day + beta access in August 2021 for 17 (time-limited for 24 hours since the campaign start)
[ 2021-07-20 10:03:03 CET ] [ Original post ]
Yeah, Heading Out is sexy and fun but... have you ever bought RADIO COMMANDER with an 87% discount?!
It's still a great game! Our best! 80% of recent reviews are positive! Thank you!
[url=https://store.steampowered.com/app/871530/Radio_Commander/]
[ 2021-06-25 13:27:17 CET ] [ Original post ]
Hi! We're excited to announce our new game!
Heading Out is a narrative driving game that mixes a rouge-like-ish structure with a road movie vibe. Hop into a muscle car and ride through the American West while listening to personalized story delivered via radio broadcast.
[url=https://store.steampowered.com/app/1640630/]
Wishlist on Steam here [url=https://store.steampowered.com/app/1640630/]
[ 2021-06-21 17:37:28 CET ] [ Original post ]
Hello, Radio Commanders!
Report from the battlefield. Quick glance over the units. Orders sent. Sounds familiar? King's Orders is very similar to Radio Commander in its basic premise, but the gameplay is full of its own unique characteristics. The game will require some strategic thinking, forcing the player to make his moves in advance. Prepare for huge medieval battles!
King's Orders
King's Orders is a simplified historical strategy game with an important innovation. You command thy armies by sending letters with orders. Messengers with letters travel the land and can be lost or intercepted. Generals execute orders once received and send you reports the same dangerous way.
Announcement Trailer
Check the announcement trailer and add the game to your wishlist! The development has already started, so prepare for more news coming your way on the game's Steam Page! [previewyoutube=4N-JXPFJkPY;full][/previewyoutube] https://store.steampowered.com/app/1369690/Kings_Orders/ Best regards, Games Operators Team
[ 2021-06-02 09:30:37 CET ] [ Original post ]
Hello, Radio Commanders!
You have proven over and over again that taking care of the battlefield is something that you guys specialize in. As commanders, you have managed several squads and made important tactical decisions, always aiming for the best possible outcome. But have you ever wanted to join the battlefield yourself? To save your companions, when the situation gets rough? Medic: Pacific War might be a perfect choice for you!
Medic: Pacific War
Become a medic - the true hero of war. Survive the horrors of the battlefield, dodge the bullets, and bring salvation to the wounded. Be their last hope in the chaotic reality of the Pacific Front. Patch, revive, and carry them to change the course of the battle! Be ready to make hard choices!
Kickstarter
The Kickstarter campaign for Medic: Pacific War is starting soon. The developers, Hypnotic Ants, are making final adjustments to the demo build that will be available to the backers. Join us early and be among the first who will test the game and help us with the development of this exciting title. Click "Notify me on Launch!" and you will get the notification when the campaign starts! Medic: Pacific War on Kickstarter: https://www.kickstarter.com/projects/gameops/medic-pacific-war
https://store.steampowered.com/app/1281640/Medic_Pacific_War/ Best regards, Games Operators Team
[ 2021-05-24 10:13:39 CET ] [ Original post ]
Dear all!
We are happy to announce the launch of the Early Access version of Rustler!
Owners of this game will get the 25% Loyalty DISCOUNT when buying Rustler!
Experience feudal injustice, witch-hunting and join big tournaments. Meet valiant, yet incredibly stupid knights. Complete a wide variety of twisted missions and quests... or dont give a damn about the plot and bring mayhem in the villages and cities. Choose to go on foot or by a stolen horse. Fight with a sword or pick a fancy automatic crossbow. All that spiced up with an inappropriate Monty Python inspired sense of humor!
There's no time to wait - discount is available only till February 24th! Buy Rustler now and ride Your Horse!
https://store.steampowered.com/app/844260
[ 2021-02-18 12:00:34 CET ] [ Original post ]
From 21st to 26th October Steam Digital Tabletop Fest is taking place and Radio Commanders team couldnt ditch such an opportunity. After all, Radio Commander is a game with a literal table, map and tokens in it. It's as close to the tabletop experience as a video game can be (except, like, tabletop simulators)!
Take on the role of a radio commander serving during the Vietnam War. Dive into the impenetrable fog of war. Control your units without seeing them, relying only on their radio reports. Make hard choices and face the consequences.
Buy now! With 65% discount!
[ 2020-10-21 21:06:22 CET ] [ Original post ]
Oct 15, 2020 @ 7:22am BuildID 5687649 (5687646 DLC) Radio Commander 1.14 is up! Game fixes and changes: -Turkish fan made translation added (all game texts including SM DLC) - big thanks to Froinchi (Semih Gner); -Dead spot on map issue fixed; -Quick battle unit not responding errors fixed; -Squad management saves and Steam cloud service issues fixed. Editor fixes: -Sync event name with object on scene; -Sync objective name with object on scene; -Move date to path name instead of map name; -Fixed naming objectives; -Add date to map folder name; -Fixed overlap radius not showing after revisiting event tab.
[ 2020-10-15 14:43:38 CET ] [ Original post ]
Exactly 1 ear ago on this day Radio Commander was released. Developing the game in such a small and inexperienced team as Serious Sim was a real challenge, but we enjoyed every minute of it. And our fans' reaction was the best reward. Thanks for the support, we love y'all!
[ 2020-10-10 18:52:11 CET ] [ Original post ]
Aug 5, 2020 @ 6:32am BuildID 5374676 (5374656 DLC) Game fixes and changes: -small fixes to voice recognition; -clock GUI is now one big switch button for time compression; -coordinates on GUI click error fixed; -right click menu dynamically orientated (no problems when right-clicking near screen boarders); -radio parameter copy bug fixed (waypoints now not selected by default); -opening audio clip changed for sth less disturbing; -saving graphical indicator added (save visualization); -no time compression when radio off; -back to main menu error finally fixed; -quick battle recon unit localization error fixed; -M9 and lost units under attack and token autoposition reveal bug fixed; -tutorial: previous button fixed; -font error in summary panel fixed; -"halikopter" typo fixed; -dialog options text resize fixed (important for some localizations); -current tip reset on reload; -quick battle limit fixed (again... hopefuly the last time); -SM texts included in additional localization files (player's translations feature). Editor fixes: -fixed object parameters changing upon saving a map; -fixed the bug that made it so drawings from campaign maps appeared on their editor counterparts; -fixed object lists freezing after pressing the "Add" button; -fixed "timed" event type not activating properly; -fixed the bug that made it so newly placed objects couldn't be moved if the map template has been changed; -fixed the "Find" list option buttons not updating after changing tabs without disengaging the "Find" list once it's been activated; -fixed the changelog text box not updating upon loading a different map into the editor; -fixed the changelog not updating at all upon attempting to publish a map; -fixed the "Remove" button disappearing from "Objects to follow" upon hiding the editor tabs; -fixed the "Find" list activation state not resetting upon tab change; -fixed unit list not updating upon removing a previously placed unit that's already been assigned to an event; -fixed events disappearing upon removing units assigned to them; -fixed area indicators being invisible; -fixed area indicators not disappearing after changing type of the event that had them assigned; -removed the ability to assign units to a trigger; -fixed scrolling problems on tabs that have separate scrollable elements; -fixed "Object to follow" option not assigning selected objects properly; -fixed "Object to follow" available object list not updating upon object removal; -added scale reference to event overlap area window; -fixed "Objects to ping" available object list not updating properly; -fixed "NVA battery" units being invincible when facing infantry platoons; -fixed "Event Activation Mode" not updating the checkmarks and actual selection properly; -fixed the bug that made it so the same object could be added to a list multiple times; -fixed issues resulting from changing the selected "Find" type lists without disengaging the previously selected one first; -fixed dropdown menu activation state not updating properly after hiding the editor tabs; -fixed the bug that made it so the map camera moved upon pressing WSAD keys within a textbox; -disabled the ability to activate the RMB dropdown with the pause menu active; -fixed the RMB being treated as both RMB and LMB; -fixed the "Trails" tab dropdowns not disappearing upon clicking outside of their designated area; -fixed the player not being able to draw or use the height tool on maps created in the editor; -fixed the "Trails" tab keeping an object inspect view open even if it has not been selected after loading a new map; -implemented proper object filtering, so that only relevant objects may appear on event lists; -added a proper trail event type; -changed "Publish" button to "Save and Publish"; -disabled the ability to set custom names to waypoints; -added feedback message upon saving the map; -moved "Map Saved" feedback message closer to the relevant button; -fixed "dialog" and "trial" typos.
[ 2020-08-05 13:44:33 CET ] [ Original post ]
As we are finishing RC for mobile platforms, we are thrilled to announce our further plans for the game.
Radio Commander VR!!!
WHY? Immersion, immersion, immersion!
IS IT COOL? Hell yeah! Take a peek at RC VR Steam page
WHEN? When its ready (no promises at this point)
Wishlist now, pls!
https://store.steampowered.com/app/1215400/Radio_Commander_VR/
PS At the same time we're still working on the editor
PPS Also: there will be another patch in the near future (probably this week)
[ 2020-08-03 14:31:45 CET ] [ Original post ]
Hey Operators!
We are more than happy to announce that Cyber Ops is out now.
Now with loyalty discount for owners of RADIO COMMANDER! For the last two years, we have been making this game with hard work and a big passion. Cyber Ops offers an immersive world with memorable characters and a fresh challenge for you to enjoy. All of this was made especially for you, so you can join the Geist Division and live this new experience. [previewyoutube=XBHGnY8ZDXQ;full]
BE-A Walker an exciting sci-fi Shoot 'Em Up game OUT NOW!
Jump into a mech and trample your enemies. You can also choose to gun them down or knock them off you if they are too overzealous. First things first, though controlling a mech is no easy task, so you must master this skill carefully before embarking on a mission.
Link: https://store.steampowered.com/app/864160/BEA_Walker/
[ 2020-05-07 14:07:34 CET ] [ Original post ]
May 7, 2020 @ (BuildID 4993997/4993998) Radio Commander 1.123 is up! @Delete player profiles -added @Block bug after mission finishing -fixed @SM toggle not working properly in some conditions -fixed @Radio turn off -disabled @Turn off SM clock bar OK -fixed @Map notes and paint layers -fixed @Some localization isseues -corrected (but still the localization is far from being good for many languages, sorry)
[ 2020-05-07 09:25:56 CET ] [ Original post ]
Hello, we have another discount for you!
112 Operator is out now and it's available for -25% for all of our players.
112 Operator allows you to play on a REAL MAP of ANY CITY IN THE WORLD!
Answer emergency calls and dispatch police, firemen or medics to various incidents, from small incidents to terrific natural disasters!
https://store.steampowered.com/app/793460/112_Operator/
[ 2020-04-23 14:00:08 CET ] [ Original post ]
Welcome Commanders! Three topics from your favorite(?) indie studio. I FIXES FOR EVERYONE! Some good news for all of you who are not interested in buying the DLC. All the fixes weve developed while working on the expansion are now implemented in the basic game. Patch will download automatically. Have fun! Patch include: - Various campaign fixes and redesigns (especially M5, M7, M8) - Some quick battle bugs fixed - Overall difficulty rebalance - GUI and cursor fixes - Waypoints and player waypoints problems fixed - Mines system reinvented - Resolution/aspect ratio issues - Other small fixes II DISCOUNT FOR BUNDLE Radio Commander Complete Edition (basic game + Squad Management DLC) is now out on Steam with a 10% discount. If you dont own Radio Commander already now is the perfect opportunity to play it the way it was meant to be played! https://store.steampowered.com/bundle/14147/Radio_Commander__Complete_Edition/ III HELP US PLAN FUTURE OF RC After finishing the DLC were planning our future roadmap and want to ask about your opinion. Which direction should we choose in developing Radio Commander? Single player mini-campaign? Multiplayer coop/vs? Randomly generated sandbox campaign with dynamic objectives? Ports to other platforms? Linux version? Take part in our survey and tell us what you think! There are awards! SURVEY: https://forms.gle/PvYY3UufcLWxH6VE6
[ 2020-04-17 15:47:39 CET ] [ Original post ]
https://store.steampowered.com/app/1208880/Radio_Commander_Squad_Management/
Manage your platoons. Get to know your subordinates and their stories. Track their progression and promote the best ones. Observe as your units gain experience, level up and acquire new perks. Make the Vietnam War even more personal. Get Squad Management DLC Expansion and immerse yourself even deeper into the role of a Radio Commander!
Squad Management features:
- Over 60 unique perks
- Morale scoring system
- Elegant glossary with portraits and biographies
- Carefully re-balanced campaign
- PTSD and other combat effects
- Snakes! (Every game is better with snakes Aristotle)
Also: we fixed a lot of bugs, patch will be available for everyone
Buy now!
[ 2020-04-10 15:20:40 CET ] [ Original post ]
Exciting news for all current and future Radio Commander players! Our new Squad Management DLC receives an official release date: 10.04.2020! The release price will be set at: 5$ If you are asking yourself, What new features can I expect for just five bucks?, take a look at the in depth Developer Sneak Peak which has been published our new official YouTube channel. [previewyoutube=4rxLwSSG7vw;full][/previewyoutube] We would love to know your thoughts on the planned release. Hop onto Radio Commander Discord or subReddit and share them with us. The same goes with any questions you might have. In the mean time, help us spread the word Commanders :)
[ 2020-03-20 18:20:59 CET ] [ Original post ]
We proudly announce that the first Radio Commander DLC - Squad Management will be released in April 2020! https://store.steampowered.com/app/1208880/Radio_Commander_Squad_Management/ It is quite a big expansion as your men will gain experience and perks (positive and negative) that will influence their stats. You will be able to promote, enlist and discharge soldiers of the Baker Company. You will also get access to your subordinates stories and backgrounds from an illustrated glossary. Get closer to your men and make the Vietnam War even more personal!
[ 2020-01-22 19:17:25 CET ] [ Original post ]
Radio Commanders! We keep patching and expanding the game with new features! @"Stop" order implemented; @Placeable waypoints (under the right-click-menu) + saving and voice recognition integration; @Lock tokens functionality; @More than 5 items in the radio panel (e.g. units, orders etc.); @minor mission 4 fix (finding delta at the beginning of the mission); @some other small fixes. BuildID 4495284 Dec 15, 2019 @ 1:23pm (patch around 17 mb for windows and mac)
[ 2020-01-03 11:24:39 CET ] [ Original post ]
Radio Commander 1.05 is up! Dec 1, 2019 @ 2:02pm (BuildID 4449143; around 20mb for Windows) @numerous fixes to the editor functionalities @editor manual available (from the workshop website and from the game) @few quick battle fixes @some recently reported minor bugs fixed @numerous fixes to Chinese localization @players can make their own localisations (translations of all game texts)
[ 2019-12-04 19:45:55 CET ] [ Original post ]
Radio Commanders! During the Steam Autumn Sale, the players can nominate games for the Steam Awards 2019! We think that Radio Commander fits perfectly in the "Most Innovative Gameplay" category! If you agree with us, you can nominate RC by clicking on the "nominate" button attached to this message. Let's make it happen, people! BR! Jacob
[ 2019-11-27 10:47:03 CET ] [ Original post ]
Major fixing is almost done!
Radio Commander 1.045 is up (all the details below)!
Unfortunately our Steam review % dropped below 80% despite all the efforts in fixing bugs. Therefore, if you played the game and enjoyed, PLEASE give it a review.
BR!
Jacob
Oct 29, 2019 @ 4:16pm (BuildID 4337858; around 12 mb for Windows)
@pathfinding algorithm upgrade (unit movement glitch near rivers etc.)
@editor fixes (units, waypoints, decals)
@editor missions set to public by default
@say again... fixed again
@mission 8 fixed movement grid, fixed minor event bugs
@mission 9 minor event fixes
@direction move comms fixed (moving to west > moving west)
@other aspect ratios supported (16:10 etc.);
@saving players maps drawings;
@random enemy positions in quick battles.
@mission 6: recon cooldown time
@mission 4: conflict outcomes;
@loosing on veteran counts as victory bug
@loosing a mission overrides save game bug
@mission 5: radio signal map, event bugs (e.g. bridge event), saving issues (radio block), dragon one in base bug;
@remaining quick mission bugs (missing statistics, helicopter movements);
@Time To Act achievement bug
@drm on, GO launcher implemented on game' exit
[ 2019-10-30 20:29:54 CET ] [ Original post ]
Radio Commander 1.03 is up!
Oct 25, 2019 @ 10:19am (BuildID 4325169 (around 7 mb for Windows)
@more elaborate reports (e.g. own unit strength);
@over in voice recognition to send the comm; call any unit to open radio panel;
(maybe I should do a video on how to use VR? what do you think?)
@corrupted players files error solution (cant play campaign, cant create/switch user);
@mission 3: problems with the tunnels/base localization, not triggering events and issues with the secured LZ (e.g. confusing outcomes); LZ location when saving;
@mission 7 and LZ problems;
@constant engage problems;
@Chinese localization issues;
@Germany, French and Spanish localization issues (missing spaces);
@distance tool glitches, map tools glitches;
@inaccurate coordinates mode too inaccurate
@permanently lost units on veteran
@mission 7-9 replay camera bug
@VR bugs ans issues
@comm malfunctions and say again bugs;
[ 2019-10-25 17:44:33 CET ] [ Original post ]
Hello Radio Commanders! After a week (plus few days...) after the release, we are ready to present a Roadmap for fixing efforts as well as reveal some information about our future plans for Radio Commander. https://steamcommunity.com/app/871530/discussions/0/1609400247641215478/ After the fixing is done, we'll start preparing our first DLC for the game. We are going to announce it around late November and probably it will be all about squad management, Baker Company files, all units and characters description, unit composition, statistics, abilities and perks. Later on we are thinking of introducing 1-2 new units and making a mini-campaign of 3-4 missions focused on these units and characters (Aussies?). Meanwhile the game will be probably ported to console and mobile devices. BR! Jacob
[ 2019-10-21 16:52:18 CET ] [ Original post ]
@video encoding issues fixed on Mac (game freezing at the start or when playing a mission briefing)
@editor fixes: objectives, setting date and time, +others
@height tool fix;
@mission 9 height map fixed;
@app run in background;
@cheats active after activating the editor fixed;
[ 2019-10-16 18:02:31 CET ] [ Original post ]
Hello Radio Commanders!
During the last 24h we've identified and fixed a lot of annoying bugs.
This won't be able without your help! Thank you very much! Thank you for your bug reports and your patience.
The update is quite big because we had to replace almost all the video files in the game due to some technical issues with Windows 7. Sorry for that inconvenience.
Your progress in the game shouldn't be impacted by any mean.
This is only the beginning and I promise you that we'll continue to fix the game and implement all the features you suggest on our Steam forum and Discrod channel.
Thank you very much and please enjoy the game!
BR!
Jacob
PS. Every now and then, some patching needs to be done...
[ 2019-10-11 22:50:35 CET ] [ Original post ]
Hello, Radio Commanders!
Today is the big day!
Radio Commander released on October 10th, 2019 @ 9:00am PDT.
Once again, thank you very, very much! You made it real.
BR!
Jacob
[ 2019-10-10 15:34:07 CET ] [ Original post ]
Hello Radio Commanders!
Thanks to your support, we are approaching the end of the project! Radio Commander will be officially released on October 10th 2019! We will send all the codes and all the rewards shortly after.
Thank you very much for your patience and we hope that you'll enjoy what we have prepared for you.
Best regards! RC crew
PS. Great guys from Jutsu Games/Games Operators, creators of 911 Operator, are back with 112 Operator! We think you might be interested and become a backer of their new game.
https://www.kickstarter.com/projects/gameops/112-operator-sequel-to-911-operator
[ 2019-09-06 15:50:30 CET ] [ Original post ]
- Radio Commander Linux [2.56 G]
In Radio Commander you are playing as an American military commander serving in US Army during the Vietnam War. You will be carrying a heavy burden as your mission is to coordinate military operations taking place between 1965 and 1968.
But this is not just another RTS, in which you are an invisible being hovering over the battlefield. In Radio Commander situation reports are given to you in form of dramatic radio statements sent by troops fighting on the ground. And your only accessory is a strategic map, on which you can place tokens and notes.
UNIQUE VIEW ON REALISM
Radio Commander offers an unique experience very different from classic real time strategy games. It’s a bold try to redefine the genre, as the player will be involved in a decision making process much more realistic than those pictured by casual RTS titles. Ask for situation reports. Listen what your men have to tell you. Send evac choppers and nape drops. Defeat the invisible enemy.DIVE INTO THE STORY
Experience the story of soldiers and their commander, trapped in the middle of bloody, chaotic, morally ambiguous Vietnam conflict. Dive into a scenario that doesn’t avoid the difficult issues of civilians trapped in the theater of action, shady CIA operations, and cynical political pressures. Discover those uneasy situations, presented in such cult classics as Platoon, Full Metal Jacket or Apocalypse Now, which were happening on a daily basis for those serving in Vietnam. See for yourself how hard it is to make the right choices in the middle of a fire exchange with Vietcong.DECIDE WHO LIVES AND DIES
Decide the fate of your soldiers. The choices you face will have a direct impact on the course of the game. They will also define views of your hero. Or maybe those are your views? Playing Radio Commander you must be prepared to answer tough questions about the righteousness of your actions, the price of a human life, and the toxic power of propaganda and stereotypes.USE YOUR IMAGINATION
Radio Commander is not another empty action game. You will play as the commander operating from his tent, using only a radio and a map. You will be staring at the map for hours, listening carefully to the reports. Your decisions will affect lives of many people. Just like in real life, there are no fancy graphics and animations to help you imagine what’s happening on battlefield. Only you, your map, and skills. You have to listen and be smart. Thanks to this, level of immersion is much greater than in normal real time strategy games.CHOOSE BETWEEN VARIOUS MEANS
You will take under your command not only units of infantry, air cavalry or field artillery, but also powerful units of air support. It’s in your will to order the jungle-burning nape drops, or devastating bombings. Are you ready to bring the rain of fire and burn the enemy positions to the ground? Are you sure that your soldiers are far enough and won't take damages? And does the ends always justify the means?EXPERIENCE DEEP IN-GAME SYSTEMS
Beneath the narrative layer, hidden from your eyes, a deep and complex simulation is taking place. In Radio Commander every unit is described by unique set of statistics. You will have to worry about your platoons morale, supplies, and even their stamina. All those factors will be important during your soldiers' confrontations with enemy, unfriendly terrain and extreme Vietnamese climate. What will you do, when your choppers report, that they are out of fuel and forced to land in the middle of the jungle? Will you send the rescue mission risking the life of even more soldiers?BOND WITH YOUR BROTHERS IN ARMS
Troops under your command are not just pawns on the map. They are complicated, multi-layered human beings, with their own voices, problems, strengths and weaknesses. Mutual trust is essential. They depend on your judgment and cool decisions, while you are hoping they’re giving their best. Discover hundreds of original dialogues and scenarios. Replay previously completed missions and alter the course of events by making different decisions and encountering different events.HOURS OF GAME EXPERIENCE
Radio Commander includes:- 9 main campaign missions (every mission is possible to complete in several different ways),
- 9 animated briefings,
- 15 unit types, including: infantry, evac choppers, gunships, field artillery, aerial reconnaissance, M113 armored personnel carriers, and napalm-carrying F4 Phantom jets (every unit is described by a unique set of statistics and communicates with commander using a different voice),
- full voice over,
- over 200 dialogue blocks, used to construct radio messages,
- over 600 story dialogues between units and the commander.
CHECK OUT MORE FROM GAMES OPERATORS!
https://store.steampowered.com/app/863460/Cyber_Opshttps://store.steampowered.com/app/793460/112_Operator/
https://store.steampowered.com/app/844260/Rustler_Grand_Theft_Horse/
- OS: Linux (Ubuntu 16.04. Ubuntu 18.04)
- Processor: 3.2 GHz Dual Core Processor (Intel Core i3. AMD Phenom II)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 460 / Radeon HD6870
- Storage: 4 GB available space
- OS: Linux (Ubuntu 16.04. Ubuntu 18.04)
- Processor: 3.2 GHz Dual Core Processor (Intel Core i3. AMD Phenom II)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 1060. Radeon RX 580 or equivalent with 4GB of video RAM
- Storage: 4 GB available space
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