





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello everyone! Happy DDay! Now that I'm done with deadlines I can take my time and work on the game properly. Without introducing bugs on daily basis. The important thing is to keep up with weekly updates! Steady progress is really good, even for me, psychologically. I spent the last few days designing a better, more open campaign structure and deeper unit management. Good news is that it works and it should satisfy players that wanted more stuff in the world map. No, it won't be like Battle Brothers, more like tabletop RPGs. But it's actually more cohesive than the previous plan. Roadmap will need to be updated! The best part is that it's NOT a lot of work. Progress: (small) - 2 separate AI sauces. Don't need the tutorial sauce anymore, since there will be a short tutorial campaign. - Fish sauce places a maximum limit of 3 fish, instead of 6. - Fish bugs fixed in daily arena. - slightly more difficult AI. Thank you for staying around! steamhappy
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