I tell you, I hate level design -- but I'm so damn dedicated to this game that I'm doing it anyway. In fact 'level design' describes most of what I've been up to this past month.
The interior of the Power Plant is taking shape, and you'll be able to explore the first few rooms in this update (highlighted in yellow in this little preview):
That should give you an idea of the content avalanche that's on the way, and even this preview doesn't show the full extent of the Power Plant's size or its mysteries!
Other new features include fresh functionality added to the TTS engine, new music, some UI improvements, and more...
As usual, the new stuff is accompanied by a slew of fixes big and small, including some important steps forward for general stability. Please keep reporting any bugs you find so that I may fix them.
Until the next update... Stay safe out there, Stalkers!
Changelog:
New accessible areas in Power Plant (more to come)
New NPC in Power Plant: the Hermit
New soundtrack for Power Plant biome
Added TTS support for Points of Interest
Added audio balancing during TTS
Fixed crash when approaching item stashes
Fixed major bug causing intermittent errors
Fixed inventory crashes
Fixed player HP being reset to max on load
Reworked combat enemy behaviour, hopefully fixing many issues
Fixed click navigation walking to wrong coordinates
Stat upgrades are now correctly applied when starting a new game
Fixed I key not opening inventory
Disabled manual saving during story segments for stability
Fixed player not showing up correctly behind obstructions in some areas
Fixed wrong damage resistance behaviour on Spit card
Fixed controller cursor misbehaving when out of bounds
Fixed some animation positioning on Knife Swarm enemy
This is the Zone -- a post-apocalyptic world where strangeness and confusion are the norm, filled with treasure, danger, exploration and strategic card battles.
Advance through environments filled with deadly anomalies and twisted abominations. Unearth artifacts of incomprehensible power, and use them. Develop your psionic abilities to the limit and blow away your enemies with the power of your mind.
Inspired by games such as Slay the Spire, S.T.A.L.K.E.R and Darkest Dungeon, the Zone seeks to seamlessly blend exploration, card battles and RPG elements, with a rich story crafted by industry veterans (Mount&Blade, The Next World).
FEATURES
Gorgeous hand-drawn art
Gripping story told in slick visual novel style
A wonderul, dangerous world to explore
Deep inventory management - Assemble your deck and abilities by carefully choosing your equipment, even changing everything in mid-combat
Hundreds of different items and abilities to mix and create your perfect playstyle
MINIMAL SETUP
Processor: 2GhzMemory: 4 GB RAMStorage: 1 GB available space