Nope ;)
Since we readed much reviews and had some discussions with some of our players we decided to make a complete remake of the game what means:
- New design
- More levels
- Story
- More traps
- Not just mazes, real levels
- Continous higher difficulty
- Not "ripped off" from a YouTuber (We were in contat with him so chill :D )
- InGame-Level Editor (You can create your own levels and upload them to the workshop)
-- We are creating every level with the InGame-Level Editor so you can see whats possible with it, while playing
- More achievements
- Maybe cards / badges
- And much more.... <3
We added an image of our new Title Screen to show off the new style, please notice this isnt the final version of the title screen we just tryed out the ingame editor and some other stuff
Sincerely,
~ Synter Games
~ Global Hive (Soon)
[ 2016-05-18 19:32:46 CET ] [ Original post ]
Nope ;)
Since we readed much reviews and had some discussions with some of our players we decided to make a complete remake of the game what means:
- New design
- More levels
- Story
- More traps
- Not just mazes, real levels
- Continous higher difficulty
- Not "ripped off" from a YouTuber (We were in contat with him so chill :D )
- InGame-Level Editor (You can create your own levels and upload them to the workshop)
-- We are creating every level with the InGame-Level Editor so you can see whats possible with it, while playing
- More achievements
- Maybe cards / badges
- And much more.... <3
We added an image of our new Title Screen to show off the new style, please notice this isnt the final version of the title screen we just tryed out the ingame editor and some other stuff
Sincerely,
~ Synter Games
~ Global Hive (Soon)
[ 2016-05-18 19:32:46 CET ] [ Original post ]
Since we had much hate about the game and the tutorial stuff... Again: It was made by our student... but yeah We are going to recreate it from scratch, the system behind it "Getting home withouth getting killed" still remains the same BUT we are going to change the models, colors, traps, levels (counting difficulty and not just more random mazes) and so on... The release date for this big remake of the game will be announced soon. We are thinking also about adding it as seperate launchable option to hold the old style for the players which like it, how it is (Just the style, the levels and traps will get changed) What do you do think about that ? Sincerely, ~ Synter Games
[ 2015-11-05 19:36:49 CET ] [ Original post ]
Since we had much hate about the game and the tutorial stuff... Again: It was made by our student... but yeah We are going to recreate it from scratch, the system behind it "Getting home withouth getting killed" still remains the same BUT we are going to change the models, colors, traps, levels (counting difficulty and not just more random mazes) and so on... The release date for this big remake of the game will be announced soon. We are thinking also about adding it as seperate launchable option to hold the old style for the players which like it, how it is (Just the style, the levels and traps will get changed) What do you do think about that ? Sincerely, ~ Synter Games
[ 2015-11-05 19:36:49 CET ] [ Original post ]
Go Home - Rage Incoming is now aviable at the IndieGala Store and that 60% off, for a limited amount of time! -> http://bit.ly/GoHome-IndieGalaStore We have it also on our own store at: -> http://syntergames.com
[ 2015-09-22 13:05:37 CET ] [ Original post ]
Go Home - Rage Incoming is now aviable at the IndieGala Store and that 60% off, for a limited amount of time! -> http://bit.ly/GoHome-IndieGalaStore We have it also on our own store at: -> http://syntergames.com
[ 2015-09-22 13:05:37 CET ] [ Original post ]
We finnally added a full controller support, including a new keybinding system which will be found under the Options. We also changed the look of the timer, since the timer gets the most hate at the mails which we receive. It has now his own background and a flashy effect if the time runs out. We also finished the co-op mode and are testing now with our beta testers, after finishing these tests, it will get released to the public. Sincerely, ~ Synter Games
[ 2015-09-19 17:47:29 CET ] [ Original post ]
We finnally added a full controller support, including a new keybinding system which will be found under the Options. We also changed the look of the timer, since the timer gets the most hate at the mails which we receive. It has now his own background and a flashy effect if the time runs out. We also finished the co-op mode and are testing now with our beta testers, after finishing these tests, it will get released to the public. Sincerely, ~ Synter Games
[ 2015-09-19 17:47:29 CET ] [ Original post ]
Since many peoples wrote us, they would like to see a controller support, we added it :D We are going to add a key rebinding system soon, we are also working on a PS3 and PS4 release of this Game. We also added many new levels which will get released with the next update, including the new co-op mode finally If you want this game, and dont want to pay the 9.90 from steam heres a secret hint: Head over to http://syntergames.com and check out our shop !
[ 2015-09-16 20:08:37 CET ] [ Original post ]
Since many peoples wrote us, they would like to see a controller support, we added it :D We are going to add a key rebinding system soon, we are also working on a PS3 and PS4 release of this Game. We also added many new levels which will get released with the next update, including the new co-op mode finally If you want this game, and dont want to pay the 9.90 from steam heres a secret hint: Head over to http://syntergames.com and check out our shop !
[ 2015-09-16 20:08:37 CET ] [ Original post ]
We just got informed that there was a bug with the level selecting stuff. We fixed it and made an update, if your game did not update yet, please restart steam to get a working game flow.
[ 2015-08-31 12:17:06 CET ] [ Original post ]
We just got informed that there was a bug with the level selecting stuff. We fixed it and made an update, if your game did not update yet, please restart steam to get a working game flow.
[ 2015-08-31 12:17:06 CET ] [ Original post ]
Hello, since some peoples asked me why we don't give some credits to AwfulMedia since its based on his contept. Well we forgot the credits screen / button which got added now and yes hes in it... We also changed some movement code to get a smoother movement and we decided to translate our facebook page (http://facebook.com/syntergames to englisch too, since we all are from switzerland we are sorry for some small mistakes which will appear maybe. We got in contact with AwfulMedia and he would like to play our game, what makes us very happy and we sponsored him 25 game keys which he will give away to his subscribers so be sure to check it out -> http://youtube.com/awfulmedia
[ 2015-08-28 19:36:39 CET ] [ Original post ]
Hello, since some peoples asked me why we don't give some credits to AwfulMedia since its based on his contept. Well we forgot the credits screen / button which got added now and yes hes in it... We also changed some movement code to get a smoother movement and we decided to translate our facebook page (http://facebook.com/syntergames to englisch too, since we all are from switzerland we are sorry for some small mistakes which will appear maybe. We got in contact with AwfulMedia and he would like to play our game, what makes us very happy and we sponsored him 25 game keys which he will give away to his subscribers so be sure to check it out -> http://youtube.com/awfulmedia
[ 2015-08-28 19:36:39 CET ] [ Original post ]
We got some mails about the controls and the peoples had some wishes, well we build it in :D
-
Changelog
- [+] Added
- [-] Removed
- [x] Fixed
- -- 07.08.2015
- [+] New changelog
- [x] Enemy killing bug
- [+] Press "R" to restart
- [+] Press "Space" to load the next level (If completed)
- [+] Warning screen
[ 2015-08-07 21:46:08 CET ] [ Original post ]
We got some mails about the controls and the peoples had some wishes, well we build it in :D
-
Changelog
- [+] Added
- [-] Removed
- [x] Fixed
- -- 07.08.2015
- [+] New changelog
- [x] Enemy killing bug
- [+] Press "R" to restart
- [+] Press "Space" to load the next level (If completed)
- [+] Warning screen
[ 2015-08-07 21:46:08 CET ] [ Original post ]
Since some peoples asked me why i wrote much wrong on the Store Page thats because we are from Switzerland so i am sorry for it... But it got checked from a friend now and so we say here thanks again :D We got much mails about the bugged level selection whats really bad, we are sorry for this small issue too and it should be fixed now. If someone has positive input for more Features or ideas to get the players even more enrage just write us a mail: support@syntergames.com
[ 2015-08-04 12:21:03 CET ] [ Original post ]
Since some peoples asked me why i wrote much wrong on the Store Page thats because we are from Switzerland so i am sorry for it... But it got checked from a friend now and so we say here thanks again :D We got much mails about the bugged level selection whats really bad, we are sorry for this small issue too and it should be fixed now. If someone has positive input for more Features or ideas to get the players even more enrage just write us a mail: support@syntergames.com
[ 2015-08-04 12:21:03 CET ] [ Original post ]
- Go Home - Rage incoming Depot - Linux [43.85 M]
Do you stay calm despite nerve-wracking situations?
Then Go Home is just right for you.
The goal of Go Home is to get home without dying.
Sounds simple, if there wasn't a variety of enemies and traps, which will make it difficult for you to reach your home before the time runs out.
- Many levels
- Defeat the longing for the warm home and beat the 25 lovely designed levels.
Mean enemies - A multitude of traps and enemies will stand in your way. However, this shouldn't be a problem, right?
Collectables - Collect all the collectables and reach your home in time. Can you do that?
Coop - Play alone or together to defeat the world of Go Home [Soon]
Home Sweet Home - When the goal is near, reach your home before the time runs out, if possible without dying.
- OS: Ubuntu 10.10+
- Processor: 1Memory: 1 GB RAMStorage: 26 MB available space
- Memory: 1 GB RAMStorage: 26 MB available space
- Storage: 26 MB available space
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