Hello people!
I'd like to tell you about my plans for this game.
Some players asked me about this, so...
Here's the DEFINITIVE, FROZEN roadmap:
Now Coming:
- Steam achievements, Steam Cloud, Steam Cards.
- Major balance/terrain rework.
Next:
- A few new birds and the missing art/fx
- Improved charge system to benefit mounted units
- A couple new units
- Extended/improved basic campaign
- Marketing assets
- Improve random battle generation
- Town system extension : smithy & pubby
- New unit experience system. Units level up and you choose an upgrade for them.
- Polish AI code and fix strange AI behaviour
- Company Fame system
- Company Specials, each starting company has a slightly different playstyle based on gimmicks.
- Arcade Roguelite mode -> Expedition
- Full Tutorial
- Level editor improvements : hills/forests/roads on a grid. Easier custom battle management.
- Integrate Steam Modding for custom campaigns, units etc.
- New campaign & content pack.
- Commanders in the battle
- Enemy defensive AI
- New campaign & content pack.
April 2024 Release!
(You and I both know this is an optimistic estimate, but I like a clear goal steamhappy)
Big question:
Does that mean your suggestions are ignored? No. The points above are HUGE tasks. These are the monuments I need to place and freeze so that we're all clear what the end goal is.
But there will be many smaller tasks in-between, like adding someone's favourite italian infantry.
"These are nice systems, but I'm bored of playing the same campaign"
I'm focusing more on systems than content. Trying to make the game deeper before I make it wider.
When Arcade Mode comes, our content problems should disappear. Personally, my preferred game-mode is Story Campaign. I will make more of them, but I understand most people want a different experience, so it's top priority now!
The game is too difficult and too complex for me. What now?
There's a fantastic guide to the game!
100% recommended.
https://steamcommunity.com/sharedfiles/filedetails/?id=2888186771
Weekly Updates will continue!
(I'm sorry I couldn't make it for last Saturday.)[ 2023-02-08 23:10:52 CET ] [ Original post ]