Hello everyone! This update actually changes things, which is why it took so long! steamhappy Shame I missed Steam Summer Sale, but there were so many bugs I had to fix. It's not a big one, but it's important. Makes the game a bit heavier and more thinky. I wanted to give more options and maybe solve a couple problems: A. Battles against armies with lots of heavily armored units or elite units were quite boring, because charging had no impact. B. Mounted units were underwhelming. C. Unit Movement Speed parameter had very little use. D. Unit Charge parameter was incredibly overpowered. (There were only 3 reasonable values: 0,1,2. Anything else was insane) E. Placement bonuses had annoying gigantic tooltips that obstructed the view. F. You can get stuck in an unwinnable battle and the entire campaign goes in the garbage bin.
Progress:
- Every 5 dots you charge in a straight line will build up 1 Charge. If you make a sharp turn that bonus is lost.
- You can break more than 1 enemy armor with a charge. (If you've got more Charge)
- You can charge Elite units, but they will stop all charges and take only a small amount of damage. (10 damage per 1 Charge)
- Placement bonus tooltips now disappear when you move the mouse cursor. They appear only when the cursor is still for a moment.
- When you lose a battle you can go back to the last visited town. This is the groundwork for actual multiple save slots. Big code change for a very minor gameplay change steamhappy
Winter Falling
Rarykos
Rarykos
2nd February
Strategy Simulation Singleplayer
Game News Posts 58
🎹🖱️Keyboard + Mouse
Very Positive
(338 reviews)
https://discord.gg/2JRjkku
https://store.steampowered.com/app/1285060 
Teenage Blob: Special Edition (1394980) Depot [548.16 M]
This game was just announced! I'll update this page with detail, images and features as we go!
** Wishlist the game to be kept up to date with development. **
Follow the development, offer suggestions on the Discord community
Winter Falling is a strategy roguelike inspired by FTL and Total War. The undead are coming - only you can stop them. Travel across the crumbling empire. Gather support. Make enemies. Lead troops in tense tactical battles, just you and your brain against the dying world... Make maps in the map editor, challenge friends!
Features:
- COMMAND your army in battles: Battles play out in real time, but you can play at your own speed, just pause and ponder. You will need to pause often, battles require many difficult decision, every second full of tension!
- Plan your STRATEGY outside battles: Manage your army on the worldmap. Here you will gather support, rest, make friends or enemies. Will your army be well-fed and well-paid? Or will you loot cities to fill your chest? Will you save the empire?
- CUSTOMIZE your army: You choose what orders to use, what items to take, what units to put into battle, which road to go.
- Strategy focused on SKILL rather than chance: Every decision is yours to make. Every fault yours to bear. No chances to hit, no random unfair percentages.
- TRAVEL across the crumbling empire: Explore, gather support, make friends and enemies. Learn the history of the land. A uniquely generated path for your every journey.
- Be the Commander you WANT: Hundreds of tough choices await you. Will your army be a force for good? Or will you stir conflict and chaos in the land?
- Craft YOUR BATTLES: Use the in-game map editor to create your own battles, share them easily with a copy-paste!
- Inspired by the CLASSICS: FTL, Total War, Warhammer: Shadow of the Horned Rat, Invisible Inc, Atom Zombie Smasher.
- OS: Linux Kernel 3.2
- Processor: i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 5000
- Storage: 500 MB available space
- OS: Linux Kernel 3.2
- Processor: i5
- Graphics: Intel HD Graphics 5000
- Storage: 500 MB available space
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