Though the Festival has ended, our tireless work continues in the code-mines of Antares III, hewing new features from the living rock.
What mystical ores have we harvested so far? Well...
Major performance gains in overworld segments
Major performance gains in card battles
Quality of life improvements in inventory
Tweaked item drop rates
Fixed stun on enemies
Several rare new artifacts and cards
Misc fixes
And if you missed the last update during the festival, the wonky save/load system has been completely replaced by something a bit more reliable.
Now we must hoist our torches and pickaxes once again and return to the Depths, so we may drive off the dreaded Krak-Worm of Saloth Sarr and delve deeper than ever before...
Take care. [ 2020-06-25 05:12:21 CET ][ Original post ]
This is the Zone -- a post-apocalyptic world where strangeness and confusion are the norm, filled with treasure, danger, exploration and strategic card battles.
Advance through environments filled with deadly anomalies and twisted abominations. Unearth artifacts of incomprehensible power, and use them. Develop your psionic abilities to the limit and blow away your enemies with the power of your mind.
Inspired by games such as Slay the Spire, S.T.A.L.K.E.R and Darkest Dungeon, the Zone seeks to seamlessly blend exploration, card battles and RPG elements, with a rich story crafted by industry veterans (Mount&Blade, The Next World).
FEATURES
Gorgeous hand-drawn art
Gripping story told in slick visual novel style
A wonderul, dangerous world to explore
Deep inventory management - Assemble your deck and abilities by carefully choosing your equipment, even changing everything in mid-combat
Hundreds of different items and abilities to mix and create your perfect playstyle
MINIMAL SETUP
Processor: 2GhzMemory: 4 GB RAMStorage: 1 GB available space