





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
A much requested feature of storing found items in a stash is now implemented, along with a bunch of other improvements, including endless upgrades for ng+. Finnish and French localizations are the first to arrive, with more languages coming later.
Full change list below:
- Added stash to hub
- Added French and Finnish localizations (French stash TBD)
- Endless upgrades for some stats
- Not using biome specific item type spawn restrictions in ng+
- Audio levels balancing
- Added scepter projectile death sfx
- Added dark elf assassin attack charge sfx
- Added book pile break fx/sfx
- Increased item leveling slightly
- Fixed item info draw bug
- Fixed weapon/hat damage range display bug
- Blocked gladiator sandals op leveling
- Scaling down item info descriptions when not fitting properly
- Fixed Arsenal achievement triggering 1 item too soon
- Enemy minimap visibility improvements
- Optimized coin pickup checking
- Popscreen on fader click at hub interactives
- Unified chest/gate 'Open' tooltip capitalizations
- Statistics screen layout tweak
- Added living mortar idle anim for monsterpedia
- Fixed rotated outside wall in a palace level
- Improved drider leg visibility a bit
- Fixed perks discovered screen scaling bug
- Added padding water to drider boss level
- Added some detail to older brazier model
[ 6082 ]
[ 1511 ]
[ 1888 ]