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We are absolutely over the moon to let you all know that Sunshine Manor has now finished the translation phase of the porting and is now live on Steam for everyone as a free update. We have language options available for English, French, German, Spanish, Russian and Japanese too!
Thank you all again for your support, your suggestions, your lovely emails and fan art. We are so happy we continue to tell this story of the Sunshine Universe ... and maybe one day we'll tell a little more!
It's been a little while coming we know, but thank you to everyone that has contributed their ideas and suggestions and bugs. We've updated and hope you'll have an even nicer time (hang on that isn't right) in Sunshine Manor! Here's what's changed ...
It's almost as if the screams of two bedraggled game developers were silenced in one fell motion! We're over the moon to finally be able to publish version 1.1 of Sunshine Manor which includes the following...
Thank you to everyone that has submitted any issues over the past few days, this patch comprises 1.01 and 1.02 which fixes the following issues.
We can't quite believe that six years ago today we released Camp Sunshine and now we're back with a whole new story, brand new engine and even more!
Thank you to all of our wonderful Kickstarter Backers who supported this project a year ago, without you we wouldn't be doing this! Thank you!
What a Kickstarter campaign that was, and it really has shown us that the love for pixel horror is definitely there! The support we have received for Sunshine Manor was beyond our wildest expectations and we've already received a lot of messages from people asking if we could accept Paypal for our pre-orders. The good news ... is now you can! Head on over to fossilgames.com/preorder and you'll be taken to our pre-order store in association with the wonderful team at Backerkit where you can find Sunshine Manor and Camp Sunshine at discounted prices for Steam, Xbox, Playstation and physically for Nintendo Switch too! Thank you again ... we can't wait to show you what we've been working on!
Lordy lordy! Sunshine Manor launched on Kickstarter last night is already (close to) 40% funded in under 12 hours! We're offering the game digitally (for all consoles too) and physically for the Nintendo Switch too (with a whole host of special edition items too!) https://www.kickstarter.com/projects/fossilgames/sunshine-manor-camp-sunshine-prequel-switch-ps4-xbo-pc/
Hello everyone! It's been a crazy month (and a half) this time around with most of the work going into the forthcoming Kickstarter that launches very soon! We've been working with some wonderful people and I'm delighted that Sunshine Manor is going to be available for the Nintendo Switch, Xbox and Playstation too! Madness! If you'd like to register for the Kickstarter, the link is ... https://www.kickstarter.com/projects/fossilgames/sunshine-manor-camp-sunshine-prequel-switch-ps4-xbo-pc We're launching really soon and there's going to be a whole heap of digital and physical rewards on offer that we can't wait for you to see! Sign up and don't miss out on the Early Bird offers!
This month has been a hectic one to say the least, we've been working all the hours we possibly can on getting the closed beta ready ahead of the Kickstarter launch in late September / early October. The game now stands at around 40% completed, with the main engine finished and the first two missions locked down we're really happy with how the game looks, feels and sounds too! The music we're writing for this game is utterly amazing and we can't wait for you to hear it ... in fact ... take a listen now ... [url=https://soundcloud.com/academic80s/enter-the-manor] https://soundcloud.com/academic80s/enter-the-manor We also held our first Horror Quiz on our Discord channel which was a lot of fun, the winner grabbed themselves exclusive early access to the closed beta as well as a key for Camp Sunshine and the OST too! We'll be holding these semi-regularly so make sure you come and say hello ... https://discord.gg/H2VcDkc We'll also be detailing how you can get access to the game first on our Discord too, so don't miss out!
A month has flown by already, madness! We're still pretty much on lockdown here in the UK so we're spending the time being as productive as possible.
This month we've been working on the introduction and tutorial that happens at the beginning of the game in this update we want to talk about the newest mechanic.... Psychic Powers.
See, Ada is a special one! She has the ability to muster a circle of psychic energy when she stands still that's enough to stop The Shadow Man and any Demons she might happen across. It works pretty simply (we think) ... you hold down the button, and let it go when whatever you want to hit is inside the circle on the floor.
At the top right of the screen you'll see a Purple Power Bar which fills up as you reach its' maximum charge. You then release the button and whatever was inside the circle gets hit. Simple ... right?
Maybe not, as the Psychic Power also has a cooldown feature that means if you miss, whatever you thought might be in the circle, is now closer to you, so you better RUN!
There are other twists and turns to this ability coming, but I will wait until we have them fully rounded out until I tell you more about them...
Remember join our Discord too where you might even be table to see what's coming in the next update!
The one benefit to self-isolation is that we have been working ridiculous amounts on Sunshine Manor and so far have almost completed the first of five missions you will have to complete in order to escape the Mansion.
Here's a sneaky peek ...
Sunshine Manor is a little different to Camp Sunshine as our star, Ada, can travel between the human and demon realm in order to solve the puzzles and free the spirits trapped inside!