





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- starting hp for units is based on spreadsheet values, troop changes give permanent changes. - Separate in-battle stat bonuses for units from campaign bonuses. Fixed bug with strange HP jumps. - Tiny optimization with ForceUpdateStats and BattleGroup placements near PlayerAreas. - enemy units don't disappear on random battles. Clump control. - Final quests in campaign 0 require less bread.
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