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New Patch 1.1.2


Hi everyone! I keep working hard on Crumbling World, to improve the player's experience and fixing bugs. Here is the Changelog for Patch 1.1.2:

  • Fixed major bug related to Wizard and Brute Classes. The game was stuck in the transition scene when changing levels. This has been fixed and now the game works properly.
  • Changed Quality Graphics Settings, now by default the game is set to Best Quality.
  • Enhanced Graphics and weather effects.
  • Improved and resized maps. Now maps are 10-15% bigger depending on the Difficulty Level.
  • Leveling Up has been balanced, it's more fair and you need more XP to level up.
Thanks so much for your support.


[ 2020-12-03 10:45:46 CET ] [ Original post ]


CrumblingWorld New Free Demo


Hi everyone!

Do you want to play Crumbling World for free?


Now you can!


Available for PC, Mac and Linux. Download the FREE DEMO here! I just released a new demo that includes the same features and improvements that the full game. In this demo you can play the first Region "The Dark Forest", this region includes 5 procedurally generated sub-levels, a Mini Boss and a Boss. You can choose from 7 different characters, 3 different difficulty levels, save and load your games, unlock steam achievements and much more... If you like the demo, you can buy the full game here. Thanks so much for your support!


[ 2020-08-06 13:55:16 CET ] [ Original post ]


New Patch 1.1.0


Hi everyone! I have been working very hard to keep fixing and improving Crumbling World. Here is the changelog:

  • Fixed Steam Achievements
  • Improved Transition Screens
  • Mechanical Lord Bug with attack
  • Change Portal Spawn to Visited Cells
  • Fixed Issue with waterfall sounds
  • Improved Graphics
  • Adjusted Trap Damage
  • Adjusted Trap Audio
  • Improved Weather cams
  • Fixed Audio Infraworld
  • Fixed Camera Focal Length Issues
  • Fixed Bug Raven Quest
  • Fixed Bug in Hubs, sometimes were unreachable
  • Improved Wanderers Spawner
  • Fixed Issues with UI scale
  • NPC Blacksmith Improved AI
If you still experience any issues, please let me know. Thanks so much for your support!


[ 2020-08-04 21:26:57 CET ] [ Original post ]


CrumblingWorld Patch 1.0.9


Hi everyone! This is a small patch that fixes a bug in the Unique Enemies spawner. The Unique Enemy was spawned in a different location, so it was very difficult for the player to find it and keep progressing. Now the Unique Enemy is spawned in a closer location to the player so it can be easily found and defeated. Thanks so much for keep reporting bugs and issues. I appreciate it very much!


[ 2020-06-26 09:56:52 CET ] [ Original post ]


CrumblingWorld Patch 1.0.8


Hi everyone! This last patch includes a fix for an issue when leveling up over the level 300. It includes as well some aesthetics improvements and fixes. Please let me know if you experience any other issues or problems. Thanks so much for your support! Have a great weekend! Dani Marti Dume Arts


[ 2020-06-13 15:37:33 CET ] [ Original post ]


Crumbling World: New Patch 1.0.7


Hi everyone! The new patch 1.0.7 for #CrumblingWorld is out now. The major fixes are:

  • Improved Spawner for Enemies and Objects avoid overlapping
  • Increased Players speed
  • Increased Enemies's difficulty
  • Improved Enemies's AI
  • Fix Wolves (Creature's Special Attack) not spawning in Underworld
  • Smoothed transitions to enchain attacks and reverted physics settings improve "jittering" animations
  • Fixed Boat behaviors
  • Changed time step and rigid body extrapolation
  • Animal Enemy improved behavior
  • Fixed issues with projectiles for Magic and Archer Enemies
  • Fixed issue with Player Blocking and Stamina Use
If you still experience any issues, please let me know in the comments below. Thanks so much for your support!


[ 2020-06-10 10:04:04 CET ] [ Original post ]


CrumblingWorld: Enchained Attacks


Hi everyone! I have been smoothing transitions when players enchain attacks in #CrumblingWorld ... What do you think? That will be part of the patch 1.0.7 [previewyoutube=N0eC7BrR7dQ;full][/previewyoutube]


[ 2020-05-29 17:34:15 CET ] [ Original post ]


CrumblingWorld new Patch 1.0.7


Hi everyone! I'm working on a new patch 1.0.7 for #CrumblingWorld that will be released soon! Please use this thread on Steam to share your feedback or any ideas/suggestions that should be included in that patch. https://steamcommunity.com/app/1003560/discussions/0/2283834583167330628/ Thanks so much! Dani Marti Dume Arts


[ 2020-05-28 16:47:49 CET ] [ Original post ]


CrumblingWorld Patch 1.0.6


Hi everyone! This patch fixes:

  • Crash at launch
  • Crash is Region 2, Runa The Barbarian Village
  • Issues with textures (it was happening only in some computers)
  • Full control support
Thanks so much for the patience and understanding. Please let me know if you have any issues, you find a bug or have any suggestions. Thanks so much!! Dani Marti Dume Arts


[ 2020-05-25 14:09:48 CET ] [ Original post ]


CrumblingWorld Path 1.0.2

Hi everyone! I just released a new patch 1.0.2 that fixes the crash at the start. Please let me know if you run in any other issues. Thanks so much for your patience and understanding.


[ 2020-05-22 18:54:41 CET ] [ Original post ]


CrumblingWorld, First Patch 1.0.1


Hi everyone! First of all I would like to thank you for your support and letting me know so fast the game was broken. I appreciate it very much, I'm very sorry for the inconvenience. I just uploaded a patch that should fix the issue. Thanks so much for your understanding and please let me know if you have any other issues, feedback or anything you want to share. Thanks so much! Dani Marti


[ 2020-05-21 21:23:28 CET ] [ Original post ]


CrumblingWorld is out!

[previewyoutube=i41VWdQ1tMQ;full][/previewyoutube] The dark-fantasy Action-RPG game launches today on PC and Mac via Steam and Itch.io. To celebrate, and to give players a teaser of what's to come, I have crafted a new trailer, which gives a glimpse at the game's compelling story. Grab it now, it's 27% off for a limited time! https://store.steampowered.com/app/1003560/Crumbling_World/


[ 2020-05-21 18:59:22 CET ] [ Original post ]


CrumblingWorld Launch Trailer

[previewyoutube=i41VWdQ1tMQ;full][/previewyoutube] Hi everyone! I'm very excited to announce CrumblingWorld launches tomorrow May 21st. You can wishlist it on steam now: http://bit.ly/crumblingworld


[ 2020-05-20 16:23:47 CET ] [ Original post ]


CrumblingWorld: The Creature

[previewyoutube=DEwRWPx1NVY;full][/previewyoutube] In #CrumblingWorld you can play as The Creature The Creature is the rarest of all species that inhabit the Earth. This Son of Nature is feared for its size, rocky appearance, and supernatural strength. Legend says that despite this strength, his most fearsome attribute is his ability to bend the forces of nature at his will.


[ 2020-05-19 16:42:29 CET ] [ Original post ]


CrumblingWorld launches May 21st, 2020

[previewyoutube=mUkQnXDHfEc;full][/previewyoutube] Hi everyone! I haven't been posting much lately as I'm spending any spare minute to finish my game. I'm very happy to announce CrumblingWorld will be released this Thursday 21st! Wishlist it now on Steam: http://bit.ly/crumblingworld


[ 2020-05-18 19:34:58 CET ] [ Original post ]


CrumblingWorld: Hidden Enemies

[previewyoutube=atbiEe7zC7M;full][/previewyoutube] There are some nasty enemies hiding in The Caves #CrumblingWorld


[ 2020-05-05 17:08:23 CET ] [ Original post ]


CrumblingWorld: Great Helpers

[previewyoutube=6tknTcNfMTI;full][/previewyoutube] As closer you get from your destiny, greater help you will receive... Take it as a sign of what's awaiting for you in #CrumblingWorld


[ 2020-05-04 15:35:29 CET ] [ Original post ]


CrumblingWorld: The Caves

[previewyoutube=LrPb-f5kshw;full][/previewyoutube] This week I have been working on new levels for #CrumblingWorld, here is a little run in the Caves


[ 2020-05-01 14:17:06 CET ] [ Original post ]


CrumblingWorld: The Butcher

[previewyoutube=dn6SUcAzSTk;full][/previewyoutube] We agreed any RPG needs a Dragon, but if you already have one, then you need a Butcher!!


[ 2020-04-28 14:59:24 CET ] [ Original post ]


CrumblingWorld: Unique Enemies

[previewyoutube=8m-T8mtbUic;full][/previewyoutube] In #CrumblingWorld, in each level you can encounter normal enemies, Bosses, and Unique Enemies like the Ancient Medusa in the Dungeons ...


[ 2020-04-27 15:57:09 CET ] [ Original post ]


CrumblingWorld: Magic Attacks for NPCs

[previewyoutube=agZgyHcYamg;full][/previewyoutube] I added Magic Attacks to the Raven NPC ... Who doesn't like an NPC that can help you to defeat enemies?


[ 2020-04-24 15:51:02 CET ] [ Original post ]


CrumblingWorld: Adding other NPCs

[previewyoutube=UO43Wjv6Ri0;full][/previewyoutube] In #CrumblingWolrd NPCs can take any kind of form and shape ... Despite having the most basic AI, I spent the whole day to make it move and show you the right path... Do you like the result?


[ 2020-04-23 14:06:59 CET ] [ Original post ]


CrumblingWorld: Tormented Souls

[previewyoutube=j5_BPr5JNY4;full][/previewyoutube] In #CrumblingWorld The Dungeons house the darkest creatures, who have been doomed to an eternity of torment... Adding new enemies to the new Dungeon levels.


[ 2020-04-22 16:14:36 CET ] [ Original post ]


CrumblingWorld: New Quest UI

[previewyoutube=wK5dHk4-TcQ;full][/previewyoutube] More changes and improvements: Quests are displayed in modal windows to let you know when you get new ones or you complete them...


[ 2020-04-21 14:32:20 CET ] [ Original post ]


CrumblingWorld: Combat Skills for NPC

[previewyoutube=u9pEFbV6dLw;full][/previewyoutube] After a week of feedback I already started to make changes and fix bugs, for starters I gave to the Rower some Combat skills and changed his character to fit better in the story. Please keep sending any feedback, ideas and suggestions. I would love to hear them.


[ 2020-04-20 17:52:59 CET ] [ Original post ]


CrumblingWorld: The Dungeons

[previewyoutube=EivEwL5qlPg;full][/previewyoutube] Hi everyone! Here is our first walk into the Dungeons... What do you think? The Dungeons below Tyllat Castle house the most fearsome and darkest creatures known throughout this new world, who have been doomed to an eternity of torment.


[ 2020-04-17 17:27:59 CET ] [ Original post ]


CrumblingWorld: Procedurally Generated Levels

[previewyoutube=ZSAULmgjK_o;full][/previewyoutube] Here is a breakdown how levels in Crumbling World get procedurally generated ... All of that happens during runtime meanwhile you are staring at the intro screen


[ 2020-04-16 16:11:54 CET ] [ Original post ]


CrumblingWorld: The Corrupted King

[previewyoutube=t83QW-Y_JaA;full][/previewyoutube] Crumbling World has five main regions, this is the third Region called the Castle of Tybalt. Each region has five different levels with different environments and enemies... I just finished this region and its boss... Meet the Corrupted King and his Entourage


[ 2020-04-15 14:47:26 CET ] [ Original post ]


CrumblingWorld New Beta Demo is Out!

[previewyoutube=pa4IMMj4i7c;full][/previewyoutube] Hi everyone! I'm very proud to announce the new Beta Demo is available NOW for PC, Mac and Linux! This new Beta includes more content, improved controls, support for Game Controllers, save and load system, bug fixes and much more...


[ 2020-04-14 15:18:16 CET ] [ Original post ]


CrumblingWorld: Bug or feature?

[previewyoutube=NcO2w_bYscs;full][/previewyoutube] Hi everyone! I may have some bugs with the size of my objects and enemies when they get speed from the spawners... what do you think, bug or feature?


[ 2020-04-11 16:09:53 CET ] [ Original post ]


CrumblingWorld: New Enemies in New Levels

[previewyoutube=OyEH-I_WORQ;full][/previewyoutube] Always fun to enter in new levels with new enemies in #CrumblingWorld Those are cursed Villagers and Soldiers who lost their humanity when the Evil Forces started to spread over the World. I modified their stats algorithm so now their life and damage is based on the Level and Sublevel the player is at. This way it's easier to balance the difficulty and make changes accordingly.


[ 2020-04-09 18:28:30 CET ] [ Original post ]



Crumbling World
Dani Marti
  • Developer

  • Dume Arts
  • Publisher

  • 2020-05-21
  • Release

  • Indie Casual RPG Singleplayer
  • Tags

  • Game News Posts 31  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (14 reviews)


  • Review Score

  • http://www.crumblingworld.com
  • Website

  • https://store.steampowered.com/app/1003560 
  • Steam Store



  • Crumbling World Linux [1.63 G]

  • Public Linux depots



  • In this procedurally generated world, no two playthroughs will ever be the same. As you progress, the ground will crumble underneath you; pushing forward is your only option.

    From your first faltering steps in The Fields to a dark descent into The Dungeons, take back control of your world and bring peace to the land at last - if you’re up to the quest.



    Choose a combat class to suit you and fight off an onslaught of corrupted enemies while levelling up and upgrading your abilities in a quest to save the world. Your build will determine your success, so pay close attention to your selections. The wrong decision could be the difference between saving the world, or perishing along with it.

    Knight
    Merek and his beloved sister Krea were abandoned at birth and discovered by Sadon, a blacksmith renowned for the quality of his forging, who took them into his home. Both were driven to become lethal warriors, ready to take on the evils of the Crumbling World.

    Wizard
    Hadrian is a powerful magician, with a background as mysterious as his powers. Legend has it he has been present to help humanity since the beginning of time. When humanity lost all hope, he took refuge in the hidden forests of Ysellian.

    Thea, daughter of Hadrian, inherited her father’s magical powers. Unlike her father, she never lost hope in humanity. Now more than ever she is determined to do anything that could help to save the last remnants of humanity.

    Archer
    Jarin, the descendant of the illustrious Elf Dynasty, has always wished he was human. His weakness and physical imperfections led him to believe that he would fit in better with humanity than the superior and elite race of Elves. However, his rigorous and demanding training allowed him to become a fearsome archer - his precision and ability to fire multiple arrows with a single shot make him especially dangerous.

    Brute
    Berinon is a giant dwarf - a truly rare aberration of his species. Sadly, he never found his place among any of the races on Earth. His prowess in combat has made him a great and welcomed ally in any battle. Skilled with the ax, he is trained in the art of killing.

    Creature
    The Creature is the rarest of all species that inhabit the Earth. This Son of Nature is feared for its size, rocky appearance, and supernatural strength. Legend says that despite this strength, his most fearsome attribute is his ability to bend the forces of nature at his will.



    • Choose between 7 characters, spanning 5 different classes
    • Do battle with over 40 types of unique enemies and bosses.
    • Explore 5 crumbling procedurally-generated regions.
    • Three difficulty levels - pick which suits you best, or battle through all three to prove your worth.
    • Engage in hack & slash inspired real-time combat.
    • Fully customise your character build with flexible skills and upgrades.
    MINIMAL SETUP
    • OS: Linux
    GAMEBILLET

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    FANATICAL BUNDLES

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